24,914 research outputs found

    3D video coding and transmission

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    The capture, transmission, and display of 3D content has gained a lot of attention in the last few years. 3D multimedia content is no longer con fined to cinema theatres but is being transmitted using stereoscopic video over satellite, shared on Blu-RayTMdisks, or sent over Internet technologies. Stereoscopic displays are needed at the receiving end and the viewer needs to wear special glasses to present the two versions of the video to the human vision system that then generates the 3D illusion. To be more e ffective and improve the immersive experience, more views are acquired from a larger number of cameras and presented on di fferent displays, such as autostereoscopic and light field displays. These multiple views, combined with depth data, also allow enhanced user experiences and new forms of interaction with the 3D content from virtual viewpoints. This type of audiovisual information is represented by a huge amount of data that needs to be compressed and transmitted over bandwidth-limited channels. Part of the COST Action IC1105 \3D Content Creation, Coding and Transmission over Future Media Networks" (3DConTourNet) focuses on this research challenge.peer-reviewe

    A Survey of Physical Layer Security Techniques for 5G Wireless Networks and Challenges Ahead

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    Physical layer security which safeguards data confidentiality based on the information-theoretic approaches has received significant research interest recently. The key idea behind physical layer security is to utilize the intrinsic randomness of the transmission channel to guarantee the security in physical layer. The evolution towards 5G wireless communications poses new challenges for physical layer security research. This paper provides a latest survey of the physical layer security research on various promising 5G technologies, including physical layer security coding, massive multiple-input multiple-output, millimeter wave communications, heterogeneous networks, non-orthogonal multiple access, full duplex technology, etc. Technical challenges which remain unresolved at the time of writing are summarized and the future trends of physical layer security in 5G and beyond are discussed.Comment: To appear in IEEE Journal on Selected Areas in Communication

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    A software-defined architecture for next-generation cellular networks

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    In the recent years, mobile cellular networks are undergoing fundamental changes and many established concepts are being revisited. New emerging paradigms, such as Software-Defined Networking (SDN), Mobile Cloud Computing (MCC), Network Function Virtualization (NFV), Internet of Things (IoT),and Mobile Social Networking (MSN), bring challenges in the design of cellular networks architectures. Current Long-Term Evolution (LTE) networks are not able to accommodate these new trends in a scalable and efficient way. In this paper, first we discuss the limitations of the current LTE architecture. Second, driven by the new communication needs and by the advances in aforementioned areas, we propose a new architecture for next generation cellular networks. Some of its characteristics include support for distributed content routing, Heterogeneous Networks(HetNets) and multiple Radio Access Technologies (RATs). Finally, we present simulation results which show that significant backhaul traffic savings can be achieved by implementing caching and routing functions at the network edge

    Integrated Support for Handoff Management and Context-Awareness in Heterogeneous Wireless Networks

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    The overwhelming success of mobile devices and wireless communications is stressing the need for the development of mobility-aware services. Device mobility requires services adapting their behavior to sudden context changes and being aware of handoffs, which introduce unpredictable delays and intermittent discontinuities. Heterogeneity of wireless technologies (Wi-Fi, Bluetooth, 3G) complicates the situation, since a different treatment of context-awareness and handoffs is required for each solution. This paper presents a middleware architecture designed to ease mobility-aware service development. The architecture hides technology-specific mechanisms and offers a set of facilities for context awareness and handoff management. The architecture prototype works with Bluetooth and Wi-Fi, which today represent two of the most widespread wireless technologies. In addition, the paper discusses motivations and design details in the challenging context of mobile multimedia streaming applications

    Analysis of Statistical QoS in Half Duplex and Full Duplex Dense Heterogeneous Cellular Networks

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    Statistical QoS provisioning as an important performance metric in analyzing next generation mobile cellular network, aka 5G, is investigated. In this context, by quantifying the performance in terms of the effective capacity, we introduce a lower bound for the system performance that facilitates an efficient analysis. Based on the proposed lower bound, which is mainly built on a per resource block analysis, we build a basic mathematical framework to analyze effective capacity in an ultra dense heterogeneous cellular network. We use our proposed scalable approach to give insights about the possible enhancements of the statistical QoS experienced by the end users if heterogeneous cellular networks migrate from a conventional half duplex to an imperfect full duplex mode of operation. Numerical results and analysis are provided, where the network is modeled as a Matern point process. The results demonstrate the accuracy and computational efficiency of the proposed scheme, especially in large scale wireless systems. Moreover, the minimum level of self interference cancellation for the full duplex system to start outperforming its half duplex counterpart is investigated.Comment: arXiv admin note: substantial text overlap with arXiv:1604.0058

    Distributed Rate Allocation Policies for Multi-Homed Video Streaming over Heterogeneous Access Networks

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    We consider the problem of rate allocation among multiple simultaneous video streams sharing multiple heterogeneous access networks. We develop and evaluate an analytical framework for optimal rate allocation based on observed available bit rate (ABR) and round-trip time (RTT) over each access network and video distortion-rate (DR) characteristics. The rate allocation is formulated as a convex optimization problem that minimizes the total expected distortion of all video streams. We present a distributed approximation of its solution and compare its performance against H-infinity optimal control and two heuristic schemes based on TCP-style additive-increase-multiplicative decrease (AIMD) principles. The various rate allocation schemes are evaluated in simulations of multiple high-definition (HD) video streams sharing multiple access networks. Our results demonstrate that, in comparison with heuristic AIMD-based schemes, both media-aware allocation and H-infinity optimal control benefit from proactive congestion avoidance and reduce the average packet loss rate from 45% to below 2%. Improvement in average received video quality ranges between 1.5 to 10.7 dB in PSNR for various background traffic loads and video playout deadlines. Media-aware allocation further exploits its knowledge of the video DR characteristics to achieve a more balanced video quality among all streams.Comment: 12 pages, 22 figure
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