750 research outputs found

    Low-latency Data Uploading in D2D-enabled Cellular Networks

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    指導教員:姜 暁

    Enhancing cooperation in wireless networks using different concepts of game theory

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    PhDOptimizing radio resource within a network and across cooperating heterogeneous networks is the focus of this thesis. Cooperation in a multi-network environment is tackled by investigating network selection mechanisms. These play an important role in ensuring quality of service for users in a multi-network environment. Churning of mobile users from one service provider to another is already common when people change contracts and in a heterogeneous communication environment, where mobile users have freedom to choose the best wireless service-real time selection is expected to become common feature. This real time selection impacts both the technical and the economic aspects of wireless network operations. Next generation wireless networks will enable a dynamic environment whereby the nodes of the same or even different network operator can interact and cooperate to improve their performance. Cooperation has emerged as a novel communication paradigm that can yield tremendous performance gains from the physical layer all the way up to the application layer. Game theory and in particular coalitional game theory is a highly suited mathematical tool for modelling cooperation between wireless networks and is investigated in this thesis. In this thesis, the churning behaviour of wireless service users is modelled by using evolutionary game theory in the context of WLAN access points and WiMAX networks. This approach illustrates how to improve the user perceived QoS in heterogeneous networks using a two-layered optimization. The top layer views the problem of prediction of the network that would be chosen by a user where the criteria are offered bit rate, price, mobility support and reputation. At the second level, conditional on the strategies chosen by the users, the network provider hypothetically, reconfigures the network, subject to the network constraints of bandwidth and acceptable SNR and optimizes the network coverage to support users who would otherwise not be serviced adequately. This forms an iterative cycle until a solution that optimizes the user satisfaction subject to the adjustments that the network provider can make to mitigate the binding constraints, is found and applied to the real network. The evolutionary equilibrium, which is used to 3 compute the average number of users choosing each wireless service, is taken as the solution. This thesis also proposes a fair and practical cooperation framework in which the base stations belonging to the same network provider cooperate, to serve each other‘s customers. How this cooperation can potentially increase their aggregate payoffs through efficient utilization of resources is shown for the case of dynamic frequency allocation. This cooperation framework needs to intelligently determine the cooperating partner and provide a rational basis for sharing aggregate payoff between the cooperative partners for the stability of the coalition. The optimum cooperation strategy, which involves the allocations of the channels to mobile customers, can be obtained as solutions of linear programming optimizations

    Game theory for cooperation in multi-access edge computing

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    Cooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.info:eu-repo/semantics/acceptedVersio

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Self-organised multi-objective network clustering for coordinated communications in future wireless networks

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    The fifth generation (5G) cellular system is being developed with a vision of 1000 times more capacity than the fourth generation (4G) systems to cope with ever increasing mobile data traffic. Interference mitigation plays an important role in improving the much needed overall capacity especially in highly interference-limited dense deployment scenarios envisioned for 5G. Coordinated multi-point (CoMP) is identified as a promising interference mitigation technique where multiple base stations (BS) can cooperate for joint transmission/reception by exchanging user/control data and perform joint signal processing to mitigate inter-cell interference and even exploit it as a useful signal. CoMP is already a key feature of long term evolution-advanced (LTE-A) and envisioned as an essential function for 5G. However, CoMP cannot be realized for the whole network due to its computational complexity, synchronization requirement between coordinating BSs and high backhaul capacity requirement. BSs need to be clustered into smaller groups and CoMP can be activated within these smaller clusters. This PhD thesis aims to investigate optimum dynamic CoMP clustering solutions in 5G and beyond wireless networks with massive small cell (SC) deployment. Truly self-organised CoMP clustering algorithms are investigated, aiming to improve much needed spectral efficiency and other network objectives especially load balancing in future wireless networks. Low complexity, scalable, stable and efficient CoMP clustering algorithms are designed to jointly optimize spectral efficiency, load balancing and limited backhaul availability. Firstly, we provide a self organizing, load aware, user-centric CoMP clustering algorithm in a control and data plane separation architecture (CDSA) proposed for 5G to maximize spectral efficiency and improve load balancing. We introduce a novel re-clustering algorithm for user equipment (UE) served by highly loaded cells and show that unsatisfied UEs due to high load can be significantly reduced with minimal impact on spectral efficiency. Clustering with load balancing algorithm exploits the capacity gain from increase in cluster size and also the traffic shift from highly loaded cells to lightly loaded neighbours. Secondly, we develop a novel, low complexity, stable, network-centric clustering model to jointly optimize load balancing and spectral efficiency objectives and tackle the complexity and scalability issues of user-centric clustering. We show that our clustering model provide high spectral efficiency in low-load scenario and better load distribution in high-load scenario resulting in lower number of unsatisfied users while keeping spectral efficiency at comparably high levels. Unsatisfied UEs due to high load are reduced by 68.5%68.5\% with our algorithm when compared to greedy clustering model. In this context, the unique contribution of this work that it is the first attempt to fill the gap in literature for multi-objective, network-centric CoMP clustering, jointly optimizing load balancing and spectral efficiency. Thirdly, we design a novel multi-objective CoMP clustering algorithm to include backhaul-load awareness and tackle one of the biggest challenges for the realization of CoMP in future networks i.e. the demand for high backhaul bandwidth and very low latency. We fill the gap in literature as the first attempt to design a clustering algorithm to jointly optimize backhaul/radio access load and spectral efficiency and analyze the trade-off between them. We employ 2 novel coalitional game theoretic clustering methods, 1-a novel merge/split/transfer coalitional game theoretic clustering algorithm to form backhaul and load aware BS clusters where spectral efficiency is still kept at high level, 2-a novel user transfer game model to move users between clusters to improve load balancing further. Stability and complexity analysis is provided and simulation results are presented to show the performance of the proposed method under different backhaul availability scenarios. We show that average system throughout is increased by 49.9% with our backhaul-load aware model in high load scenario when compared to a greedy model. Finally, we provide an operator's perspective on deployment of CoMP. Firstly, we present the main motivation and benefits of CoMP from an operator's viewpoint. Next, we present operational requirements for CoMP implementation and discuss practical considerations and challenges of such deployment. Possible solutions for these experienced challenges are reviewed. We then present initial results from a UL CoMP trial and discuss changes in key network performance indicators (KPI) during the trial. Additionally, we propose further improvements to the trialed CoMP scheme for better potential gains and give our perspective on how CoMP will fit into the future wireless networks
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