18,700 research outputs found

    Model Reduction for Multiscale Lithium-Ion Battery Simulation

    Full text link
    In this contribution we are concerned with efficient model reduction for multiscale problems arising in lithium-ion battery modeling with spatially resolved porous electrodes. We present new results on the application of the reduced basis method to the resulting instationary 3D battery model that involves strong non-linearities due to Buttler-Volmer kinetics. Empirical operator interpolation is used to efficiently deal with this issue. Furthermore, we present the localized reduced basis multiscale method for parabolic problems applied to a thermal model of batteries with resolved porous electrodes. Numerical experiments are given that demonstrate the reduction capabilities of the presented approaches for these real world applications

    Status and Future Perspectives for Lattice Gauge Theory Calculations to the Exascale and Beyond

    Full text link
    In this and a set of companion whitepapers, the USQCD Collaboration lays out a program of science and computing for lattice gauge theory. These whitepapers describe how calculation using lattice QCD (and other gauge theories) can aid the interpretation of ongoing and upcoming experiments in particle and nuclear physics, as well as inspire new ones.Comment: 44 pages. 1 of USQCD whitepapers

    Self-Evaluation Applied Mathematics 2003-2008 University of Twente

    Get PDF
    This report contains the self-study for the research assessment of the Department of Applied Mathematics (AM) of the Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) at the University of Twente (UT). The report provides the information for the Research Assessment Committee for Applied Mathematics, dealing with mathematical sciences at the three universities of technology in the Netherlands. It describes the state of affairs pertaining to the period 1 January 2003 to 31 December 2008

    SKIRT: the design of a suite of input models for Monte Carlo radiative transfer simulations

    Full text link
    The Monte Carlo method is the most popular technique to perform radiative transfer simulations in a general 3D geometry. The algorithms behind and acceleration techniques for Monte Carlo radiative transfer are discussed extensively in the literature, and many different Monte Carlo codes are publicly available. On the contrary, the design of a suite of components that can be used for the distribution of sources and sinks in radiative transfer codes has received very little attention. The availability of such models, with different degrees of complexity, has many benefits. For example, they can serve as toy models to test new physical ingredients, or as parameterised models for inverse radiative transfer fitting. For 3D Monte Carlo codes, this requires algorithms to efficiently generate random positions from 3D density distributions. We describe the design of a flexible suite of components for the Monte Carlo radiative transfer code SKIRT. The design is based on a combination of basic building blocks (which can be either analytical toy models or numerical models defined on grids or a set of particles) and the extensive use of decorators that combine and alter these building blocks to more complex structures. For a number of decorators, e.g. those that add spiral structure or clumpiness, we provide a detailed description of the algorithms that can be used to generate random positions. Advantages of this decorator-based design include code transparency, the avoidance of code duplication, and an increase in code maintainability. Moreover, since decorators can be chained without problems, very complex models can easily be constructed out of simple building blocks. Finally, based on a number of test simulations, we demonstrate that our design using customised random position generators is superior to a simpler design based on a generic black-box random position generator.Comment: 15 pages, 4 figures, accepted for publication in Astronomy and Computin

    Photon elastic scattering simulation: validation and improvements to Geant4

    Full text link
    Several models for the simulation of photon elastic scattering are quantitatively evaluated with respect to a large collection of experimental data retrieved from the literature. They include models based on the form factor approximation, on S-matrix calculations and on analytical parameterizations; they exploit publicly available data libraries and tabulations of theoretical calculations. Some of these models are currently implemented in general purpose Monte Carlo systems; some have been implemented and evaluated for the first time in this paper for possible use in Monte Carlo particle transport. The analysis mainly concerns the energy range between 5 keV and a few MeV. The validation process identifies the newly implemented model based on second order S-matrix calculations as the one best reproducing experimental measurements. The validation results show that, along with Rayleigh scattering, additional processes, not yet implemented in Geant4 nor in other major Monte Carlo systems, should be taken into account to realistically describe photon elastic scattering with matter above 1 MeV. Evaluations of the computational performance of the various simulation algorithms are reported along with the analysis of their physics capabilities
    corecore