1,695 research outputs found

    Dynamic Estimation of Rigid Motion from Perspective Views via Recursive Identification of Exterior Differential Systems with Parameters on a Topological Manifold

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    We formulate the problem of estimating the motion of a rigid object viewed under perspective projection as the identification of a dynamic model in Exterior Differential form with parameters on a topological manifold. We first describe a general method for recursive identification of nonlinear implicit systems using prediction error criteria. The parameters are allowed to move slowly on some topological (not necessarily smooth) manifold. The basic recursion is solved in two different ways: one is based on a simple extension of the traditional Kalman Filter to nonlinear and implicit measurement constraints, the other may be regarded as a generalized "Gauss-Newton" iteration, akin to traditional Recursive Prediction Error Method techniques in linear identification. A derivation of the "Implicit Extended Kalman Filter" (IEKF) is reported in the appendix. The ID framework is then applied to solving the visual motion problem: it indeed is possible to characterize it in terms of identification of an Exterior Differential System with parameters living on a C0 topological manifold, called the "essential manifold". We consider two alternative estimation paradigms. The first is in the local coordinates of the essential manifold: we estimate the state of a nonlinear implicit model on a linear space. The second is obtained by a linear update on the (linear) embedding space followed by a projection onto the essential manifold. These schemes proved successful in performing the motion estimation task, as we show in experiments on real and noisy synthetic image sequences

    3D Non-Rigid Reconstruction with Prior Shape Constraints

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    3D non-rigid shape recovery from a single uncalibrated camera is a challenging, under-constrained problem in computer vision. Although tremendous progress has been achieved towards solving the problem, two main limitations still exist in most previous solutions. First, current methods focus on non-incremental solutions, that is, the algorithms require collection of all the measurement data before the reconstruction takes place. This methodology is inherently unsuitable for applications requiring real-time solutions. At the same time, most of the existing approaches assume that 3D shapes can be accurately modelled in a linear subspace. These methods are simple and have been proven effective for reconstructions of objects with relatively small deformations, but have considerable limitations when the deformations are large or complex. The non-linear deformations are often observed in highly flexible objects for which the use of the linear model is impractical. Note that specific types of shape variation might be governed by only a small number of parameters and therefore can be well-represented in a low dimensional manifold. The methods proposed in this thesis aim to estimate the non-rigid shapes and the corresponding camera trajectories, based on both the observations and the prior learned manifold. Firstly, an incremental approach is proposed for estimating the deformable objects. An important advantage of this method is the ability to reconstruct the 3D shape from a newly observed image and update the parameters in 3D shape space. However, this recursive method assumes the deformable shapes only have small variations from a mean shape, thus is still not feasible for objects subject to large scale deformations. To address this problem, a series of approaches are proposed, all based on non-linear manifold learning techniques. Such manifold is used as a shape prior, with the reconstructed shapes constrained to lie within the manifold. Those non-linear manifold based approaches significantly improve the quality of reconstructed results and are well-adapted to different types of shapes undergoing significant and complex deformations. Throughout the thesis, methods are validated quantitatively on 2D points sequences projected from the 3D motion capture data for a ground truth comparison, and are qualitatively demonstrated on real example of 2D video sequences. Comparisons are made for the proposed methods against several state-of-the-art techniques, with results shown for a variety of challenging deformable objects. Extensive experiments also demonstrate the robustness of the proposed algorithms with respect to measurement noise and missing data

    Optimization algorithms for the solution of the frictionless normal contact between rough surfaces

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    This paper revisits the fundamental equations for the solution of the frictionless unilateral normal contact problem between a rough rigid surface and a linear elastic half-plane using the boundary element method (BEM). After recasting the resulting Linear Complementarity Problem (LCP) as a convex quadratic program (QP) with nonnegative constraints, different optimization algorithms are compared for its solution: (i) a Greedy method, based on different solvers for the unconstrained linear system (Conjugate Gradient CG, Gauss-Seidel, Cholesky factorization), (ii) a constrained CG algorithm, (iii) the Alternating Direction Method of Multipliers (ADMM), and (iviv) the Non-Negative Least Squares (NNLS) algorithm, possibly warm-started by accelerated gradient projection steps or taking advantage of a loading history. The latter method is two orders of magnitude faster than the Greedy CG method and one order of magnitude faster than the constrained CG algorithm. Finally, we propose another type of warm start based on a refined criterion for the identification of the initial trial contact domain that can be used in conjunction with all the previous optimization algorithms. This method, called Cascade Multi-Resolution (CMR), takes advantage of physical considerations regarding the scaling of the contact predictions by changing the surface resolution. The method is very efficient and accurate when applied to real or numerically generated rough surfaces, provided that their power spectral density function is of power-law type, as in case of self-similar fractal surfaces.Comment: 38 pages, 11 figure

    Entropy algebras and Birkhoff factorization

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    We develop notions of Rota-Baxter structures and associated Birkhoff factorizations, in the context of min-plus semirings and their thermodynamic deformations, including deformations arising from quantum information measures such as the von Neumann entropy. We consider examples related to Manin's renormalization and computation program, to Markov random fields and to counting functions and zeta functions of algebraic varieties.Comment: 28 pages, LaTe
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