3,792 research outputs found
An Adaptive Sampling Scheme to Efficiently Train Fully Convolutional Networks for Semantic Segmentation
Deep convolutional neural networks (CNNs) have shown excellent performance in
object recognition tasks and dense classification problems such as semantic
segmentation. However, training deep neural networks on large and sparse
datasets is still challenging and can require large amounts of computation and
memory. In this work, we address the task of performing semantic segmentation
on large data sets, such as three-dimensional medical images. We propose an
adaptive sampling scheme that uses a-posterior error maps, generated throughout
training, to focus sampling on difficult regions, resulting in improved
learning. Our contribution is threefold: 1) We give a detailed description of
the proposed sampling algorithm to speed up and improve learning performance on
large images. We propose a deep dual path CNN that captures information at fine
and coarse scales, resulting in a network with a large field of view and high
resolution outputs. We show that our method is able to attain new
state-of-the-art results on the VISCERAL Anatomy benchmark
Fast Deep Matting for Portrait Animation on Mobile Phone
Image matting plays an important role in image and video editing. However,
the formulation of image matting is inherently ill-posed. Traditional methods
usually employ interaction to deal with the image matting problem with trimaps
and strokes, and cannot run on the mobile phone in real-time. In this paper, we
propose a real-time automatic deep matting approach for mobile devices. By
leveraging the densely connected blocks and the dilated convolution, a light
full convolutional network is designed to predict a coarse binary mask for
portrait images. And a feathering block, which is edge-preserving and matting
adaptive, is further developed to learn the guided filter and transform the
binary mask into alpha matte. Finally, an automatic portrait animation system
based on fast deep matting is built on mobile devices, which does not need any
interaction and can realize real-time matting with 15 fps. The experiments show
that the proposed approach achieves comparable results with the
state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read
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