2,487 research outputs found

    Deconstruction of fractals and its implications for cartographic education

    Get PDF
    The research reported here was designed for two reasons: firstly, to involve anyone with an interest in cartographic visualization to participate in eliciting cartographic knowledge and to provide them with the opportunity to contribute their practical knowledge and opinions; and secondly, to inform the design of algorithms for line generalization. In the past, there has been some resistance to such mining and codification of expert knowledge. However, many cartographers now welcome highly interactive computer graphics, computer mapping, and virtual reality systems as providing them with new opportunities for launching cartography into a new creative age. Despite nearly thirty years of research on line generalization algorithms, the available algorithms are somewhat simplistic. This research, undertaken under the auspices of the BCS Design Group, explored the behavioural tendencies of cartographers engaged in line filtering. The results show that a carefully contrived, even if obviously artificial, exercise on the deconstruction of lines into meaningless forms can prompt cartographers to observe, record, and discuss their own cognitive processing

    Simplification and generalization of large scale data for roads : a comparison of two filtering algorithms

    Get PDF
    This paper reports the results of an in-depth study which investigated two algorithms for line simplification and caricatural generalization (namely, those developed by Douglas and Peucker, and Visvalingam, respectively) in the context of a wider program of research on scale-free mapping. The use of large-scale data for man-designed objects, such as roads, has led to a better understanding of the properties of these algorithms and of their value within the spectrum of scale-free mapping. The Douglas-Peucker algorithm is better at minimal simplification. The large-scale data for roads makes it apparent that Visvalingam's technique is not only capable of removing entire scale-related features, but that it does so in a manner which preserves the shape of retained features. This technique offers some prospects for the construction of scale-free databases since it offers some scope for achieving balanced generalizations of an entire map, consisting of several complex lines. The results also suggest that it may be easier to formulate concepts and strategies for automatic segmentation of in-line features using large-scale road data and Visvalingam's algorithm. In addition, the abstraction of center lines may be facilitated by the inclusion of additional filtering rules with Visvalingam's algorithm

    Visualization in cyber-geography: reconsidering cartography's concept of visualization in current usercentric cybergeographic cosmologies

    Get PDF
    This article discusses some epistemological problems of a semiotic and cybernetic character in two current scientific cosmologies in the study of geographic information systems (GIS) with special reference to the concept of visualization in modern cartography. Setting off from Michael Batty’s prolegomena for a virtual geography and Michael Goodchild’s “Human-Computer-Reality-Interaction” as the field of a new media convergence and networking of GIS-computation of geo-data, the paper outlines preliminarily a common field of study, namely that of cybernetic geography, or just “cyber-geography) owing to the principal similarities with second order cybernetics. Relating these geographical cosmologies to some of Science’s dominant, historical perceptions of the exploring and appropriating of Nature as an “inventory of knowledge”, the article seeks to identify some basic ontological and epistemological dimensions of cybernetic geography and visualization in modern cartography. The points made is that a generalized notion of visualization understood as the use of maps, or more precisely as cybergeographic GIS-thinking seems necessary as an epistemological as well as a methodological prerequisite to scientific knowledge in cybergeography. Moreover do these generalized concept seem to lead to a displacement of the positions traditionally held by the scientist and lay-man citizen, that is not only in respect of the perception of the matter studied, i.e. the field of geography, but also of the manner in which the scientist informs the lay-man citizen in the course of action in the public participation in decision making; a displacement that seems to lead to a more critical, or perhaps even quasi-scientific approach as concerns the lay-man user

    A computer science perspective on the bendsimplification algorithm

    Get PDF
    The primary aim of this study was to evaluate whether the use of bends provides a better basis than point elimination for research on line structuring. These investigations were undertaken using Arc/Info 7.1.1. Comparative experimental results suggest that the algorithm may not be as widely applicable as the much simpler geometric filters, such as the Douglas-Peucker or Visvalingam algorithms. The paper therefore provides a brief review of these three algorithms. A more detailed conceptual and empirical evaluation of the bendsimplification system follows, highlighting some problems with implementing the system in Arc/Info. The paper then questions the value of over-coupling model- and image-oriented generalization processes within the black-box bendsimplification system. It suggests the type of parameters which could enhance the utility and usability of the Bendsimplify option within the Arc/Info (and perhaps also within the ArcView) environment and provides some pointers for further research. With respect to the main aim of the research, the evidence suggests that bendsimplification is less useful for line segmentation than Visvalingam's algorithm. Further research is needed to assess the value of the iterative bend elimination operator within bendsimplification

    Designing Multi-Scale Maps: Lessons Learned from Existing Practices

    Get PDF
    International audienceMapping applications display multi-scale maps where zooming in and out triggers the display of different maps at different scales. Multi-scale maps strongly augmented the potential uses of maps, compared to the traditional single-scaled paper maps. But the exploration of the multi-scale maps can be cognitively difficult for users because the content of the maps can be very different at different scales. This paper seeks to identify the factors in the design of map content and style that increase or decrease the exploration cognitive load, in order to improve multi-scales map design. We studied sixteen existing examples of multi-scale maps to identify these factors that influence a fluid zooming interaction. Several different analyses were conducted on these sixteen multiscale maps. We first conducted a guided visual exploration of the maps, and a detailed study of the scales of the maps, to identify general trends of good practices (e.g. the WMTS standard that defines zoom levels is widely used) and potential ways of improvement (e.g. a same map is often used at multiple successive zoom levels). Then, we focused on the visual complexity of the multi-scale maps by analyzing how it varies, continuously or not, across scales, using clutter measures, which showed a peak of complexity at zoom level 12 of the WMTS standard. Finally, we studied how buildings and roads are subject to abstraction changes across scales (e.g. at what zoom level individual buildings turn into built-up areas), which can be one of the causes of exploration difficulties. We identified some good practices to reduce the impact of abstraction changes, for instance by mixing different levels of abstraction in the same map.Les applications cartographiques actuelles affichent des cartes multi-échelles, dans lesquelles une interaction de zoom avant ou arrière déclenche l'affichage d'une nouvelle carte à plus grande ou plus petite échelle. Ces cartes multi-échelles permettent des utilisations beaucoup plus vastes et diverses que les traditionnelles cartes topographiques imprimées sur papier. Mais l'exploration interactive de ces cartes peut entrainer une charge cognitive assez lourde car le contenu des cartes peut varier très fortement entre les différentes échelles, et il devient difficile de se repérer. Cet article cherche à identifier les facteurs du design cartographique qui influent sur cette charge cognitive lors d'un changement d'échelle, avec pour objectif à long terme d'améliorer les pratiques de conception de cartes multi-échelles. Nous avons ainsi étudié seize exemples de cartes multi-échelles pour identifier les facteurs permettant d'influer sur la fluidité du zoom. Plusieurs analyses différentes ont été menées sur ces seize cartes. Nous avons d'abord réalisé une analyse visuelle de ces cartes selon divers critères, et une étude détaillée des différentes échelles utilisées, afin d'identifier des tendances (comme l'utilisation massive du standard WMTS), ou des pistes d'amélioration (par exemple, l'utilisation d'une même carte à plusieurs échelles parait sous-optimale). Nous avons ensuite mesuré la variation de complexité visuelle des cartes quand les échelles varient à l'aide de mesures de l'effet de ≪ clutter ≫ ce qui a notamment montré un pic de complexité pour les cartes présentées au niveau de zoom n∘12 du standard WMTS. Enfin, nous avons étudié les changements de niveau d'abstraction spécifiquement sur les thèmes ≪ bâti ≫ et ≪ routes ≫ (par exemple à quelle échelle la représentation des bâtiments individuels est remplacée par une représentation de l'aire urbaine), ce qui a permis de mettre en valeur une cause possible de ces difficultés d'exploration. Des bonnes pratiques ont été identifiées pour une meilleure transition entre les niveaux d'abstraction, notamment en les combinant dans une même carte à une échelle de transition

    Abstraction and cartographic generalization of geographic user-generated content: use-case motivated investigations for mobile users

    Full text link
    On a daily basis, a conventional internet user queries different internet services (available on different platforms) to gather information and make decisions. In most cases, knowingly or not, this user consumes data that has been generated by other internet users about his/her topic of interest (e.g. an ideal holiday destination with a family traveling by a van for 10 days). Commercial service providers, such as search engines, travel booking websites, video-on-demand providers, food takeaway mobile apps and the like, have found it useful to rely on the data provided by other users who have commonalities with the querying user. Examples of commonalities are demography, location, interests, internet address, etc. This process has been in practice for more than a decade and helps the service providers to tailor their results based on the collective experience of the contributors. There has been also interest in the different research communities (including GIScience) to analyze and understand the data generated by internet users. The research focus of this thesis is on finding answers for real-world problems in which a user interacts with geographic information. The interactions can be in the form of exploration, querying, zooming and panning, to name but a few. We have aimed our research at investigating the potential of using geographic user-generated content to provide new ways of preparing and visualizing these data. Based on different scenarios that fulfill user needs, we have investigated the potential of finding new visual methods relevant to each scenario. The methods proposed are mainly based on pre-processing and analyzing data that has been offered by data providers (both commercial and non-profit organizations). But in all cases, the contribution of the data was done by ordinary internet users in an active way (compared to passive data collections done by sensors). The main contributions of this thesis are the proposals for new ways of abstracting geographic information based on user-generated content contributions. Addressing different use-case scenarios and based on different input parameters, data granularities and evidently geographic scales, we have provided proposals for contemporary users (with a focus on the users of location-based services, or LBS). The findings are based on different methods such as semantic analysis, density analysis and data enrichment. In the case of realization of the findings of this dissertation, LBS users will benefit from the findings by being able to explore large amounts of geographic information in more abstract and aggregated ways and get their results based on the contributions of other users. The research outcomes can be classified in the intersection between cartography, LBS and GIScience. Based on our first use case we have proposed the inclusion of an extended semantic measure directly in the classic map generalization process. In our second use case we have focused on simplifying geographic data depiction by reducing the amount of information using a density-triggered method. And finally, the third use case was focused on summarizing and visually representing relatively large amounts of information by depicting geographic objects matched to the salient topics emerged from the data

    State of the art in automated map generalization

    Get PDF
    Automated map generalization is a difficult, complex and computational very intensive problem. The aim of this chapter is to study existing solutions and state of the art. It also provides context and motivation for why we tackle this problem by applying varioscale approach. In Section 2.1, the paradigm shift in map generalization in a digital environment is studied. We investigate if requirements in the map making process have changed with the transformation from paper to digital environment and if so what are the consequences. Then Section 2.2 investigates how National Mapping Agencies are dealing with automated generalization process in general and what are their recent developments. In Section 2.3, the focus is on the issue of continuous map generalization, which is becoming more researched as an alternative to the map generalization for discrete predefined scales. Section 2.4 demonstrates another problem of digital map environment where the number of map scales available is not sufficient for user interactions. Final remarks are covered in 2.5
    corecore