47,762 research outputs found

    An Improved Tight Closure Algorithm for Integer Octagonal Constraints

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    Integer octagonal constraints (a.k.a. ``Unit Two Variables Per Inequality'' or ``UTVPI integer constraints'') constitute an interesting class of constraints for the representation and solution of integer problems in the fields of constraint programming and formal analysis and verification of software and hardware systems, since they couple algorithms having polynomial complexity with a relatively good expressive power. The main algorithms required for the manipulation of such constraints are the satisfiability check and the computation of the inferential closure of a set of constraints. The latter is called `tight' closure to mark the difference with the (incomplete) closure algorithm that does not exploit the integrality of the variables. In this paper we present and fully justify an O(n^3) algorithm to compute the tight closure of a set of UTVPI integer constraints.Comment: 15 pages, 2 figure

    Learning-Based Synthesis of Safety Controllers

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    We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our framework targets safety games with infinitely many vertices, but it is also applicable to safety games over finite graphs whose size is too prohibitive for conventional synthesis techniques. The learning takes place in a feedback loop between a teacher component, which can reason symbolically about the safety game, and a learning algorithm, which successively learns an overapproximation of the winning region from various kinds of examples provided by the teacher. We develop a novel decision tree learning algorithm for this setting and show that our algorithm is guaranteed to converge to a reactive safety controller if a suitable overapproximation of the winning region can be expressed as a decision tree. Finally, we empirically compare the performance of a prototype implementation to existing approaches, which are based on constraint solving and automata learning, respectively

    Learning to Navigate the Energy Landscape

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    In this paper, we present a novel and efficient architecture for addressing computer vision problems that use `Analysis by Synthesis'. Analysis by synthesis involves the minimization of the reconstruction error which is typically a non-convex function of the latent target variables. State-of-the-art methods adopt a hybrid scheme where discriminatively trained predictors like Random Forests or Convolutional Neural Networks are used to initialize local search algorithms. While these methods have been shown to produce promising results, they often get stuck in local optima. Our method goes beyond the conventional hybrid architecture by not only proposing multiple accurate initial solutions but by also defining a navigational structure over the solution space that can be used for extremely efficient gradient-free local search. We demonstrate the efficacy of our approach on the challenging problem of RGB Camera Relocalization. To make the RGB camera relocalization problem particularly challenging, we introduce a new dataset of 3D environments which are significantly larger than those found in other publicly-available datasets. Our experiments reveal that the proposed method is able to achieve state-of-the-art camera relocalization results. We also demonstrate the generalizability of our approach on Hand Pose Estimation and Image Retrieval tasks
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