9 research outputs found
An integral control formulation of Mean-field game based large scale coordination of loads in smart grids
Pressure on ancillary reserves, i.e.frequency preserving, in power systems
has significantly mounted due to the recent generalized increase of the
fraction of (highly fluctuating) wind and solar energy sources in grid
generation mixes. The energy storage associated with millions of individual
customer electric thermal (heating-cooling) loads is considered as a tool for
smoothing power demand/generation imbalances. The piecewise constant level
tracking problem of their collective energy content is formulated as a linear
quadratic mean field game problem with integral control in the cost
coefficients. The introduction of integral control brings with it a robustness
potential to mismodeling, but also the potential of cost coefficient
unboundedness. A suitable Banach space is introduced to establish the existence
of Nash equilibria for the corresponding infinite population game, and
algorithms are proposed for reliably computing a class of desirable near Nash
equilibria. Numerical simulations illustrate the flexibility and robustness of
the approach
Schr\"odinger approach to Mean Field Games with negative coordination
Mean Field Games provide a powerful framework to analyze the dynamics of a
large number of controlled agents in interaction. Here we consider such systems
when the interactions between agents result in a negative coordination and
analyze the behavior of the associated system of coupled PDEs using the now
well established correspondence with the non linear Schr\"odinger equation. We
focus on the long optimization time limit and on configurations such that the
game we consider goes through different regimes in which the relative
importance of disorder, interactions between agents and external potential
varies, which makes possible to get insights on the role of the
forward-backward structure of the Mean Field Game equations in relation with
the way these various regimes are connected
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Algorithms for Optimal Paths of One, Many, and an Infinite Number of Agents
In this dissertation, we provide efficient algorithms for modeling the behavior of a single agent, multiple agents, and a continuum of agents. For a single agent, we combine the modeling framework of optimal control with advances in optimization splitting in order to efficiently find optimal paths for problems in very high-dimensions, thus providing alleviation from the curse of dimensionality. For a multiple, but finite, number of agents, we take the framework of multi-agent reinforcement learning and utilize imitation learning in order to decentralize a centralized expert, thus obtaining optimal multi-agents that act in a decentralized fashion. For a continuum of agents, we take the framework of mean-field games and use two neural networks, which we train in an alternating scheme, in order to efficiently find optimal paths for high-dimensional and stochastic problems. These tools cover a wide variety of use-cases that can be immediately deployed for practical applications