1,896 research outputs found

    A Large-scale Distributed Video Parsing and Evaluation Platform

    Full text link
    Visual surveillance systems have become one of the largest data sources of Big Visual Data in real world. However, existing systems for video analysis still lack the ability to handle the problems of scalability, expansibility and error-prone, though great advances have been achieved in a number of visual recognition tasks and surveillance applications, e.g., pedestrian/vehicle detection, people/vehicle counting. Moreover, few algorithms explore the specific values/characteristics in large-scale surveillance videos. To address these problems in large-scale video analysis, we develop a scalable video parsing and evaluation platform through combining some advanced techniques for Big Data processing, including Spark Streaming, Kafka and Hadoop Distributed Filesystem (HDFS). Also, a Web User Interface is designed in the system, to collect users' degrees of satisfaction on the recognition tasks so as to evaluate the performance of the whole system. Furthermore, the highly extensible platform running on the long-term surveillance videos makes it possible to develop more intelligent incremental algorithms to enhance the performance of various visual recognition tasks.Comment: Accepted by Chinese Conference on Intelligent Visual Surveillance 201

    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

    Full text link
    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Decentralized Adaptive Helper Selection in Multi-channel P2P Streaming Systems

    Full text link
    In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of helper level between server and peers, optimizing the user/helper topology becomes a challenging task since applying well-known reciprocity-based choking algorithms is impossible due to the one-directional nature of video streaming from helpers to users. Because of selfish behavior of peers and lack of central authority among them, selection of helpers requires coordination. In this paper, we design a distributed online helper selection mechanism which is adaptable to supply and demand pattern of various video channels. Our solution for strategic peers' exploitation from the shared resources of helpers is to guarantee the convergence to correlated equilibria (CE) among the helper selection strategies. Online convergence to the set of CE is achieved through the regret-tracking algorithm which tracks the equilibrium in the presence of stochastic dynamics of helpers' bandwidth. The resulting CE can help us select proper cooperation policies. Simulation results demonstrate that our algorithm achieves good convergence, load distribution on helpers and sustainable streaming rates for peers

    System Support for Bandwidth Management and Content Adaptation in Internet Applications

    Full text link
    This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a convenient programming interface that allows applications to be notified of, and adapt to, changing network conditions. We describe the API by which applications interface with the CM, and the architectural considerations that factored into the design. To evaluate the architecture and API, we describe our implementations of TCP; a streaming layered audio/video application; and an interactive audio application using the CM, and show that they achieve adaptive behavior without incurring much end-system overhead. All flows including TCP benefit from the sharing of congestion information, and applications are able to incorporate new functionality such as congestion control and adaptive behavior.Comment: 14 pages, appeared in OSDI 200

    Understanding user experience of mobile video: Framework, measurement, and optimization

    Get PDF
    Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI). Research on UX facilitates a better understanding of the various aspects of the user’s interaction with the product or service. Mobile video, as a new and promising service and research field, has attracted great attention. Due to the significance of UX in the success of mobile video (Jordan, 2002), many researchers have centered on this area, examining users’ expectations, motivations, requirements, and usage context. As a result, many influencing factors have been explored (Buchinger, Kriglstein, Brandt & Hlavacs, 2011; Buchinger, Kriglstein & Hlavacs, 2009). However, a general framework for specific mobile video service is lacking for structuring such a great number of factors. To measure user experience of multimedia services such as mobile video, quality of experience (QoE) has recently become a prominent concept. In contrast to the traditionally used concept quality of service (QoS), QoE not only involves objectively measuring the delivered service but also takes into account user’s needs and desires when using the service, emphasizing the user’s overall acceptability on the service. Many QoE metrics are able to estimate the user perceived quality or acceptability of mobile video, but may be not enough accurate for the overall UX prediction due to the complexity of UX. Only a few frameworks of QoE have addressed more aspects of UX for mobile multimedia applications but need be transformed into practical measures. The challenge of optimizing UX remains adaptations to the resource constrains (e.g., network conditions, mobile device capabilities, and heterogeneous usage contexts) as well as meeting complicated user requirements (e.g., usage purposes and personal preferences). In this chapter, we investigate the existing important UX frameworks, compare their similarities and discuss some important features that fit in the mobile video service. Based on the previous research, we propose a simple UX framework for mobile video application by mapping a variety of influencing factors of UX upon a typical mobile video delivery system. Each component and its factors are explored with comprehensive literature reviews. The proposed framework may benefit in user-centred design of mobile video through taking a complete consideration of UX influences and in improvement of mobile videoservice quality by adjusting the values of certain factors to produce a positive user experience. It may also facilitate relative research in the way of locating important issues to study, clarifying research scopes, and setting up proper study procedures. We then review a great deal of research on UX measurement, including QoE metrics and QoE frameworks of mobile multimedia. Finally, we discuss how to achieve an optimal quality of user experience by focusing on the issues of various aspects of UX of mobile video. In the conclusion, we suggest some open issues for future study

    Online Resource Inference in Network Utility Maximization Problems

    Full text link
    The amount of transmitted data in computer networks is expected to grow considerably in the future, putting more and more pressure on the network infrastructures. In order to guarantee a good service, it then becomes fundamental to use the network resources efficiently. Network Utility Maximization (NUM) provides a framework to optimize the rate allocation when network resources are limited. Unfortunately, in the scenario where the amount of available resources is not known a priori, classical NUM solving methods do not offer a viable solution. To overcome this limitation we design an overlay rate allocation scheme that attempts to infer the actual amount of available network resources while coordinating the users rate allocation. Due to the general and complex model assumed for the congestion measurements, a passive learning of the available resources would not lead to satisfying performance. The coordination scheme must then perform active learning in order to speed up the resources estimation and quickly increase the system performance. By adopting an optimal learning formulation we are able to balance the tradeoff between an accurate estimation, and an effective resources exploitation in order to maximize the long term quality of the service delivered to the users

    Q-AIMD: A Congestion Aware Video Quality Control Mechanism

    Get PDF
    Following the constant increase of the multimedia traffic, it seems necessary to allow transport protocols to be aware of the video quality of the transmitted flows rather than the throughput. This paper proposes a novel transport mechanism adapted to video flows. Our proposal, called Q-AIMD for video quality AIMD (Additive Increase Multiplicative Decrease), enables fairness in video quality while transmitting multiple video flows. Targeting video quality fairness allows improving the overall video quality for all transmitted flows, especially when the transmitted videos provide various types of content with different spatial resolutions. In addition, Q-AIMD mitigates the occurrence of network congestion events, and dissolves the congestion whenever it occurs by decreasing the video quality and hence the bitrate. Using different video quality metrics, Q-AIMD is evaluated with different video contents and spatial resolutions. Simulation results show that Q-AIMD allows an improved overall video quality among the multiple transmitted video flows compared to a throughput-based congestion control by decreasing significantly the quality discrepancy between them

    Intelligent Algorithm for Enhancing MPEG-DASH QoE in eMBMS

    Full text link
    [EN] Multimedia streaming is the most demanding and bandwidth hungry application in today¿s world of Internet. MPEG-DASH as a video technology standard is designed for delivering live or on-demand streams in Internet to deliver best quality content with the fewest dropouts and least possible buffering. Hybrid architecture of DASH and eMBMS has attracted a great attention from the telecommunication industry and multimedia services. It is deployed in response to the immense demand in multimedia traffic. However, handover and limited available resources of the system affected on dropping segments of the adaptive video streaming in eMBMS and it creates an adverse impact on Quality of Experience (QoE), which is creating trouble for service providers and network providers towards delivering the service. In this paper, we derive a case study in eMBMS to approach to provide test measures evaluating MPEG-DASH QoE, by defining the metrics are influenced on QoE in eMBMS such as bandwidth and packet loss then we observe the objective metrics like stalling (number, duration and place), buffer length and accumulative video time. Moreover, we build a smart algorithm to predict rate of segments are lost in multicast adaptive video streaming. The algorithm deploys an estimation decision regards how to recover the lost segments. According to the obtained results based on our proposal algorithm, rate of lost segments is highly decreased by comparing to the traditional approach of MPEG-DASH multicast and unicast for high number of users.This work has been partially supported by the Postdoctoral Scholarship Contratos Postdoctorales UPV 2014 (PAID-10-14) of the Universitat Politècnica de València , by the Programa para la Formación de Personal Investigador (FPI-2015-S2-884) of the Universitat Politècnica de València , by the Ministerio de Economía y Competitividad , through the Convocatoria 2014. Proyectos I+D - Programa Estatal de Investigación Científica y Técnica de Excelencia in the Subprograma Estatal de Generación de Conocimiento , project TIN2014-57991-C3-1-P and through the Convocatoria 2017 - Proyectos I+D+I - Programa Estatal de Investigación, Desarrollo e Innovación, convocatoria excelencia (Project TIN2017-84802-C2-1-P).Abdullah, MT.; Jimenez, JM.; Canovas Solbes, A.; Lloret, J. (2017). Intelligent Algorithm for Enhancing MPEG-DASH QoE in eMBMS. Network Protocols and Algorithms. 9(3-4):94-114. https://doi.org/10.5296/npa.v9i3-4.12573S9411493-
    corecore