1,497 research outputs found

    Channel-Adaptive Probabilistic Broadcast in Route Discovery Mechanism of MANETs

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    Broadcasting is the backbone of the route discovery process in on-demand routing protocols in Mobile Ad-hoc Networks (MANETs). Pure flooding is the simplest and most common broadcasting technique for route discovery in on-demand routing protocols. In pure flooding, the route request (RREQ) packet is broadcasted and each receiving node rebroadcasts it. This continues until the RREQ packet arrives at the destination node. The obvious drawback of pure flooding is excessive redundant traffic that degrades the system performance. This is commonly known as broadcast storm problem (BSP). To address BSP, various probabilistic broadcast schemes have been proposed in the literature where a node broadcasts a RREQ packet with a certain probability. However, these schemes do not consider the effects of thermal noise and co-channel interference which cannot be ignored in realistic MANETs, and therefore, these schemes do not perform well in real life MANETs. This paper presents a novel Channel Adaptive Probabilistic Broadcast (CAPB) scheme that adapts the rebroadcast probability dynamically to the current SINR (Signal to Interference plus Noise Ratio) and node density in the neighborhood. The proposed scheme and two related state of the art (SoA) schemes from the literature are implemented in the standard AODV routing protocol to replace the pure flooding based broadcast. Extensive ns-2 simulation results show that the proposed scheme outperforms the standard AODV, and the two competitors in terms of routing overhead, throughput, end-to-end delay and energy consumption significantly in noisy MANETs

    Improvement to efficient counter-based broadcast scheme through random assessment delay adaptation for MANETs

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    Flooding, the process in which each node retransmits every uniquely received packet exactly once is the simplest and most commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision, a phenomenon collectively referred to as broadcast storm problem. To mitigate this problem, several broadcast schemes have been proposed which are commonly divided into two categories; deterministic schemes and probabilistic schemes. Probabilistic methods are quite promising because they can reduce the number of redundant rebroadcast without any control overhead. In this paper, we investigate the performance of our earlier proposed efficient counter-based broadcast scheme by adapting its random assessment delay (RAD) mechanism to network congestion. Simulation results revealed that this simple adaptation achieves superior performance in terms of saved rebroadcast, end-to-end delay and reachability

    An efficient counter-based broadcast scheme for mobile ad hoc networks

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    In mobile ad hoc networks (MANETs), broadcasting plays a fundamental role, diffusing a message from a given source node to all the other nodes in the network. Flooding is the simplest and commonly used mechanism for broadcasting in MANETs, where each node retransmits every uniquely received message exactly once. Despite its simplicity, it however generates redundant rebroadcast messages which results in high contention and collision in the network, a phenomenon referred to as broadcast storm problem. Pure probabilistic approaches have been proposed to mitigate this problem inherent with flooding, where mobile nodes rebroadcast a message with a probability p which can be fixed or computed based on the local density. However, these approaches reduce the number of rebroadcasts at the expense of reachability. On the other hand, counter-based approaches inhibit a node from broadcasting a packet based on the number of copies of the broadcast packet received by the node within a random access delay time. These schemes achieve better throughput and reachability, but suffer from relatively longer delay. In this paper, we propose an efficient broadcasting scheme that combines the advantages of pure probabilistic and counter-based schemes to yield a significant performance improvement. Simulation results reveal that the new scheme achieves superior performance in terms of saved-rebroadcast, reachability and latency

    A Voice for the Voiceless: Peer-to-peer Mobile Phone Networks for a Community Radio Service

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    We propose a new application for mobile ad-hoc networks (MANETs) – community radio. We argue how MANETS help overcome important limitations in how community radio is currently operationalized. We identify critical design elements for a MANET based community radio service and propose a broad architecture for the same. We then investigate a most critical issue– the choice of the network wide broadcast protocol for the audio content. We identify desired characteristics of a community radio broadcasting service. We choose and evaluate eight popular broadcasting protocols on these characteristics, to find the protocols most suited for our application.

    An Adaptive Probabilistic Model for Broadcasting in Mobile Ad Hoc Networks

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    Ad hoc peer-to-peer mobile phone networks (phone MANETs) enable cheap village level telephony for cash-strapped, off-the-grid communities. Broadcasting is a fundamental operation in such manets and is used for route discovery. This paper proposed a new broadcast technique that is lightweight, efficient and incurs low latency. Using extensive simulations, we compare our proposed technique to existing lightweight protocols. The results show that our technique is successful in outperforming existing lightweight techniques on the criteria that are critical for a phone-MANET.

    Performance evaluation of an efficient counter-based scheme for mobile ad hoc networks based on realistic mobility model

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    Flooding is the simplest and commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision in the network, a phenomenon referred to as broadcast storm problem. Several probabilistic broadcast schemes have been proposed to mitigate this problem inherent with flooding. Recently, we have proposed a hybrid-based scheme as one of the probabilistic scheme, which combines the advantages of pure probabilistic and counter-based schemes to yield a significant performance improvement. Despite these considerable numbers of proposed broadcast schemes, majority of these schemes’ performance evaluation was based on random waypoint model. In this paper, we evaluate the performance of our broadcast scheme using a community based mobility model which is based on social network theory and compare it against widely used random waypoint mobility model. Simulation results have shown that using unrealistic movement pattern does not truly reflect on the actual performance of the scheme in terms of saved-rebroadcast, reachability and end to end delay

    Performance evaluation of flooding in MANETs in the presence of multi-broadcast traffic

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    Broadcasting has many important uses and several mobile ad hoc networks (MANETs) protocols assume the availability of an underlying broadcast service. Applications, which make use of broadcasting, include LAN emulation, paging a particular node. However, broadcasting induces what is known as the "broadcast storm problem" which causes severe degradation in network performance, due to excessive redundant retransmission, collision, and contention. Although probabilistic flooding has been one of the earliest suggested approaches to broadcasting. There has not been so far any attempt to analyse its performance behaviour in MANETs. This paper investigates using extensive ns-2 simulations the effects of a number of important parameters in a MANET, including node speed, pause time and, traffic load, on the performance of probabilistic flooding. The results reveal that while these parameters have a critical impact on the reachability achieved by probabilistic flooding, they have relatively a lower effect on the number of saved rebroadcast packets

    Neighbourhood-aware counter-based broadcast scheme for wireless ad hoc networks

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    Broadcasting is a vital operation in mobile ad hoc networks (MANETs) and it is crucial to enhance its efficiency to ensure successful deployment. Although flooding is ideal for broadcast operations due to its simplicity and high reachability it suffers from high packet collision which can degrade network performance severely. Counter-based broadcast schemes have been introduced to alleviate the limitations of flooding. This study introduces an enhancement to counter-based broadcast by adjusting the threshold value and the Random Assessment Delay (RAD) using minimal neighbourhood information

    Metaheuristic approaches for optimal broadcasting design in metropolitan MANETs

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    11th International Conference on Computer Aided Systems Theory. Las Palmas de Gran Canaria, Spain, February 12-16, 2007Mobile Ad-hoc Networks (MANETs) are composed of a set of communicating devices which are able to spontaneously interconnect without any pre-existing infrastructure. In such scenario, broadcasting becomes an operation of tremendous importance for the own existence and operation of the network. Optimizing a broadcasting strategy in MANETs is a multiobjective problem accounting for three goals: reaching as many stations as possible, minimizing the network utilization, and reducing the duration of the operation itself. This research, which has been developed within the OPLINK project (http://oplink.lcc.uma.es), faces a wide study about this problem in metropolitan MANETs with up to seven different advanced multiobjective metaheuristics. They all compute Pareto fronts of solutions which empower a human designer with the ability of choosing the preferred configuration for the network. The quality of these fronts is evaluated by using the hypervolume metric. The obtained results show that the SPEA2 algorithm is the most accurate metaheuristic for solving the broadcasting problem.Publicad
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