98,935 research outputs found
An application of linear programming to object location in r dimensions
This report describes an approach to locating an object in an r-dimensional scene. The location problem is reduced to a problem in computational geometry, then solved by linear programming methods.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/27458/1/0000498.pd
Kernel arquitecture for CAD/CAM in shipbuilding enviroments
The capabilities of complex software products such as CAD/CAM systems are strongly supported by basic information technologies related with data management, visualization, communication, geometry modeling and others related with the development process. These basic information technologies are involved in a continuous evolution process, but over recent years this evolution has been dramatic. The main reason for this has been that new hardware capabilities (including graphic cards) are available at very low cost, but also a contributing factor has been the evolution of the prices of basic software. To take advantage of these new features, the existing CAD/CAM systems must undergo a complete and drastic redesign. This process is complicated but strategic for the future evolution of a system. There are several examples in the market of how a bad decision has lead to a cul-de-sac (both technically and commercially). This paper describes what the authors consider are the basic architectural components of a kernel for a CAD/CAM system oriented to shipbuilding. The proposed solution is a combination of in-house developed frameworks together with commercial products that are accepted as standard components. The proportion of in-house frameworks within this combination of products is a key factor, especially when considering CAD/CAM systems oriented to shipbuilding. General-purpose CAD/CAM systems are mainly oriented to the mechanical CAD market. For this reason several basic products exist devoted to geometry modelling in this context. But these basic products are not well suited to deal with the very specific geometry modelling requirements of a CAD/CAM system oriented to shipbuilding. The complexity of the ship model, the different model requirements through its short and changing life cycle and the many different disciplines involved in the process are reasons for this inadequacy. Apart from these basic frameworks, specific shipbuilding frameworks are also required. This second layer is built over the basic technology components mentioned above. This paper describes in detail the technological frameworks which have been used to develop the latest FORAN version.Postprint (published version
PlinyCompute: A Platform for High-Performance, Distributed, Data-Intensive Tool Development
This paper describes PlinyCompute, a system for development of
high-performance, data-intensive, distributed computing tools and libraries. In
the large, PlinyCompute presents the programmer with a very high-level,
declarative interface, relying on automatic, relational-database style
optimization to figure out how to stage distributed computations. However, in
the small, PlinyCompute presents the capable systems programmer with a
persistent object data model and API (the "PC object model") and associated
memory management system that has been designed from the ground-up for high
performance, distributed, data-intensive computing. This contrasts with most
other Big Data systems, which are constructed on top of the Java Virtual
Machine (JVM), and hence must at least partially cede performance-critical
concerns such as memory management (including layout and de/allocation) and
virtual method/function dispatch to the JVM. This hybrid approach---declarative
in the large, trusting the programmer's ability to utilize PC object model
efficiently in the small---results in a system that is ideal for the
development of reusable, data-intensive tools and libraries. Through extensive
benchmarking, we show that implementing complex objects manipulation and
non-trivial, library-style computations on top of PlinyCompute can result in a
speedup of 2x to more than 50x or more compared to equivalent implementations
on Spark.Comment: 48 pages, including references and Appendi
Chaste: a test-driven approach to software development for biological modelling
Chaste (âCancer, heart and soft-tissue environmentâ) is a software library and a set of test suites for computational simulations in the domain of biology. Current functionality has arisen from modelling in the fields of cancer, cardiac physiology and soft-tissue mechanics. It is released under the LGPL 2.1 licence.\ud
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Chaste has been developed using agile programming methods. The project began in 2005 when it was reasoned that the modelling of a variety of physiological phenomena required both a generic mathematical modelling framework, and a generic computational/simulation framework. The Chaste project evolved from the Integrative Biology (IB) e-Science Project, an inter-institutional project aimed at developing a suitable IT infrastructure to support physiome-level computational modelling, with a primary focus on cardiac and cancer modelling
Quasiconvex Programming
We define quasiconvex programming, a form of generalized linear programming
in which one seeks the point minimizing the pointwise maximum of a collection
of quasiconvex functions. We survey algorithms for solving quasiconvex programs
either numerically or via generalizations of the dual simplex method from
linear programming, and describe varied applications of this geometric
optimization technique in meshing, scientific computation, information
visualization, automated algorithm analysis, and robust statistics.Comment: 33 pages, 14 figure
Visualisation of advanced search
This article presents investigation on visualisation of
search processes. Existing evolutionary and adaptive
algorithms for search and optimisation, in certain
extent, may differ from each other in behaviour and in
obtained results. An intention for future analysis of
search algorithms, their behaviour and differences
motivates the development of tools for visual
representation of the search process. By developing a
3D graphical interface for Computational Intelligence
Software such as Free Search [1] [2], Particle Swarm
Optimisation [3], Differential Evolution [4] and
Genetic Algorithm [5] [6] it is possible to build a
scene with test function and individuals, moving on
the landscape of that test function towards their goals
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