4,824 research outputs found

    On smoothed analysis of quicksort and Hoare's find

    Get PDF
    We provide a smoothed analysis of Hoare's find algorithm, and we revisit the smoothed analysis of quicksort. Hoare's find algorithm - often called quickselect or one-sided quicksort - is an easy-to-implement algorithm for finding the k-th smallest element of a sequence. While the worst-case number of comparisons that Hoare’s find needs is Theta(n^2), the average-case number is Theta(n). We analyze what happens between these two extremes by providing a smoothed analysis. In the first perturbation model, an adversary specifies a sequence of n numbers of [0,1], and then, to each number of the sequence, we add a random number drawn independently from the interval [0,d]. We prove that Hoare's find needs Theta(n/(d+1) sqrt(n/d) + n) comparisons in expectation if the adversary may also specify the target element (even after seeing the perturbed sequence) and slightly fewer comparisons for finding the median. In the second perturbation model, each element is marked with a probability of p, and then a random permutation is applied to the marked elements. We prove that the expected number of comparisons to find the median is Omega((1−p)n/p log n). Finally, we provide lower bounds for the smoothed number of comparisons of quicksort and Hoare’s find for the median-of-three pivot rule, which usually yields faster algorithms than always selecting the first element: The pivot is the median of the first, middle, and last element of the sequence. We show that median-of-three does not yield a significant improvement over the classic rule

    Online Multi-Coloring with Advice

    Full text link
    We consider the problem of online graph multi-coloring with advice. Multi-coloring is often used to model frequency allocation in cellular networks. We give several nearly tight upper and lower bounds for the most standard topologies of cellular networks, paths and hexagonal graphs. For the path, negative results trivially carry over to bipartite graphs, and our positive results are also valid for bipartite graphs. The advice given represents information that is likely to be available, studying for instance the data from earlier similar periods of time.Comment: IMADA-preprint-c

    The Sampling-and-Learning Framework: A Statistical View of Evolutionary Algorithms

    Full text link
    Evolutionary algorithms (EAs), a large class of general purpose optimization algorithms inspired from the natural phenomena, are widely used in various industrial optimizations and often show excellent performance. This paper presents an attempt towards revealing their general power from a statistical view of EAs. By summarizing a large range of EAs into the sampling-and-learning framework, we show that the framework directly admits a general analysis on the probable-absolute-approximate (PAA) query complexity. We particularly focus on the framework with the learning subroutine being restricted as a binary classification, which results in the sampling-and-classification (SAC) algorithms. With the help of the learning theory, we obtain a general upper bound on the PAA query complexity of SAC algorithms. We further compare SAC algorithms with the uniform search in different situations. Under the error-target independence condition, we show that SAC algorithms can achieve polynomial speedup to the uniform search, but not super-polynomial speedup. Under the one-side-error condition, we show that super-polynomial speedup can be achieved. This work only touches the surface of the framework. Its power under other conditions is still open

    Algebraic Methods in the Congested Clique

    Full text link
    In this work, we use algebraic methods for studying distance computation and subgraph detection tasks in the congested clique model. Specifically, we adapt parallel matrix multiplication implementations to the congested clique, obtaining an O(n12/ω)O(n^{1-2/\omega}) round matrix multiplication algorithm, where ω<2.3728639\omega < 2.3728639 is the exponent of matrix multiplication. In conjunction with known techniques from centralised algorithmics, this gives significant improvements over previous best upper bounds in the congested clique model. The highlight results include: -- triangle and 4-cycle counting in O(n0.158)O(n^{0.158}) rounds, improving upon the O(n1/3)O(n^{1/3}) triangle detection algorithm of Dolev et al. [DISC 2012], -- a (1+o(1))(1 + o(1))-approximation of all-pairs shortest paths in O(n0.158)O(n^{0.158}) rounds, improving upon the O~(n1/2)\tilde{O} (n^{1/2})-round (2+o(1))(2 + o(1))-approximation algorithm of Nanongkai [STOC 2014], and -- computing the girth in O(n0.158)O(n^{0.158}) rounds, which is the first non-trivial solution in this model. In addition, we present a novel constant-round combinatorial algorithm for detecting 4-cycles.Comment: This is work is a merger of arxiv:1412.2109 and arxiv:1412.266
    corecore