5 research outputs found

    The acoustic designer: Joining soundscape and architectural acoustics in architectural design education

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    This article discusses the integration of acoustic design approaches into architectural design education settings. Solving architectural acoustic problems has been for centuries one of the primary aims of theories and experiments in acoustics. Recent contributions offered by the soundscape approach have highlighted broader desirable aims which acoustic designers should pursue, fostering ecological reasoning on the acoustic environment and its perception as a whole. Drawing from the available literature, some examples are brought to show the integration of architectural acoustics and soundscape approaches into the realm of architectural design education, highlighting the significance of specific design situations and aural training techniques in learning contexts

    Sonic Interactions in Virtual Environments

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    Sonic interactions in virtual environments

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    This book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments
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