5 research outputs found

    Acting irrationally to improve performance in stochastic worlds

    Get PDF
    Despite many theories and alogorithms for decision-making, after estimating the utility function the choice is usually made by maximising its expected value (the max EU principle). This traditional and 'rational' conclusion of the decision-making process is compared in this paper with several 'irrational' techniques that make choice in Monte-Carlo fashion. The comparison is made by evaluating the performance of simple decision-theoretic agents in stochastic environments. It is shown that not only the random choice strategies can achieve performance comparable to the max EU method, but under certain conditions the Monte-Carlo choice methods perform almost two times better than the max EU. The paper concludes by quoting evidence from recent cognitive modelling works as well as the famous decision-making paradoxes

    The duality of utility and information in optimally learning systems

    Get PDF
    The paper considers learning systems as optimisation systems with dynamical information constraints, and general optimality conditions are derived using the duality between the space of utility functions and probability measures. The increasing dynamics of the constraints is used to parametrise the optimal solutions which form a trajectory in the space of probability measures. Stochastic processes following such trajectories describe systems achieving the maximum possible utility gain with respect to a given information. The theory is discussed on examples for finite and uncountable sets and in relation to existing applications and cognitive models of learning
    corecore