121 research outputs found

    Algorithms for Rapidly Dispersing Robot Swarms in Unknown Environments

    Full text link
    We develop and analyze algorithms for dispersing a swarm of primitive robots in an unknown environment, R. The primary objective is to minimize the makespan, that is, the time to fill the entire region. An environment is composed of pixels that form a connected subset of the integer grid. There is at most one robot per pixel and robots move horizontally or vertically at unit speed. Robots enter R by means of k>=1 door pixels Robots are primitive finite automata, only having local communication, local sensors, and a constant-sized memory. We first give algorithms for the single-door case (i.e., k=1), analyzing the algorithms both theoretically and experimentally. We prove that our algorithms have optimal makespan 2A-1, where A is the area of R. We next give an algorithm for the multi-door case (k>1), based on a wall-following version of the leader-follower strategy. We prove that our strategy is O(log(k+1))-competitive, and that this bound is tight for our strategy and other related strategies.Comment: 17 pages, 4 figures, Latex, to appear in Workshop on Algorithmic Foundations of Robotics, 200

    Exploration via Structured Triangulation by a Multi-Robot System with Bearing-Only Low-Resolution Sensors

    Full text link
    This paper presents a distributed approach for exploring and triangulating an unknown region using a multi- robot system. The objective is to produce a covering of an unknown workspace by a fixed number of robots such that the covered region is maximized, solving the Maximum Area Triangulation Problem (MATP). The resulting triangulation is a physical data structure that is a compact representation of the workspace; it contains distributed knowledge of each triangle, adjacent triangles, and the dual graph of the workspace. Algorithms can store information in this physical data structure, such as a routing table for robot navigation Our algorithm builds a triangulation in a closed environment, starting from a single location. It provides coverage with a breadth-first search pattern and completeness guarantees. We show the computational and communication requirements to build and maintain the triangulation and its dual graph are small. Finally, we present a physical navigation algorithm that uses the dual graph, and show that the resulting path lengths are within a constant factor of the shortest-path Euclidean distance. We validate our theoretical results with experiments on triangulating a region with a system of low-cost robots. Analysis of the resulting quality of the triangulation shows that most of the triangles are of high quality, and cover a large area. Implementation of the triangulation, dual graph, and navigation all use communication messages of fixed size, and are a practical solution for large populations of low-cost robots.Comment: 8 pages, 11 figures. To appear in ICRA 201

    Bio-Inspired Search Strategies for Robot Swarms

    Get PDF

    Controlling Swarms of Robots Using Interpolated Implicit Functions

    Get PDF
    We address the synthesis of controllers for large groups of robots and sensors, tackling the specific problem of controlling a swarm of robots to generate patterns specified by implicit functions of the form s(x, y) = 0. We derive decentralized controllers that allow the robots to converge to a given curve S and spread along this curve. We consider implicit functions that are weighted sums of radial basis functions created by interpolating from a set of constraint points, which give us a high degree of control over the desired 2D curves. We describe the generation of simple plans for swarms of robots using these functions and illustrate

    Trading Safety Versus Performance: Rapid Deployment of Robotic Swarms with Robust Performance Constraints

    Full text link
    In this paper we consider a stochastic deployment problem, where a robotic swarm is tasked with the objective of positioning at least one robot at each of a set of pre-assigned targets while meeting a temporal deadline. Travel times and failure rates are stochastic but related, inasmuch as failure rates increase with speed. To maximize chances of success while meeting the deadline, a control strategy has therefore to balance safety and performance. Our approach is to cast the problem within the theory of constrained Markov Decision Processes, whereby we seek to compute policies that maximize the probability of successful deployment while ensuring that the expected duration of the task is bounded by a given deadline. To account for uncertainties in the problem parameters, we consider a robust formulation and we propose efficient solution algorithms, which are of independent interest. Numerical experiments confirming our theoretical results are presented and discussed

    Stigmergy-based, Dual-Layer Coverage of Unknown Indoor Regions

    Full text link
    We present algorithms for uniformly covering an unknown indoor region with a swarm of simple, anonymous and autonomous mobile agents. The exploration of such regions is made difficult by the lack of a common global reference frame, severe degradation of radio-frequency communication, and numerous ground obstacles. We propose addressing these challenges by using airborne agents, such as Micro Air Vehicles, in dual capacity, both as mobile explorers and (once they land) as beacons that help other agents navigate the region. The algorithms we propose are designed for a swarm of simple, identical, ant-like agents with local sensing capabilities. The agents enter the region, which is discretized as a graph, over time from one or more entry points and are tasked with occupying all of its vertices. Unlike many works in this area, we consider the requirement of informing an outside operator with limited information that the coverage mission is complete. Even with this additional requirement we show, both through simulations and mathematical proofs, that the dual role concept results in linear-time termination, while also besting many well-known algorithms in the literature in terms of energy use
    • …
    corecore