5 research outputs found
Intra-cluster coalescing to reduce GPU NoC pressure
GPUs continue to increase the number of streaming multiprocessors (SMs) to provide increasingly higher compute capabilities. To construct a scalable crossbar network-on-chip (NoC) that connects the SMs to the memory controllers, a cluster structure is introduced in modern GPUs in which several SMs are grouped together to share a network port. Because of network port sharing, clustered GPUs face severe NoC congestion, which creates a critical performance bottleneck.
In this paper, we target redundant network traffic to mitigate GPU NoC congestion. In particular, we observe that in many GPU-compute applications, different SMs in a cluster access shared data. Issuing redundant requests to access the same memory location wastes valuable NoC bandwidth - we find on average 19.4% (and up to 48%) of the requests to be redundant. To reduce redundant NoC traffic, we propose intracluster coalescing (ICC) to merge memory requests from different SMs in a cluster. Our evaluation results show that ICC achieves an average performance improvement of 9.7% (and up to 33%) over a conventional design
Beyond the socket: NUMA-aware GPUs
GPUs achieve high throughput and power efficiency by employing many small single instruction multiple thread (SIMT) cores. To minimize scheduling logic and performance variance they utilize a uniform memory system and leverage strong data parallelism exposed via the programming model. With Moore's law slowing, for GPUs to continue scaling performance (which largely depends on SIMT core count) they are likely to embrace multi-socket designs where transistors are more readily available. However when moving to such designs, maintaining the illusion of a uniform memory system is increasingly difficult. In this work we investigate multi-socket non-uniform memory access (NUMA) GPU designs and show that significant changes are needed to both the GPU interconnect and cache architectures to achieve performance scalability. We show that application phase effects can be exploited allowing GPU sockets to dynamically optimize their individual interconnect and cache policies, minimizing the impact of NUMA effects. Our NUMA-aware GPU outperforms a single GPU by 1.5×, 2.3×, and 3.2× while achieving 89%, 84%, and 76% of theoretical application scalability in 2, 4, and 8 sockets designs respectively. Implementable today, NUMA-aware multi-socket GPUs may be a promising candidate for scaling GPU performance beyond a single socket.We would like to thank anonymous reviewers and Steve Keckler for their help in improving this paper. The first author is supported by
the Ministry of Economy and Competitiveness of Spain (TIN2012-34557, TIN2015-65316-P, and BES-2013-063925)Peer ReviewedPostprint (published version
Adaptive memory-side last-level GPU caching
Emerging GPU applications exhibit increasingly high computation demands which has led GPU manufacturers to build GPUs with an increasingly large number of streaming multiprocessors (SMs). Providing data to the SMs at high bandwidth puts significant pressure on the memory hierarchy and the Network-on-Chip (NoC). Current GPUs typically partition the memory-side last-level cache (LLC) in equally-sized slices that are shared by all SMs. Although a shared LLC typically results in a lower miss rate, we find that for workloads with high degrees of data sharing across SMs, a private LLC leads to a significant performance advantage because of increased bandwidth to replicated cache lines across different LLC slices.
In this paper, we propose adaptive memory-side last-level GPU caching to boost performance for sharing-intensive workloads that need high bandwidth to read-only shared data. Adaptive caching leverages a lightweight performance model that balances increased LLC bandwidth against increased miss rate under private caching. In addition to improving performance for sharing-intensive workloads, adaptive caching also saves energy in a (co-designed) hierarchical two-stage crossbar NoC by power-gating and bypassing the second stage if the LLC is configured as a private cache. Our experimental results using 17 GPU workloads show that adaptive caching improves performance by 28.1% on average (up to 38.1%) compared to a shared LLC for sharing-intensive workloads. In addition, adaptive caching reduces NoC energy by 26.6% on average (up to 29.7%) and total system energy by 6.1% on average (up to 27.2%) when configured as a private cache. Finally, we demonstrate through a GPU NoC design space exploration that a hierarchical two-stage crossbar is both more power- and area-efficient than full and concentrated crossbars with the same bisection bandwidth, thus providing a low-cost cooperative solution to exploit workload sharing behavior in memory-side last-level caches
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Improving GPGPU NoC Performance with Memory Controller Placement Awareness
General-purpose Graphics Processing Units (GPGPUs) have become a critical component in high-performance computing (HPC) systems in executing modern computational workloads. The high thread level parallelism (TLP) and programmable shader cores allow thousands of threads to execute in Parallel. The fast-scaling of GPGPUs have increased the demand for performance optimizations on Network-On-Chip (NoC) designs. Previous works have exploited NoC designs in the Chip Multiprocessor (CMP) environments but not much in GPGPU systems. Unlike CMPs, traffic is highly asymmetric in GPGPUs because of the many cores but very few memory controllers (MCs). The asymmetric traffic impacts the resource utilization and performance of NoCs. This work aims at analyzing the maximum channel load associated with different MC placements and VC partitioning in interconnection networks of GPGPUs. We also utilize the recently introduced concept of VC monopolization and propose new ways to reduce link contention and improve performance. Evaluation results from cycle-accurate simulation and representative workloads show that the proposed scheme increases application performance (IPC) by 14%, on average, and reduces interconnection network packet latency by 21%