11,124 research outputs found

    A new security architecture for SIP based P2P computer networks

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    Many applications are transferred from C/S (Client/Server) mode to P2P (Peer-to-Peer) mode such as VoIP (Voice over IP). This paper presents a new security architecture, i.e. a trustworthy authentication algorithm of peers, for Session Initialize Protocol (SIP) based P2P computer networks. A mechanism for node authentication using a cryptographic primitive called one-way accumulator is proposed to secure the P2P SIP computer networks. It leverages the distributed nature of P2P to allow for distributed resource discovery and rendezvous in a SIP network, thus eliminating (or at least reducing) the need for centralized servers. The distributed node authentication algorithm is established for the P2P SIP computer networks. The corresponding protocol has been implemented in our P2P SIP experiment platform successfully. The performance study has verified the proposed distributed node authentication algorithm for SIP based P2P computer networks

    Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments

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    Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially adversarial. We revise fifteen years of research on decentralization and privacy, and provide an overview of key systems, as well as key insights for designers of future systems. We show that decentralized designs can enhance privacy, integrity, and availability but also require careful trade-offs in terms of system complexity, properties provided, and degree of decentralization. These trade-offs need to be understood and navigated by designers. We argue that a combination of insights from cryptography, distributed systems, and mechanism design, aligned with the development of adequate incentives, are necessary to build scalable and successful privacy-preserving decentralized systems

    E-Voting Solution for Romanian Parliament

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    Every year hundreds of millions of people vote in a variety of settings in many countries around the world. People vote in public elections to choose government leaders and also in private elections to determine the course of action for groups that people are organized in such as non-governmental organizations, unions, associations and corporations (shareholders). Voting is a widely spread, rather democratic, way of making decisions. More and more governments and private organizations realize that the use of new technologies such as the Internet can have beneficial impacts on elections - i.e. higher voter turnout and lower costs of conducting elections. The rules governing elections tend to be highly specialized to meet the specific needs of each type of organization. Most elections, however, require integrity, privacy and authentication.e-voting, elections, democracy, ngo, unions, government

    Future wireless applications for a networked city: services for visitors and residents

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    Future wireless networks will offer near-ubiquitous high-bandwidth communications to mobile users. In addition, the accurate position of users will be known, either through network services or via additional sensing devices such as GPS. These characteristics of future mobile environments will enable the development of location-aware and, more generally, context-sensitive applications. In an attempt to explore the system, application, and user issues associated with the development and deployment of such applications, we began to develop the Lancaster GUIDE system in early 1997, finishing the first phase of the project in 1999. In its entirety, GUIDE comprises a citywide wireless network based on 802.11, a context-sensitive tour guide application with, crucially, significant content, and a set of supporting distributed systems services. Uniquely in the field, GUIDE has been evaluated using members of the general public, and we have gained significant experience in the design of usable context-sensitive applications. We focus on the applications and supporting infrastructure that will form part of GUIDE II, the successor to the GUIDE system. These developments are designed to expand GUIDE outside the tour guide domain, and to provide applications and services for residents of the city of Lancaster, offering a vision of the future mobile environments that will emerge once ubiquitous high-bandwidth coverage is available in most cities
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