3 research outputs found

    Indian Language Compatible Intelligent User Interfaces

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    Implicit Human Computer Interaction to explicit context-dependent knowledge processing to meet the requirements of intelligent human being in the present day situation has provoked scientist towards the development of Intelligent User Interfaces to face the society with a demand of smart devices, embedded to the smart environment and dynamic activities. Context-aware situation deals with location and situation focused context like virtual car navigation to context with respect to traffic to climate to the human connected with it immediately and afterwards

    Development of Features for Recognition of Handwritten Odia Characters

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    In this thesis, we propose four different schemes for recognition of handwritten atomic Odia characters which includes forty seven alphabets and ten numerals. Odia is the mother tongue of the state of Odisha in the republic of India. Optical character recognition (OCR) for many languages is quite matured and OCR systems are already available in industry standard but, for the Odia language OCR is still a challenging task. Further, the features described for other languages can’t be directly utilized for Odia character recognition for both printed and handwritten text. Thus, the prime thrust has been made to propose features and utilize a classifier to derive a significant recognition accuracy. Due to the non-availability of a handwritten Odia database for validation of the proposed schemes, we have collected samples from individuals to generate a database of large size through a digital note maker. The database consists of a total samples of 17, 100 (150 × 2 × 57) collected from 150 individuals at two different times for 57 characters. This database has been named Odia handwritten character set version 1.0 (OHCS v1.0) and is made available in http://nitrkl.ac.in/Academic/Academic_Centers/Centre_For_Computer_Vision.aspx for the use of researchers. The first scheme divides the contour of each character into thirty segments. Taking the centroid of the character as base point, three primary features length, angle, and chord-to-arc-ratio are extracted from each segment. Thus, there are 30 feature values for each primary attribute and a total of 90 feature points. A back propagation neural network has been employed for the recognition and performance comparisons are made with competent schemes. The second contribution falls in the line of feature reduction of the primary features derived in the earlier contribution. A fuzzy inference system has been employed to generate an aggregated feature vector of size 30 from 90 feature points which represent the most significant features for each character. For recognition, a six-state hidden Markov model (HMM) is employed for each character and as a consequence we have fifty-seven ergodic HMMs with six-states each. An accuracy of 84.5% has been achieved on our dataset. The third contribution involves selection of evidence which are the most informative local shape contour features. A dedicated distance metric namely, far_count is used in computation of the information gain values for possible segments of different lengths that are extracted from whole shape contour of a character. The segment, with highest information gain value is treated as the evidence and mapped to the corresponding class. An evidence dictionary is developed out of these evidence from all classes of characters and is used for testing purpose. An overall testing accuracy rate of 88% is obtained. The final contribution deals with the development of a hybrid feature derived from discrete wavelet transform (DWT) and discrete cosine transform (DCT). Experimentally it has been observed that a 3-level DWT decomposition with 72 DCT coefficients from each high-frequency components as features gives a testing accuracy of 86% in a neural classifier. The suggested features are studied in isolation and extensive simulations has been carried out along with other existing schemes using the same data set. Further, to study generalization behavior of proposed schemes, they are applied on English and Bangla handwritten datasets. The performance parameters like recognition rate and misclassification rate are computed and compared. Further, as we progress from one contribution to the other, the proposed scheme is compared with the earlier proposed schemes

    Software Usability

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    This volume delivers a collection of high-quality contributions to help broaden developers’ and non-developers’ minds alike when it comes to considering software usability. It presents novel research and experiences and disseminates new ideas accessible to people who might not be software makers but who are undoubtedly software users
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