4 research outputs found

    Data Logging Implementation on Web-Based Communication on Arduino Devices

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    Arduino is one of the microcontroller devices commonly used on the Internet of Things. This research designed and objectified web-based data logging system that aimed to record communication and sensir data in iot devices, so it could monitor log data in iot. Devices from this data logging system was created using arduino uno r3 with adding ethernet shield modul and temperature sensor DHT 11. in iot devices, there is an important parameter, that is date time as a history in data logging sistem using an actual time. Website was functioned as system for showing data from log data and could be monitored realtime. This system could record communication brtween arduino device and NTP server using internet network. Beside that?this system could record important parameters in the system such as IP source address, ip destination address, ip address in each node, device time, and room temperature information. Parameters that had been recorded would be stored to database, then would be showed in web data logging

    Perancangan Aplikasi Web untuk Pemantauan dan Pengendalian Sistem Panel Surya Berbasis Long Range Wide Area Network (LoRaWAN)

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    Light or sunlight can be converted into electricity using solar panel technology. The measurement process is needed on current and voltage parameters to determine whether a solar panel is working correctly or not. The application of the Internet of Things (IoT) is a suitable method for monitoring efficiency measurements on solar panel performance in real-time by combining several computational components, protocols, and sensors to interact more quickly and help all activities become more efficient. One IoT technology that can work efficiently is the Long Range Wide Area Network (LoRaWAN). LoRa communicates using radio frequencies with a wide coverage range and has a low power consumption level. In this study, the implementation of LoRaWAN technology as a communication protocol between three series of nodes and one gateway in building a solar panel system is then visualized on a web that can monitor currents and voltages in the form of graphs and numbers. Displays notifications when there is a change in the condition of the large voltage from the solar panel can control the state of turning on or off the lights and turning off the whole node, and displaying a history of current and voltage readings. The functionality of the system will later be tested using black-box testing. There was also a distribution of questionnaires to 35 respondents to measure the level of agreement that the system designed was running well.

    A Plug&Play approach for modeling and simulating applications in the era of internet of social things

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    This article presents an approach to model and simulate Plug&Play social things. Confined into silos, existing (not social) things are restricted to basic operations like sensing and actuating, which deprive them from participating in the satisfaction of complex business applications. Contrarily, social things are expected to engage in collaborative scenarios and to tap into specific relations that connect them to peers when achieving these scenarios. These relations are referred to as complimentary, antagonism, and competition, and allow to develop networks of things. To capitalize on such networks, the approach to model and simulate Plug&Play social things puts forward four stages that are referred to as connecting to demystify social relations between things, influencing to examine the impact of social relations on things, playing to make things perform while considering influence, and incentivizing to reward things based on their performance. A smart system for elderly the care centers has been developed to showcase the technical doability of Plug&Play social things. The system is an integrated development environment allowing IoT engineers to define the collaboration of social things, thanks to a set of drag&drop operations

    An agentified use of the Internet of Things

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    International audienceAbstract—The massive use of connected objects and the development of the Internet of Things leads us to ask questions about the way of use and the intelligence of these objects. First, we will present the main lines of Internet of Things research related to the intelligence. Then, we will highlight some situations showing the boundaries of the different axes of research and present the advantage of using the software agent paradigm. Finally, we will our vision of a smart use of connected objects by merging with the concept of software agents to expose directly the functionalities and capacities of the objects through software agents in purpose to be more accountable to the sustainable development
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