4 research outputs found

    CLOUD LIVE VIDEO TRANSFER

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    As multimedia content continues to grow, considerations for more effective storage options, like cloud technologies, become apparent. While video has become a mainstream media source on the web, live video streaming is growing as a prominent player in the modern marketplace for both businesses and individuals. For instance, a business owner may want to oversee operations while he or she is away, or an individual may want to surveillance their property. In this work, we propose Cloud Live Video Streaming (CLVS) - a very efficient method to stream live video that creates a separate pricing model from modern video streaming services. The key component to CLVS is Amazon Simple Storage Service (S3), which is used to store video segments and metadata. By using S3, CLVS employs what is referred to as a ”serverless” design by removing the need to stream video through an intermediary server. CLVS also removes the need for third party accounts and license agreements. We implement a prototype of CLVS and compare it with an existing commercial video streaming software - Wowza Streaming Engine. As live video streaming becomes more common, alternative and cost effective solutions are essential

    Application of live video streaming over grid and cloud infrastructures

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    Video streaming is a very demanding application in its resources. We used a previously proposed architecture, to implement a solution that will use the GRID or a Cloud infrastructure to stream video. The goal was to create an application that will allocate resources dynamically and escalate in a manner corresponding to the demand. We developed and tested the application as a proof of concept and created a prototype implementation. This paper documents our experimental methodology and findings

    Application of live video streaming over GRID and cloud infrastructures

    No full text
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