38,106 research outputs found

    An Average-case Analysis of the Gaussian Algorithm for Lattice Reduction

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    The Gaussian algorithm for lattice reduction in dimension 2 is analysed under its standard version. It is found that, when applied to random inputs in a continuous model, the complexity is constant on average, the probability distribution decays geometrically, and the dynamics is characterized by a conditional invariant measure. The proofs make use of connections between lattice reduction, continued fractions, continuants, and functional operators. Analysis in the discrete model and detailed numerical data are also presented

    Decoding by Sampling: A Randomized Lattice Algorithm for Bounded Distance Decoding

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    Despite its reduced complexity, lattice reduction-aided decoding exhibits a widening gap to maximum-likelihood (ML) performance as the dimension increases. To improve its performance, this paper presents randomized lattice decoding based on Klein's sampling technique, which is a randomized version of Babai's nearest plane algorithm (i.e., successive interference cancelation (SIC)). To find the closest lattice point, Klein's algorithm is used to sample some lattice points and the closest among those samples is chosen. Lattice reduction increases the probability of finding the closest lattice point, and only needs to be run once during pre-processing. Further, the sampling can operate very efficiently in parallel. The technical contribution of this paper is two-fold: we analyze and optimize the decoding radius of sampling decoding resulting in better error performance than Klein's original algorithm, and propose a very efficient implementation of random rounding. Of particular interest is that a fixed gain in the decoding radius compared to Babai's decoding can be achieved at polynomial complexity. The proposed decoder is useful for moderate dimensions where sphere decoding becomes computationally intensive, while lattice reduction-aided decoding starts to suffer considerable loss. Simulation results demonstrate near-ML performance is achieved by a moderate number of samples, even if the dimension is as high as 32

    Decoding by Embedding: Correct Decoding Radius and DMT Optimality

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    The closest vector problem (CVP) and shortest (nonzero) vector problem (SVP) are the core algorithmic problems on Euclidean lattices. They are central to the applications of lattices in many problems of communications and cryptography. Kannan's \emph{embedding technique} is a powerful technique for solving the approximate CVP, yet its remarkable practical performance is not well understood. In this paper, the embedding technique is analyzed from a \emph{bounded distance decoding} (BDD) viewpoint. We present two complementary analyses of the embedding technique: We establish a reduction from BDD to Hermite SVP (via unique SVP), which can be used along with any Hermite SVP solver (including, among others, the Lenstra, Lenstra and Lov\'asz (LLL) algorithm), and show that, in the special case of LLL, it performs at least as well as Babai's nearest plane algorithm (LLL-aided SIC). The former analysis helps to explain the folklore practical observation that unique SVP is easier than standard approximate SVP. It is proven that when the LLL algorithm is employed, the embedding technique can solve the CVP provided that the noise norm is smaller than a decoding radius λ1/(2Îł)\lambda_1/(2\gamma), where λ1\lambda_1 is the minimum distance of the lattice, and γ≈O(2n/4)\gamma \approx O(2^{n/4}). This substantially improves the previously best known correct decoding bound γ≈O(2n)\gamma \approx {O}(2^{n}). Focusing on the applications of BDD to decoding of multiple-input multiple-output (MIMO) systems, we also prove that BDD of the regularized lattice is optimal in terms of the diversity-multiplexing gain tradeoff (DMT), and propose practical variants of embedding decoding which require no knowledge of the minimum distance of the lattice and/or further improve the error performance.Comment: To appear in IEEE Transactions on Information Theor

    Solving the Closest Vector Problem in 2n2^n Time--- The Discrete Gaussian Strikes Again!

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    We give a 2n+o(n)2^{n+o(n)}-time and space randomized algorithm for solving the exact Closest Vector Problem (CVP) on nn-dimensional Euclidean lattices. This improves on the previous fastest algorithm, the deterministic O~(4n)\widetilde{O}(4^{n})-time and O~(2n)\widetilde{O}(2^{n})-space algorithm of Micciancio and Voulgaris. We achieve our main result in three steps. First, we show how to modify the sampling algorithm from [ADRS15] to solve the problem of discrete Gaussian sampling over lattice shifts, L−tL- t, with very low parameters. While the actual algorithm is a natural generalization of [ADRS15], the analysis uses substantial new ideas. This yields a 2n+o(n)2^{n+o(n)}-time algorithm for approximate CVP for any approximation factor γ=1+2−o(n/log⁡n)\gamma = 1+2^{-o(n/\log n)}. Second, we show that the approximate closest vectors to a target vector tt can be grouped into "lower-dimensional clusters," and we use this to obtain a recursive reduction from exact CVP to a variant of approximate CVP that "behaves well with these clusters." Third, we show that our discrete Gaussian sampling algorithm can be used to solve this variant of approximate CVP. The analysis depends crucially on some new properties of the discrete Gaussian distribution and approximate closest vectors, which might be of independent interest

    Efficient Integer Coefficient Search for Compute-and-Forward

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    Integer coefficient selection is an important decoding step in the implementation of compute-and-forward (C-F) relaying scheme. Choosing the optimal integer coefficients in C-F has been shown to be a shortest vector problem (SVP) which is known to be NP hard in its general form. Exhaustive search of the integer coefficients is only feasible in complexity for small number of users while approximation algorithms such as Lenstra-Lenstra-Lovasz (LLL) lattice reduction algorithm only find a vector within an exponential factor of the shortest vector. An optimal deterministic algorithm was proposed for C-F by Sahraei and Gastpar specifically for the real valued channel case. In this paper, we adapt their idea to the complex valued channel and propose an efficient search algorithm to find the optimal integer coefficient vectors over the ring of Gaussian integers and the ring of Eisenstein integers. A second algorithm is then proposed that generalises our search algorithm to the Integer-Forcing MIMO C-F receiver. Performance and efficiency of the proposed algorithms are evaluated through simulations and theoretical analysis.Comment: IEEE Transactions on Wireless Communications, to appear.12 pages, 8 figure

    Lattice Gaussian Sampling by Markov Chain Monte Carlo: Bounded Distance Decoding and Trapdoor Sampling

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    Sampling from the lattice Gaussian distribution plays an important role in various research fields. In this paper, the Markov chain Monte Carlo (MCMC)-based sampling technique is advanced in several fronts. Firstly, the spectral gap for the independent Metropolis-Hastings-Klein (MHK) algorithm is derived, which is then extended to Peikert's algorithm and rejection sampling; we show that independent MHK exhibits faster convergence. Then, the performance of bounded distance decoding using MCMC is analyzed, revealing a flexible trade-off between the decoding radius and complexity. MCMC is further applied to trapdoor sampling, again offering a trade-off between security and complexity. Finally, the independent multiple-try Metropolis-Klein (MTMK) algorithm is proposed to enhance the convergence rate. The proposed algorithms allow parallel implementation, which is beneficial for practical applications.Comment: submitted to Transaction on Information Theor
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