18,700 research outputs found
Model Reduction for Multiscale Lithium-Ion Battery Simulation
In this contribution we are concerned with efficient model reduction for
multiscale problems arising in lithium-ion battery modeling with spatially
resolved porous electrodes. We present new results on the application of the
reduced basis method to the resulting instationary 3D battery model that
involves strong non-linearities due to Buttler-Volmer kinetics. Empirical
operator interpolation is used to efficiently deal with this issue.
Furthermore, we present the localized reduced basis multiscale method for
parabolic problems applied to a thermal model of batteries with resolved porous
electrodes. Numerical experiments are given that demonstrate the reduction
capabilities of the presented approaches for these real world applications
Status and Future Perspectives for Lattice Gauge Theory Calculations to the Exascale and Beyond
In this and a set of companion whitepapers, the USQCD Collaboration lays out
a program of science and computing for lattice gauge theory. These whitepapers
describe how calculation using lattice QCD (and other gauge theories) can aid
the interpretation of ongoing and upcoming experiments in particle and nuclear
physics, as well as inspire new ones.Comment: 44 pages. 1 of USQCD whitepapers
Self-Evaluation Applied Mathematics 2003-2008 University of Twente
This report contains the self-study for the research assessment of the Department of Applied Mathematics (AM) of the Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) at the University of Twente (UT). The report provides the information for the Research Assessment Committee for Applied Mathematics, dealing with mathematical sciences at the three universities of technology in the Netherlands. It describes the state of affairs pertaining to the period 1 January 2003 to 31 December 2008
SKIRT: the design of a suite of input models for Monte Carlo radiative transfer simulations
The Monte Carlo method is the most popular technique to perform radiative
transfer simulations in a general 3D geometry. The algorithms behind and
acceleration techniques for Monte Carlo radiative transfer are discussed
extensively in the literature, and many different Monte Carlo codes are
publicly available. On the contrary, the design of a suite of components that
can be used for the distribution of sources and sinks in radiative transfer
codes has received very little attention. The availability of such models, with
different degrees of complexity, has many benefits. For example, they can serve
as toy models to test new physical ingredients, or as parameterised models for
inverse radiative transfer fitting. For 3D Monte Carlo codes, this requires
algorithms to efficiently generate random positions from 3D density
distributions. We describe the design of a flexible suite of components for the
Monte Carlo radiative transfer code SKIRT. The design is based on a combination
of basic building blocks (which can be either analytical toy models or
numerical models defined on grids or a set of particles) and the extensive use
of decorators that combine and alter these building blocks to more complex
structures. For a number of decorators, e.g. those that add spiral structure or
clumpiness, we provide a detailed description of the algorithms that can be
used to generate random positions. Advantages of this decorator-based design
include code transparency, the avoidance of code duplication, and an increase
in code maintainability. Moreover, since decorators can be chained without
problems, very complex models can easily be constructed out of simple building
blocks. Finally, based on a number of test simulations, we demonstrate that our
design using customised random position generators is superior to a simpler
design based on a generic black-box random position generator.Comment: 15 pages, 4 figures, accepted for publication in Astronomy and
Computin
Photon elastic scattering simulation: validation and improvements to Geant4
Several models for the simulation of photon elastic scattering are
quantitatively evaluated with respect to a large collection of experimental
data retrieved from the literature. They include models based on the form
factor approximation, on S-matrix calculations and on analytical
parameterizations; they exploit publicly available data libraries and
tabulations of theoretical calculations. Some of these models are currently
implemented in general purpose Monte Carlo systems; some have been implemented
and evaluated for the first time in this paper for possible use in Monte Carlo
particle transport. The analysis mainly concerns the energy range between 5 keV
and a few MeV. The validation process identifies the newly implemented model
based on second order S-matrix calculations as the one best reproducing
experimental measurements. The validation results show that, along with
Rayleigh scattering, additional processes, not yet implemented in Geant4 nor in
other major Monte Carlo systems, should be taken into account to realistically
describe photon elastic scattering with matter above 1 MeV. Evaluations of the
computational performance of the various simulation algorithms are reported
along with the analysis of their physics capabilities
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