11,964 research outputs found

    Subjective quality assessment of longer duration video sequences delivered over HTTP adaptive streaming to tablet devices

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    HTTP adaptive streaming facilitates video streaming to mobile devices connected through heterogeneous networks without the need for a dedicated streaming infrastructure. By splitting different encoded versions of the same video into small segments, clients can continuously decide which segments to download based on available network resources and device characteristics. These encoded versions can, for example, differ in terms of bitrate and spatial or temporal resolution. However, as a result of dynamically selecting video segments, perceived video quality can fluctuate during playback which will impact end-users' quality of experience. Subjective studies have already been conducted to assess the influence of video delivery using HTTP Adaptive Streaming to mobile devices. Nevertheless, existing studies are limited to the evaluation of short video sequences in controlled environments. Research has already shown that video duration and assessment environment influence quality perception. Therefore, in this article, we go beyond the traditional ways for subjective quality evaluation by conducting novel experiments on tablet devices in more ecologically valid testing environments using longer duration video sequences. As such, we want to mimic realistic viewing behavior as much as possible. Our results show that both video content and the range of quality switches significantly influence end-users' rating behavior. In general, quality level switches are only perceived in high motion sequences or in case switching occurs between high and low quality video segments. Moreover, we also found that video stallings should be avoided during playback at all times

    A Flow-Level Performance Model for Mobile Networks Carrying Adaptive Streaming Traffic

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    International audienceThis paper proposes a performance model for mobile networks carrying adaptive streaming traffic. The proposed model takes into account the flow dynamics in addition to the main parameters influencing the performance of adaptive streaming, such as the playout buffer and the video bit rates. We show how to compute several performance metrics like the average video bit rate, the deficit rate, defined as the probability of having an instantaneous throughput lower than the chosen video bit rate, and the average buffer surplus, related to the amount of data accumulated in the buffer. Considering the coexistence of multiple services and heterogeneous radio conditions that make the exact solution intractable, we propose a simple yet accurate approximation that is easy to integrate in the operator's dimensioning tools. Our numerical results investigate the performance trade-offs between the different parameters of the adaptive streaming service

    Smart PIN: utility-based replication and delivery of multimedia content to mobile users in wireless networks

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    Next generation wireless networks rely on heterogeneous connectivity technologies to support various rich media services such as personal information storage, file sharing and multimedia streaming. Due to users’ mobility and dynamic characteristics of wireless networks, data availability in collaborating devices is a critical issue. In this context Smart PIN was proposed as a personal information network which focuses on performance of delivery and cost efficiency. Smart PIN uses a novel data replication scheme based on individual and overall system utility to best balance the requirements for static data and multimedia content delivery with variable device availability due to user mobility. Simulations show improved results in comparison with other general purpose data replication schemes in terms of data availability

    CLEVER: a cooperative and cross-layer approach to video streaming in HetNets

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    We investigate the problem of providing a video streaming service to mobile users in an heterogeneous cellular network composed of micro e-NodeBs (eNBs) and macro e-NodeBs (MeNBs). More in detail, we target a cross-layer dynamic allocation of the bandwidth resources available over a set of eNBs and one MeNB, with the goal of reducing the delay per chunk experienced by users. After optimally formulating the problem of minimizing the chunk delay, we detail the Cross LayEr Video stReaming (CLEVER) algorithm, to practically tackle it. CLEVER makes allocation decisions on the basis of information retrieved from the application layer aswell as from lower layers. Results, obtained over two representative case studies, show that CLEVER is able to limit the chunk delay, while also reducing the amount of bandwidth reserved for offloaded users on the MeNB, as well as the number of offloaded users. In addition, we show that CLEVER performs clearly better than two selected reference algorithms, while being very close to a best bound. Finally, we show that our solution is able to achieve high fairness indexes and good levels of Quality of Experience (QoE)
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