7,868 research outputs found

    Automatic Segmentation of Spontaneous Data using Dimensional Labels from Multiple Coders

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    This paper focuses on automatic segmentation of spontaneous data using continuous dimensional labels from multiple coders. It introduces efficient algorithms to the aim of (i) producing ground-truth by maximizing inter-coder agreement, (ii) eliciting the frames or samples that capture the transition to and from an emotional state, and (iii) automatic segmentation of spontaneous audio-visual data to be used by machine learning techniques that cannot handle unsegmented sequences. As a proof of concept, the algorithms introduced are tested using data annotated in arousal and valence space. However, they can be straightforwardly applied to data annotated in other continuous emotional spaces, such as power and expectation

    Speech-based recognition of self-reported and observed emotion in a dimensional space

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    The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition. We address this issue by comparing self-reported emotion ratings to observed emotion ratings and look at how differences between these two types of ratings affect the development and performance of automatic emotion recognizers developed with these ratings. A dimensional approach to emotion modeling is adopted: the ratings are based on continuous arousal and valence scales. We describe the TNO-Gaming Corpus that contains spontaneous vocal and facial expressions elicited via a multiplayer videogame and that includes emotion annotations obtained via self-report and observation by outside observers. Comparisons show that there are discrepancies between self-reported and observed emotion ratings which are also reflected in the performance of the emotion recognizers developed. Using Support Vector Regression in combination with acoustic and textual features, recognizers of arousal and valence are developed that can predict points in a 2-dimensional arousal-valence space. The results of these recognizers show that the self-reported emotion is much harder to recognize than the observed emotion, and that averaging ratings from multiple observers improves performance

    Modeling Empathy and Distress in Reaction to News Stories

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    Computational detection and understanding of empathy is an important factor in advancing human-computer interaction. Yet to date, text-based empathy prediction has the following major limitations: It underestimates the psychological complexity of the phenomenon, adheres to a weak notion of ground truth where empathic states are ascribed by third parties, and lacks a shared corpus. In contrast, this contribution presents the first publicly available gold standard for empathy prediction. It is constructed using a novel annotation methodology which reliably captures empathy assessments by the writer of a statement using multi-item scales. This is also the first computational work distinguishing between multiple forms of empathy, empathic concern, and personal distress, as recognized throughout psychology. Finally, we present experimental results for three different predictive models, of which a CNN performs the best.Comment: To appear at EMNLP 201
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