30,380 research outputs found

    Fast and Accurate 3D Face Recognition Using Registration to an Intrinsic Coordinate System and Fusion of Multiple Region classifiers

    Get PDF
    In this paper we present a new robust approach for 3D face registration to an intrinsic coordinate system of the face. The intrinsic coordinate system is defined by the vertical symmetry plane through the nose, the tip of the nose and the slope of the bridge of the nose. In addition, we propose a 3D face classifier based on the fusion of many dependent region classifiers for overlapping face regions. The region classifiers use PCA-LDA for feature extraction and the likelihood ratio as a matching score. Fusion is realised using straightforward majority voting for the identification scenario. For verification, a voting approach is used as well and the decision is defined by comparing the number of votes to a threshold. Using the proposed registration method combined with a classifier consisting of 60 fused region classifiers we obtain a 99.0% identification rate on the all vs first identification test of the FRGC v2 data. A verification rate of 94.6% at FAR=0.1% was obtained for the all vs all verification test on the FRGC v2 data using fusion of 120 region classifiers. The first is the highest reported performance and the second is in the top-5 of best performing systems on these tests. In addition, our approach is much faster than other methods, taking only 2.5 seconds per image for registration and less than 0.1 ms per comparison. Because we apply feature extraction using PCA and LDA, the resulting template size is also very small: 6 kB for 60 region classifiers

    Pooling Faces: Template based Face Recognition with Pooled Face Images

    Full text link
    We propose a novel approach to template based face recognition. Our dual goal is to both increase recognition accuracy and reduce the computational and storage costs of template matching. To do this, we leverage on an approach which was proven effective in many other domains, but, to our knowledge, never fully explored for face images: average pooling of face photos. We show how (and why!) the space of a template's images can be partitioned and then pooled based on image quality and head pose and the effect this has on accuracy and template size. We perform extensive tests on the IJB-A and Janus CS2 template based face identification and verification benchmarks. These show that not only does our approach outperform published state of the art despite requiring far fewer cross template comparisons, but also, surprisingly, that image pooling performs on par with deep feature pooling.Comment: Appeared in the IEEE Computer Society Workshop on Biometrics, IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), June, 201

    MonoPerfCap: Human Performance Capture from Monocular Video

    Full text link
    We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid surface deformations in general scenes. Human performance capture is a challenging problem due to the large range of articulation, potentially fast motion, and considerable non-rigid deformations, even from multi-view data. Reconstruction from monocular video alone is drastically more challenging, since strong occlusions and the inherent depth ambiguity lead to a highly ill-posed reconstruction problem. We tackle these challenges by a novel approach that employs sparse 2D and 3D human pose detections from a convolutional neural network using a batch-based pose estimation strategy. Joint recovery of per-batch motion allows to resolve the ambiguities of the monocular reconstruction problem based on a low dimensional trajectory subspace. In addition, we propose refinement of the surface geometry based on fully automatically extracted silhouettes to enable medium-scale non-rigid alignment. We demonstrate state-of-the-art performance capture results that enable exciting applications such as video editing and free viewpoint video, previously infeasible from monocular video. Our qualitative and quantitative evaluation demonstrates that our approach significantly outperforms previous monocular methods in terms of accuracy, robustness and scene complexity that can be handled.Comment: Accepted to ACM TOG 2018, to be presented on SIGGRAPH 201

    DeformNet: Free-Form Deformation Network for 3D Shape Reconstruction from a Single Image

    Full text link
    3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as voxels or point clouds. However, these methods can be computationally expensive and miss fine details. We introduce a new differentiable layer for 3D data deformation and use it in DeformNet to learn a model for 3D reconstruction-through-deformation. DeformNet takes an image input, searches the nearest shape template from a database, and deforms the template to match the query image. We evaluate our approach on the ShapeNet dataset and show that - (a) the Free-Form Deformation layer is a powerful new building block for Deep Learning models that manipulate 3D data (b) DeformNet uses this FFD layer combined with shape retrieval for smooth and detail-preserving 3D reconstruction of qualitatively plausible point clouds with respect to a single query image (c) compared to other state-of-the-art 3D reconstruction methods, DeformNet quantitatively matches or outperforms their benchmarks by significant margins. For more information, visit: https://deformnet-site.github.io/DeformNet-website/ .Comment: 11 pages, 9 figures, NIP
    • ā€¦
    corecore