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    Active mesh coding and rate-distortion theory

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    This paper presents a video coding scheme for very low bit rate applications. The coding approach relies on active meshes and can be viewed as a particular case of region-based coding. The active mesh is used to efficiently represent and code the various regions of the scene and the motion information. The variation of the mesh topology as well as the strategy for coding the synthesis error are defined by an optimization technique following the rate-distortion criterion.Peer ReviewedPostprint (published version

    Active mesh coding and rate-distortion theory

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    This paper presents a video coding scheme for very low bit rate applications. The coding approach relies on active meshes and can be viewed as a particular case of region-based coding. The active mesh is used to efficiently represent and code the various regions of the scene and the motion information. The variation of the mesh topology as well as the strategy for coding the synthesis error are defined by an optimization technique following the rate-distortion criterion.Peer Reviewe
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