14,620 research outputs found

    An algebraic language for distributed quantum computing

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    A classical circuit can be represented by a circuit graph or equivalently by a Boolean expression. The advantage of a circuit graph is that it can help us to obtain an intuitive understanding of the circuit under consideration, whereas the advantage of a Boolean expression is that it is suited to various algebraic manipulations. In the literature, however, quantum circuits are mainly drawn as circuit graphs, and a formal language for quantum circuits that has a function similar to that of Boolean expressions for classical circuits is still missing. Certainly, quantum circuit graphs will become unmanageable when complicated quantum computing problems are encountered, and in particular, when they have to be solved by employing the distributed paradigm where complex quantum communication networks are involved. In this paper, we design an algebraic language for formally specifying quantum circuits in distributed quantum computing. Using this language, quantum circuits can be represented in a convenient and compact way, similar to the way in which we use Boolean expressions in dealing with classical circuits. Moreover, some fundamental algebraic laws for quantum circuits expressed in this language are established. These laws form a basis of rigorously reasoning about distributed quantum computing and quantum communication protocols. © 2009 IEEE

    Classical Knowledge for Quantum Security

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    We propose a decision procedure for analysing security of quantum cryptographic protocols, combining a classical algebraic rewrite system for knowledge with an operational semantics for quantum distributed computing. As a test case, we use our procedure to reason about security properties of a recently developed quantum secret sharing protocol that uses graph states. We analyze three different scenarios based on the safety assumptions of the classical and quantum channels and discover the path of an attack in the presence of an adversary. The epistemic analysis that leads to this and similar types of attacks is purely based on our classical notion of knowledge.Comment: extended abstract, 13 page

    GLC actors, artificial chemical connectomes, topological issues and knots

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    Based on graphic lambda calculus, we propose a program for a new model of asynchronous distributed computing, inspired from Hewitt Actor Model, as well as several investigation paths, concerning how one may graft lambda calculus and knot diagrammatics

    Distributed Computation as Hierarchy

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    This paper presents a new distributed computational model of distributed systems called the phase web that extends V. Pratt's orthocurrence relation from 1986. The model uses mutual-exclusion to express sequence, and a new kind of hierarchy to replace event sequences, posets, and pomsets. The model explicitly connects computation to a discrete Clifford algebra that is in turn extended into homology and co-homology, wherein the recursive nature of objects and boundaries becomes apparent and itself subject to hierarchical recursion. Topsy, a programming environment embodying the phase web, is available from www.cs.auc.dk/topsy.Comment: 16 pages, 3 figure

    Programming Telepathy: Implementing Quantum Non-Locality Games

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    Quantum pseudo-telepathy is an intriguing phenomenon which results from the application of quantum information theory to communication complexity. To demonstrate this phenomenon researchers in the field of quantum communication complexity devised a number of quantum non-locality games. The setting of these games is as follows: the players are separated so that no communication between them is possible and are given a certain computational task. When the players have access to a quantum resource called entanglement, they can accomplish the task: something that is impossible in a classical setting. To an observer who is unfamiliar with the laws of quantum mechanics it seems that the players employ some sort of telepathy; that is, they somehow exchange information without sharing a communication channel. This paper provides a formal framework for specifying, implementing, and analysing quantum non-locality games
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