2,005 research outputs found
Ramsey numbers R(K3,G) for graphs of order 10
In this article we give the generalized triangle Ramsey numbers R(K3,G) of 12
005 158 of the 12 005 168 graphs of order 10. There are 10 graphs remaining for
which we could not determine the Ramsey number. Most likely these graphs need
approaches focusing on each individual graph in order to determine their
triangle Ramsey number. The results were obtained by combining new
computational and theoretical results. We also describe an optimized algorithm
for the generation of all maximal triangle-free graphs and triangle Ramsey
graphs. All Ramsey numbers up to 30 were computed by our implementation of this
algorithm. We also prove some theoretical results that are applied to determine
several triangle Ramsey numbers larger than 30. As not only the number of
graphs is increasing very fast, but also the difficulty to determine Ramsey
numbers, we consider it very likely that the table of all triangle Ramsey
numbers for graphs of order 10 is the last complete table that can possibly be
determined for a very long time.Comment: 24 pages, submitted for publication; added some comment
The Advice Complexity of a Class of Hard Online Problems
The advice complexity of an online problem is a measure of how much knowledge
of the future an online algorithm needs in order to achieve a certain
competitive ratio. Using advice complexity, we define the first online
complexity class, AOC. The class includes independent set, vertex cover,
dominating set, and several others as complete problems. AOC-complete problems
are hard, since a single wrong answer by the online algorithm can have
devastating consequences. For each of these problems, we show that
bits of advice are
necessary and sufficient (up to an additive term of ) to achieve a
competitive ratio of .
The results are obtained by introducing a new string guessing problem related
to those of Emek et al. (TCS 2011) and B\"ockenhauer et al. (TCS 2014). It
turns out that this gives a powerful but easy-to-use method for providing both
upper and lower bounds on the advice complexity of an entire class of online
problems, the AOC-complete problems.
Previous results of Halld\'orsson et al. (TCS 2002) on online independent
set, in a related model, imply that the advice complexity of the problem is
. Our results improve on this by providing an exact formula for
the higher-order term. For online disjoint path allocation, B\"ockenhauer et
al. (ISAAC 2009) gave a lower bound of and an upper bound of
on the advice complexity. We improve on the upper bound by a
factor of . For the remaining problems, no bounds on their advice
complexity were previously known.Comment: Full paper to appear in Theory of Computing Systems. A preliminary
version appeared in STACS 201
On the Complexity of Local Distributed Graph Problems
This paper is centered on the complexity of graph problems in the
well-studied LOCAL model of distributed computing, introduced by Linial [FOCS
'87]. It is widely known that for many of the classic distributed graph
problems (including maximal independent set (MIS) and -vertex
coloring), the randomized complexity is at most polylogarithmic in the size
of the network, while the best deterministic complexity is typically
. Understanding and narrowing down this exponential gap
is considered to be one of the central long-standing open questions in the area
of distributed graph algorithms. We investigate the problem by introducing a
complexity-theoretic framework that allows us to shed some light on the role of
randomness in the LOCAL model. We define the SLOCAL model as a sequential
version of the LOCAL model. Our framework allows us to prove completeness
results with respect to the class of problems which can be solved efficiently
in the SLOCAL model, implying that if any of the complete problems can be
solved deterministically in rounds in the LOCAL model, we can
deterministically solve all efficient SLOCAL-problems (including MIS and
-coloring) in rounds in the LOCAL model. We show
that a rather rudimentary looking graph coloring problem is complete in the
above sense: Color the nodes of a graph with colors red and blue such that each
node of sufficiently large polylogarithmic degree has at least one neighbor of
each color. The problem admits a trivial zero-round randomized solution. The
result can be viewed as showing that the only obstacle to getting efficient
determinstic algorithms in the LOCAL model is an efficient algorithm to
approximately round fractional values into integer values
The zero forcing polynomial of a graph
Zero forcing is an iterative graph coloring process, where given a set of
initially colored vertices, a colored vertex with a single uncolored neighbor
causes that neighbor to become colored. A zero forcing set is a set of
initially colored vertices which causes the entire graph to eventually become
colored. In this paper, we study the counting problem associated with zero
forcing. We introduce the zero forcing polynomial of a graph of order
as the polynomial , where is
the number of zero forcing sets of of size . We characterize the
extremal coefficients of , derive closed form expressions for
the zero forcing polynomials of several families of graphs, and explore various
structural properties of , including multiplicativity,
unimodality, and uniqueness.Comment: 23 page
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