14,929 research outputs found

    Sistema de recolección de objetos mediante visión artificial y planificación automática

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    Este trabajo consiste en el desarrollo de un sistema de control para un robot humanoide mediante la utilización de planificación automática y visión artificial. Este sistema debe permitir al robot recoger uno o varios objetos presentes en el entorno y transportarlos a otro lugar previamente seleccionado. Para ello el robot utilizará la planificación automática y la visión artificial con el fin de resolver esta tarea de forma automática. Además el sistema podrá ser configurado a priori por un usuario humano, indicando al robot las características de los objetos que debe recoger y transportar. Para comprobar el correcto funcionamiento del sistema se ha utilizado el robot humanoide NAO, el cual ha tenido que resolver un conjunto de problemas en entornos reales de forma autónoma.This work consists in the development of a control system for a humanoid robot using automated planning and computer vision. This system must allow to pick one or various objects from the environment and carry them on to another place selected previously. According to this, the robot will use automated planning and computer vision to solve this task. Besides, the system could be configured a priori by a human user, providing to the robot information about the characteristics of the objects that must pick and carry on. Finally, an Humanoid Robot has been used to test the system performance, which has solved a set of problems in a real time environment autonomously.Ingeniería Informátic

    Behavior Trees in Robotics and AI: An Introduction

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    A Behavior Tree (BT) is a way to structure the switching between different tasks in an autonomous agent, such as a robot or a virtual entity in a computer game. BTs are a very efficient way of creating complex systems that are both modular and reactive. These properties are crucial in many applications, which has led to the spread of BT from computer game programming to many branches of AI and Robotics. In this book, we will first give an introduction to BTs, then we describe how BTs relate to, and in many cases generalize, earlier switching structures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. Properties such as safety, robustness, and efficiency are important for an autonomous system, and we describe a set of tools for formally analyzing these using a state space description of BTs. With the new analysis tools, we can formalize the descriptions of how BTs generalize earlier approaches. We also show the use of BTs in automated planning and machine learning. Finally, we describe an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion

    PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planning

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    Many planning applications involve complex relationships defined on high-dimensional, continuous variables. For example, robotic manipulation requires planning with kinematic, collision, visibility, and motion constraints involving robot configurations, object poses, and robot trajectories. These constraints typically require specialized procedures to sample satisfying values. We extend PDDL to support a generic, declarative specification for these procedures that treats their implementation as black boxes. We provide domain-independent algorithms that reduce PDDLStream problems to a sequence of finite PDDL problems. We also introduce an algorithm that dynamically balances exploring new candidate plans and exploiting existing ones. This enables the algorithm to greedily search the space of parameter bindings to more quickly solve tightly-constrained problems as well as locally optimize to produce low-cost solutions. We evaluate our algorithms on three simulated robotic planning domains as well as several real-world robotic tasks.Comment: International Conference on Automated Planning and Scheduling (ICAPS) 202

    Sampling-Based Methods for Factored Task and Motion Planning

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    This paper presents a general-purpose formulation of a large class of discrete-time planning problems, with hybrid state and control-spaces, as factored transition systems. Factoring allows state transitions to be described as the intersection of several constraints each affecting a subset of the state and control variables. Robotic manipulation problems with many movable objects involve constraints that only affect several variables at a time and therefore exhibit large amounts of factoring. We develop a theoretical framework for solving factored transition systems with sampling-based algorithms. The framework characterizes conditions on the submanifold in which solutions lie, leading to a characterization of robust feasibility that incorporates dimensionality-reducing constraints. It then connects those conditions to corresponding conditional samplers that can be composed to produce values on this submanifold. We present two domain-independent, probabilistically complete planning algorithms that take, as input, a set of conditional samplers. We demonstrate the empirical efficiency of these algorithms on a set of challenging task and motion planning problems involving picking, placing, and pushing

    A Single-Query Manipulation Planner

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    In manipulation tasks, a robot interacts with movable object(s). The configuration space in manipulation planning is thus the Cartesian product of the configuration space of the robot with those of the movable objects. It is the complex structure of such a "Composite Configuration Space" that makes manipulation planning particularly challenging. Previous works approximate the connectivity of the Composite Configuration Space by means of discretization or by creating random roadmaps. Such approaches involve an extensive pre-processing phase, which furthermore has to be re-done each time the environment changes. In this paper, we propose a high-level Grasp-Placement Table similar to that proposed by Tournassoud et al. (1987), but which does not require any discretization or heavy pre-processing. The table captures the potential connectivity of the Composite Configuration Space while being specific only to the movable object: in particular, it does not require to be re-computed when the environment changes. During the query phase, the table is used to guide a tree-based planner that explores the space systematically. Our simulations and experiments show that the proposed method enables improvements in both running time and trajectory quality as compared to existing approaches.Comment: 8 pages, 7 figures, 1 tabl
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