82,474 research outputs found

    Estimation of Human Body Shape and Posture Under Clothing

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    Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces encoding human body shape and posture variations are commonly used to constrain the search space for the shape estimate. In this work, we propose a novel method that uses a posture-invariant shape space to model body shape variation combined with a skeleton-based deformation to model posture variation. Our method can estimate the body shape and posture of both static scans and motion sequences of dressed human body scans. In case of motion sequences, our method takes advantage of motion cues to solve for a single body shape estimate along with a sequence of posture estimates. We apply our approach to both static scans and motion sequences and demonstrate that using our method, higher fitting accuracy is achieved than when using a variant of the popular SCAPE model as statistical model.Comment: 23 pages, 11 figure

    Fully Automatic Expression-Invariant Face Correspondence

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    We consider the problem of computing accurate point-to-point correspondences among a set of human face scans with varying expressions. Our fully automatic approach does not require any manually placed markers on the scan. Instead, the approach learns the locations of a set of landmarks present in a database and uses this knowledge to automatically predict the locations of these landmarks on a newly available scan. The predicted landmarks are then used to compute point-to-point correspondences between a template model and the newly available scan. To accurately fit the expression of the template to the expression of the scan, we use as template a blendshape model. Our algorithm was tested on a database of human faces of different ethnic groups with strongly varying expressions. Experimental results show that the obtained point-to-point correspondence is both highly accurate and consistent for most of the tested 3D face models

    Mass Determination in Cascade Decays Using Shape Formulas

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    In SUSY scenarios with invisible LSP, sparticle masses can be determined from fits to the endpoints of invariant mass distributions. Here we discuss possible improvements by using the shapes of the distributions. Positive results are found for multiple-minima situations and for mass regions where the endpoints do not contain sufficient information to obtain the masses.Comment: to appear in Proceedings of SUSY06, the 14th International Conference on Supersymmetry and the Unification of Fundamental Interactions, UC Irvine, California, 12-17 June 200

    Gauge Invariant Framework for Shape Analysis of Surfaces

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    This paper describes a novel framework for computing geodesic paths in shape spaces of spherical surfaces under an elastic Riemannian metric. The novelty lies in defining this Riemannian metric directly on the quotient (shape) space, rather than inheriting it from pre-shape space, and using it to formulate a path energy that measures only the normal components of velocities along the path. In other words, this paper defines and solves for geodesics directly on the shape space and avoids complications resulting from the quotient operation. This comprehensive framework is invariant to arbitrary parameterizations of surfaces along paths, a phenomenon termed as gauge invariance. Additionally, this paper makes a link between different elastic metrics used in the computer science literature on one hand, and the mathematical literature on the other hand, and provides a geometrical interpretation of the terms involved. Examples using real and simulated 3D objects are provided to help illustrate the main ideas.Comment: 15 pages, 11 Figures, to appear in IEEE Transactions on Pattern Analysis and Machine Intelligence in a better resolutio
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