4,402 research outputs found
How to Retrain Recommender System? A Sequential Meta-Learning Method
Practical recommender systems need be periodically retrained to refresh the
model with new interaction data. To pursue high model fidelity, it is usually
desirable to retrain the model on both historical and new data, since it can
account for both long-term and short-term user preference. However, a full
model retraining could be very time-consuming and memory-costly, especially
when the scale of historical data is large. In this work, we study the model
retraining mechanism for recommender systems, a topic of high practical values
but has been relatively little explored in the research community.
Our first belief is that retraining the model on historical data is
unnecessary, since the model has been trained on it before. Nevertheless,
normal training on new data only may easily cause overfitting and forgetting
issues, since the new data is of a smaller scale and contains fewer information
on long-term user preference. To address this dilemma, we propose a new
training method, aiming to abandon the historical data during retraining
through learning to transfer the past training experience. Specifically, we
design a neural network-based transfer component, which transforms the old
model to a new model that is tailored for future recommendations. To learn the
transfer component well, we optimize the "future performance" -- i.e., the
recommendation accuracy evaluated in the next time period. Our Sequential
Meta-Learning(SML) method offers a general training paradigm that is applicable
to any differentiable model. We demonstrate SML on matrix factorization and
conduct experiments on two real-world datasets. Empirical results show that SML
not only achieves significant speed-up, but also outperforms the full model
retraining in recommendation accuracy, validating the effectiveness of our
proposals. We release our codes at: https://github.com/zyang1580/SML.Comment: Appear in SIGIR 202
Service-oriented Context-aware Framework
Location- and context-aware services are emerging technologies in mobile and
desktop environments, however, most of them are difficult to use and do not
seem to be beneficial enough. Our research focuses on designing and creating a
service-oriented framework that helps location- and context-aware,
client-service type application development and use. Location information is
combined with other contexts such as the users' history, preferences and
disabilities. The framework also handles the spatial model of the environment
(e.g. map of a room or a building) as a context. The framework is built on a
semantic backend where the ontologies are represented using the OWL description
language. The use of ontologies enables the framework to run inference tasks
and to easily adapt to new context types. The framework contains a
compatibility layer for positioning devices, which hides the technical
differences of positioning technologies and enables the combination of location
data of various sources
Adaptive Information Visualization for Personalized Access to Educational Digital Libraries
Personalization is one of the emerging ways to increase the power of modern Digital Libraries. The Knowledge Sea II system presented in this paper explores social navigation support, an approach for providing personalized guidance within the open corpus of educational resources. Following the concepts of social navigation we have attempted to organize a personalized navigation support that is based on past learners’ interaction with the system. The study indicates that Knowledge Sea II became the students' primary tool for accessing the open corpus documents used in a programming course. The social navigation support implemented in this system was considered useful by students participating in the study of Knowledge Sea II. At the same time, some user comments indicated the need to provide more powerful navigational support, such as the ability to rank the usefulness of a page
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weHelp: A Reference Architecture for Social Recommender Systems
Recommender systems have become increasingly popular. Most of the research on recommender systems has focused on recommendation algorithms. There has been relatively little research, however, in the area of generalized system architectures for recommendation systems. In this paper, we introduce weHelp: a reference architecture for social recommender systems — systems where recommendations are derived automatically from the aggregate of logged activities conducted by the system's users. Our architecture is designed to be application and domain agnostic. We feel that a good reference architecture will make designing a recommendation system easier; in particular, weHelp aims to provide a practical design template to help developers design their own well-modularized systems
Validation and Evaluation
In this technical report, we present prototypical implementations of
innovative tools and methods for personalized and contextualized (multimedia)
search, collaborative ontology evolution, ontology evaluation and cost models,
and dynamic access and trends in distributed (semantic) knowledge, developed
according to the working plan outlined in Technical Report TR-B-12-04. The
prototypes complete the next milestone on the path to an integral Corporate
Semantic Web architecture based on the three pillars Corporate Ontology
Engineering, Corporate Semantic Collaboration, and Corporate Semantic Search,
as envisioned in TR-B-08-09
From Amateurs to Connoisseurs: Modeling the Evolution of User Expertise through Online Reviews
Recommending products to consumers means not only understanding their tastes,
but also understanding their level of experience. For example, it would be a
mistake to recommend the iconic film Seven Samurai simply because a user enjoys
other action movies; rather, we might conclude that they will eventually enjoy
it -- once they are ready. The same is true for beers, wines, gourmet foods --
or any products where users have acquired tastes: the `best' products may not
be the most `accessible'. Thus our goal in this paper is to recommend products
that a user will enjoy now, while acknowledging that their tastes may have
changed over time, and may change again in the future. We model how tastes
change due to the very act of consuming more products -- in other words, as
users become more experienced. We develop a latent factor recommendation system
that explicitly accounts for each user's level of experience. We find that such
a model not only leads to better recommendations, but also allows us to study
the role of user experience and expertise on a novel dataset of fifteen million
beer, wine, food, and movie reviews.Comment: 11 pages, 7 figure
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