1,388 research outputs found

    Adaptive Filtered-x Algorithms for Room Equalization Based on Block-Based Combination Schemes

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.[EN] Room equalization has become essential for sound reproduction systems to provide the listener with the desired acoustical sensation. Recently, adaptive filters have been proposed as an effective tool in the core of these systems. In this context, this paper introduces different novel schemes based on the combination of adaptive filters idea: a versatile and flexible approach that permits obtaining adaptive schemes combining the capabilities of several independent adaptive filters. In this way, we have investigated the advantages of a scheme called combination of block-based adaptive filters which allows a blockwise combination splitting the adaptive filters into nonoverlapping blocks. This idea was previously applied to the plant identification problem, but has to be properly modified to obtain a suitable behavior in the equalization application. Moreover, we propose a scheme with the aim of further improving the equalization performance using the a priori knowledge of the energy distribution of the optimal inverse filter, where the block filters are chosen to fit with the coefficients energy distribution. Furthermore, the biased block-based filter is also introduced as a particular case of the combination scheme, especially suited for low signal-to-noise ratios (SNRs) or sparse scenarios. Although the combined schemes can be employed with any kind of adaptive filter, we employ the filtered-x improved proportionate normalized least mean square algorithm as basis of the proposed algorithms, allowing to introduce a novel combination scheme based on partitioned block schemes where different blocks of the adaptive filter use different parameter settings. Several experiments are included to evaluate the proposed algorithms in terms of convergence speed and steady-state behavior for different degrees of sparseness and SNRs.The work of L. A. Azpicueta-Ruiz was supported in part by the Comtmidad de Madrid through CASI-CAM-CM under Grant S2013/ICE-2845, in part by the Spanish Ministry of Economy and Competitiveness through DAMA under Grant TIN2015-70308-REDT, and Grant TEC2014-52289-R, and in part by the European Union. The work of L. Fuster, M. Ferrer, and M. de Diego was supported in part by EU together with the Spanish Government under Grant TEC2015-67387-C4-1-R (MINECO/FEDER), and in part by the Cieneralitat Valenciana under Grant PROMETEOII/2014/003. The associate editor coordinating the review of this manuscript and approving it for publication was Prof. Simon Dodo.Fuster Criado, L.; Diego Antón, MD.; Azpicueta-Ruiz, LA.; Ferrer Contreras, M. (2016). Adaptive Filtered-x Algorithms for Room Equalization Based on Block-Based Combination Schemes. IEEE/ACM Transactions on Audio, Speech and Language Processing. 24(10):1732-1745. https://doi.org/10.1109/TASLP.2016.2583065S17321745241

    Linear and nonlinear room compensation of audio rendering systems

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    [EN] Common audio systems are designed with the intent of creating real and immersive scenarios that allow the user to experience a particular acoustic sensation that does not depend on the room he is perceiving the sound. However, acoustic devices and multichannel rendering systems working inside a room, can impair the global audio effect and thus the 3D spatial sound. In order to preserve the spatial sound characteristics of multichannel rendering techniques, adaptive filtering schemes are presented in this dissertation to compensate these electroacoustic effects and to achieve the immersive sensation of the desired acoustic system. Adaptive filtering offers a solution to the room equalization problem that is doubly interesting. First of all, it iteratively solves the room inversion problem, which can become computationally complex to obtain when direct methods are used. Secondly, the use of adaptive filters allows to follow the time-varying room conditions. In this regard, adaptive equalization (AE) filters try to cancel the echoes due to the room effects. In this work, we consider this problem and propose effective and robust linear schemes to solve this equalization problem by using adaptive filters. To do this, different adaptive filtering schemes are introduced in the AE context. These filtering schemes are based on three strategies previously introduced in the literature: the convex combination of filters, the biasing of the filter weights and the block-based filtering. More specifically, and motivated by the sparse nature of the acoustic impulse response and its corresponding optimal inverse filter, we introduce different adaptive equalization algorithms. In addition, since audio immersive systems usually require the use of multiple transducers, the multichannel adaptive equalization problem should be also taken into account when new single-channel approaches are presented, in the sense that they can be straightforwardly extended to the multichannel case. On the other hand, when dealing with audio devices, consideration must be given to the nonlinearities of the system in order to properly equalize the electroacoustic system. For that purpose, we propose a novel nonlinear filtered-x approach to compensate both room reverberation and nonlinear distortion with memory caused by the amplifier and loudspeaker devices. Finally, it is important to validate the algorithms proposed in a real-time implementation. Thus, some initial research results demonstrate that an adaptive equalizer can be used to compensate room distortions.[ES] Los sistemas de audio actuales están diseñados con la idea de crear escenarios reales e inmersivos que permitan al usuario experimentar determinadas sensaciones acústicas que no dependan de la sala o situación donde se esté percibiendo el sonido. Sin embargo, los dispositivos acústicos y los sistemas multicanal funcionando dentro de salas, pueden perjudicar el efecto global sonoro y de esta forma, el sonido espacial 3D. Para poder preservar las características espaciales sonoras de los sistemas de reproducción multicanal, en esta tesis se presentan los esquemas de filtrado adaptativo para compensar dichos efectos electroacústicos y conseguir la sensación inmersiva del sistema sonoro deseado. El filtrado adaptativo ofrece una solución al problema de salas que es interesante por dos motivos. Por un lado, resuelve de forma iterativa el problema de inversión de salas, que puede llegar a ser computacionalmente costoso para los métodos de inversión directos existentes. Por otro lado, el uso de filtros adaptativos permite seguir las variaciones cambiantes de los efectos de la sala de escucha. A este respecto, los filtros de ecualización adaptativa (AE) intentan cancelar los ecos introducidos por la sala de escucha. En esta tesis se considera este problema y se proponen esquemas lineales efectivos y robustos para resolver el problema de ecualización mediante filtros adaptativos. Para conseguirlo, se introducen diferentes esquemas de filtrado adaptativo para AE. Estos esquemas de filtrado se basan en tres estrategias ya usadas en la literatura: la combinación convexa de filtros, el sesgado de los coeficientes del filtro y el filtrado basado en bloques. Más especificamente y motivado por la naturaleza dispersiva de las respuestas al impulso acústicas y de sus correspondientes filtros inversos óptimos, se presentan diversos algoritmos adaptativos de ecualización específicos. Además, ya que los sistemas de audio inmersivos requieren usar normalmente múltiples trasductores, se debe considerar también el problema de ecualización multicanal adaptativa cuando se diseñan nuevas estrategias de filtrado adaptativo para sistemas monocanal, ya que éstas deben ser fácilmente extrapolables al caso multicanal. Por otro lado, cuando se utilizan dispositivos acústicos, se debe considerar la existencia de no linearidades en el sistema elactroacústico, para poder ecualizarlo correctamente. Por este motivo, se propone un nuevo modelo no lineal de filtrado-x que compense a la vez la reverberación introducida por la sala y la distorsión no lineal con memoria provocada por el amplificador y el altavoz. Por último, es importante validar los algoritmos propuestos mediante implementaciones en tiempo real, para asegurarnos que pueden realizarse. Para ello, se presentan algunos resultados experimentales iniciales que muestran la idoneidad de la ecualización adaptativa en problemas de compensación de salas.[CA] Els sistemes d'àudio actuals es dissenyen amb l'objectiu de crear ambients reals i immersius que permeten a l'usuari experimentar una sensació acústica particular que no depèn de la sala on està percebent el so. No obstant això, els dispositius acústics i els sistemes de renderització multicanal treballant dins d'una sala poden arribar a modificar l'efecte global de l'àudio i per tant, l'efecte 3D del so a l'espai. Amb l'objectiu de conservar les característiques espacials del so obtingut amb tècniques de renderització multicanal, aquesta tesi doctoral presenta esquemes de filtrat adaptatiu per a compensar aquests efectes electroacústics i aconseguir una sensació immersiva del sistema acústic desitjat. El filtrat adaptatiu presenta una solució al problema d'equalització de sales que es interessant baix dos punts de vista. Per una banda, el filtrat adaptatiu resol de forma iterativa el problema inversió de sales, que pot arribar a ser molt complexe computacionalment quan s'utilitzen mètodes directes. Per altra banda, l'ús de filtres adaptatius permet fer un seguiment de les condicions canviants de la sala amb el temps. Més concretament, els filtres d'equalització adaptatius (EA) intenten cancel·lar els ecos produïts per la sala. A aquesta tesi, considerem aquest problema i proposem esquemes lineals efectius i robustos per a resoldre aquest problema d'equalització mitjançant filtres adaptatius. Per aconseguir-ho, diferent esquemes de filtrat adaptatiu es presenten dins del context del problema d'EA. Aquests esquemes de filtrat es basen en tres estratègies ja presentades a l'estat de l'art: la combinació convexa de filtres, el sesgat dels pesos del filtre i el filtrat basat en blocs. Més concretament, i motivat per la naturalesa dispersa de la resposta a l'impuls acústica i el corresponent filtre òptim invers, presentem diferents algorismes d'equalització adaptativa. A més a més, com que els sistemes d'àudio immersiu normalment requereixen l'ús de múltiples transductors, cal considerar també el problema d'equalització adaptativa multicanal quan es presenten noves solucions de canal simple, ja que aquestes s'han de poder estendre fàcilment al cas multicanal. Un altre aspecte a considerar quan es treballa amb dispositius d'àudio és el de les no linealitats del sistema a l'hora d'equalitzar correctament el sistema electroacústic. Amb aquest objectiu, a aquesta tesi es proposa una nova tècnica basada en filtrat-x no lineal, per a compensar tant la reverberació de la sala com la distorsió no lineal amb memòria introduïda per l'amplificador i els altaveus. Per últim, és important validar la implementació en temps real dels algorismes proposats. Amb aquest objectiu, alguns resultats inicials demostren la idoneïtat de l'equalització adaptativa en problemes de compensació de sales.Fuster Criado, L. (2015). Linear and nonlinear room compensation of audio rendering systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/5945

    An Improved Approach for Contrast Enhancement of Spinal Cord Images based on Multiscale Retinex Algorithm

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    This paper presents a new approach for contrast enhancement of spinal cord medical images based on multirate scheme incorporated into multiscale retinex algorithm. The proposed work here uses HSV color space, since HSV color space separates color details from intensity. The enhancement of medical image is achieved by down sampling the original image into five versions, namely, tiny, small, medium, fine, and normal scale. This is due to the fact that the each versions of the image when independently enhanced and reconstructed results in enormous improvement in the visual quality. Further, the contrast stretching and MultiScale Retinex (MSR) techniques are exploited in order to enhance each of the scaled version of the image. Finally, the enhanced image is obtained by combining each of these scales in an efficient way to obtain the composite enhanced image. The efficiency of the proposed algorithm is validated by using a wavelet energy metric in the wavelet domain. Reconstructed image using proposed method highlights the details (edges and tissues), reduces image noise (Gaussian and Speckle) and improves the overall contrast. The proposed algorithm also enhances sharp edges of the tissue surrounding the spinal cord regions which is useful for diagnosis of spinal cord lesions. Elaborated experiments are conducted on several medical images and results presented show that the enhanced medical pictures are of good quality and is found to be better compared with other researcher methods.Comment: 13 pages, 6 figures, International Journal of Imaging and Robotics. arXiv admin note: text overlap with arXiv:1406.571

    Combinations of adaptive filters

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    Adaptive filters are at the core of many signal processing applications, ranging from acoustic noise supression to echo cancelation [1], array beamforming [2], channel equalization [3], to more recent sensor network applications in surveillance, target localization, and tracking. A trending approach in this direction is to recur to in-network distributed processing in which individual nodes implement adaptation rules and diffuse their estimation to the network [4], [5].The work of Jerónimo Arenas-García and Luis Azpicueta-Ruiz was partially supported by the Spanish Ministry of Economy and Competitiveness (under projects TEC2011-22480 and PRI-PIBIN-2011-1266. The work of Magno M.T. Silva was partially supported by CNPq under Grant 304275/2014-0 and by FAPESP under Grant 2012/24835-1. The work of Vítor H. Nascimento was partially supported by CNPq under grant 306268/2014-0 and FAPESP under grant 2014/04256-2. The work of Ali Sayed was supported in part by NSF grants CCF-1011918 and ECCS-1407712. We are grateful to the colleagues with whom we have shared discussions and coauthorship of papers along this research line, especially Prof. Aníbal R. Figueiras-Vidal

    Multichannel Speech Enhancement

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    Preprocessing reference sensor pattern noise via spectrum equalization

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    Although sensor pattern noise (SPN) has been proven to be an effective means to uniquely identify digital cameras, some non-unique artifacts, shared amongst cameras undergo the same or similar in-camera processing procedures, often give rise to false identifications. Therefore, it is desirable and necessary to suppress these unwanted artifacts so as to improve the accuracy and reliability. In this work, we propose a novel preprocessing approach for attenuating the influence of the nonunique artifacts on the reference SPN to reduce the false identification rate. Specifically, we equalize the magnitude spectrum of the reference SPN through detecting and suppressing the peaks according to the local characteristics, aiming at removing the interfering periodic artifacts. Combined with 6 SPN extraction or enhancement methods, our proposed Spectrum Equalization Algorithm (SEA) is evaluated on the Dresden image database as well as our own database, and compared with the state-of-the-art preprocessing schemes. Experimental results indicate that the proposed procedure outperforms, or at least performs comparably to, the existing methods in terms of the overall ROC curve and kappa statistic computed from a confusion matrix, and tends to be more resistant to JPEG compression for medium and small image blocks

    An investigation of the utility of monaural sound source separation via nonnegative matrix factorization applied to acoustic echo and reverberation mitigation for hands-free telephony

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    In this thesis we investigate the applicability and utility of Monaural Sound Source Separation (MSSS) via Nonnegative Matrix Factorization (NMF) for various problems related to audio for hands-free telephony. We first investigate MSSS via NMF as an alternative acoustic echo reduction approach to existing approaches such as Acoustic Echo Cancellation (AEC). To this end, we present the single-channel acoustic echo problem as an MSSS problem, in which the objective is to extract the users signal from a mixture also containing acoustic echo and noise. To perform separation, NMF is used to decompose the near-end microphone signal onto the union of two nonnegative bases in the magnitude Short Time Fourier Transform domain. One of these bases is for the spectral energy of the acoustic echo signal, and is formed from the in- coming far-end user’s speech, while the other basis is for the spectral energy of the near-end speaker, and is trained with speech data a priori. In comparison to AEC, the speaker extraction approach obviates Double-Talk Detection (DTD), and is demonstrated to attain its maximal echo mitigation performance immediately upon initiation and to maintain that performance during and after room changes for similar computational requirements. Speaker extraction is also shown to introduce distortion of the near-end speech signal during double-talk, which is quantified by means of a speech distortion measure and compared to that of AEC. Subsequently, we address Double-Talk Detection (DTD) for block-based AEC algorithms. We propose a novel block-based DTD algorithm that uses the available signals and the estimate of the echo signal that is produced by NMF-based speaker extraction to compute a suitably normalized correlation-based decision variable, which is compared to a fixed threshold to decide on doubletalk. Using a standard evaluation technique, the proposed algorithm is shown to have comparable detection performance to an existing conventional block-based DTD algorithm. It is also demonstrated to inherit the room change insensitivity of speaker extraction, with the proposed DTD algorithm generating minimal false doubletalk indications upon initiation and in response to room changes in comparison to the existing conventional DTD. We also show that this property allows its paired AEC to converge at a rate close to the optimum. Another focus of this thesis is the problem of inverting a single measurement of a non- minimum phase Room Impulse Response (RIR). We describe the process by which percep- tually detrimental all-pass phase distortion arises in reverberant speech filtered by the inverse of the minimum phase component of the RIR; in short, such distortion arises from inverting the magnitude response of the high-Q maximum phase zeros of the RIR. We then propose two novel partial inversion schemes that precisely mitigate this distortion. One of these schemes employs NMF-based MSSS to separate the all-pass phase distortion from the target speech in the magnitude STFT domain, while the other approach modifies the inverse minimum phase filter such that the magnitude response of the maximum phase zeros of the RIR is not fully compensated. Subjective listening tests reveal that the proposed schemes generally produce better quality output speech than a comparable inversion technique
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