3,792 research outputs found

    An Adaptive Sampling Scheme to Efficiently Train Fully Convolutional Networks for Semantic Segmentation

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    Deep convolutional neural networks (CNNs) have shown excellent performance in object recognition tasks and dense classification problems such as semantic segmentation. However, training deep neural networks on large and sparse datasets is still challenging and can require large amounts of computation and memory. In this work, we address the task of performing semantic segmentation on large data sets, such as three-dimensional medical images. We propose an adaptive sampling scheme that uses a-posterior error maps, generated throughout training, to focus sampling on difficult regions, resulting in improved learning. Our contribution is threefold: 1) We give a detailed description of the proposed sampling algorithm to speed up and improve learning performance on large images. We propose a deep dual path CNN that captures information at fine and coarse scales, resulting in a network with a large field of view and high resolution outputs. We show that our method is able to attain new state-of-the-art results on the VISCERAL Anatomy benchmark

    Fast Deep Matting for Portrait Animation on Mobile Phone

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    Image matting plays an important role in image and video editing. However, the formulation of image matting is inherently ill-posed. Traditional methods usually employ interaction to deal with the image matting problem with trimaps and strokes, and cannot run on the mobile phone in real-time. In this paper, we propose a real-time automatic deep matting approach for mobile devices. By leveraging the densely connected blocks and the dilated convolution, a light full convolutional network is designed to predict a coarse binary mask for portrait images. And a feathering block, which is edge-preserving and matting adaptive, is further developed to learn the guided filter and transform the binary mask into alpha matte. Finally, an automatic portrait animation system based on fast deep matting is built on mobile devices, which does not need any interaction and can realize real-time matting with 15 fps. The experiments show that the proposed approach achieves comparable results with the state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read
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