5,819 research outputs found
Sum-of-squares proofs and the quest toward optimal algorithms
In order to obtain the best-known guarantees, algorithms are traditionally
tailored to the particular problem we want to solve. Two recent developments,
the Unique Games Conjecture (UGC) and the Sum-of-Squares (SOS) method,
surprisingly suggest that this tailoring is not necessary and that a single
efficient algorithm could achieve best possible guarantees for a wide range of
different problems.
The Unique Games Conjecture (UGC) is a tantalizing conjecture in
computational complexity, which, if true, will shed light on the complexity of
a great many problems. In particular this conjecture predicts that a single
concrete algorithm provides optimal guarantees among all efficient algorithms
for a large class of computational problems.
The Sum-of-Squares (SOS) method is a general approach for solving systems of
polynomial constraints. This approach is studied in several scientific
disciplines, including real algebraic geometry, proof complexity, control
theory, and mathematical programming, and has found applications in fields as
diverse as quantum information theory, formal verification, game theory and
many others.
We survey some connections that were recently uncovered between the Unique
Games Conjecture and the Sum-of-Squares method. In particular, we discuss new
tools to rigorously bound the running time of the SOS method for obtaining
approximate solutions to hard optimization problems, and how these tools give
the potential for the sum-of-squares method to provide new guarantees for many
problems of interest, and possibly to even refute the UGC.Comment: Survey. To appear in proceedings of ICM 201
Liquid crystals boojum-colloids
Colloidal particles dispersed in a liquid crystal lead to distortions of the
director field. The distortions are responsible for long-range effective
colloidal interactions whose asymptotic behaviour is well understood. The short
distance behaviour of the interaction, however, is sensitive to the structure
and dynamics of the topological defects nucleated near the colloidal particles
in the strong anchoring regime. The full non-linear theory is required in order
to determine the interaction at short separations. Spherical colloidal
particles with sufficiently strong planar degenerate anchoring nucleate a pair
of antipodal surface topological defects, known as boojums. We use the
Landau-de Gennes formalism in order to resolve the mesoscopic structure of the
boojum cores and to determine the pairwise colloidal interaction. We compare
the results in three (3D) and two (2D) spatial dimensions. The corresponding
free energy functionals are minimized numerically using finite elements with
adaptive meshes. Boojums are always point-like in 2D, but acquire a rather
complex structure in 3D which depends on the combination of the anchoring
potential, the radius of the colloid, the temperature and the LC elastic
anisotropy. We identify three types of defect cores in 3D which we call single,
double and split core boojums, and investigate the associated structural
transitions. In the presence of two colloidal particles there are substantial
re-arrangements of the defects at short distances, both in 3D and 2D. These
re-arrangements lead to qualitative changes in the force-distance profile when
compared to the asymptotic quadrupole-quadrupole interaction. In line with the
experimental results, the presence of the defects prevents coalescence of the
colloidal particles in 2D, but not in 3D systems.Comment: 18 pages, 21 figure
A stiffness-based quality measure for compliant grasps and fixtures
This paper presents a systematic approach to quantifying the effectiveness of compliant grasps and fixtures of an object. The approach is physically motivated and applies to the grasping of two- and three-dimensional objects by any number of fingers. The approach is based on a characterization of the frame-invariant features of a grasp or fixture stiffness matrix. In particular, we define a set of frame-invariant characteristic stiffness parameters, and provide physical and geometric interpretation for these parameters. Using a physically meaningful scheme to make the rotational and translational stiffness parameters comparable, we define a frame-invariant quality measure, which we call the stiffness quality measure. An example of a frictional grasp illustrates the effectiveness of the quality measure. We then consider the optimal grasping of frictionless polygonal objects by three and four fingers. Such frictionless grasps are useful in high-load fixturing applications, and their relative simplicity allows an efficient computation of the globally optimal finger arrangement. We compute the optimal finger arrangement in several examples, and use these examples to discuss properties that characterize the stiffness quality measure
The Antiferromagnetic Sawtooth Lattice - the study of a two spin variant
Generalising recent studies on the sawtooth lattice, a two-spin variant of
the model is considered. Numerical studies of the energy spectra and the
relevant spin correlations in the problem are presented. Perturbation theory
analysis of the model explaining some of the features of the numerical data is
put forward and the spin wave spectra of the model corresponding to different
phases are investigated.Comment: Latex, 37 pages including 14 figures; M. S. project report, Indian
Institute of Science (March, 2003); this is one of the references of
cond-mat/030749
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