3 research outputs found

    GSAR: Greedy Stand-Alone Position-Based Routing protocol to avoid hole problem occurance in Mobile Ad Hoc Networks

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    The routing process in a Mobile Ad Hoc Network (MANET) poses critical challenges because of its features such as frequent topology changes and resource limitations. Hence, designing a reliable and dynamic routing protocol that satisfies MANET requirements is highly demanded. The Greedy Forwarding Strategy (GFS) has been the most used strategy in position-based routing protocols. The GFS algorithm was designed as a high-performance protocol that adopts hop count in soliciting shortest path. However, the GFS does not consider MANET needs and is therefore insufficient in computing reliable routes. Hence, this study aims to improve the existing GFS by transforming it into a dynamic stand-alone routing protocol that responds swiftly to MANET needs, and provides reliable routes among the communicating nodes. To achieve the aim, two mechanisms were proposed as extensions to the current GFS, namely the Dynamic Beaconing Updates Mechanism (DBUM) and the Dynamic and Reactive Reliability Estimation with Selective Metrics Mechanism (DRESM). The DBUM algorithm is mainly responsible for providing a node with up-to-date status information about its neighbours. The DRESM algorithm is responsible for making forwarding decisions based on multiple routing metrics. Both mechanisms were integrated into the conventional GFS to form Greedy Stand-Alone Routing (GSAR) protocol. Evaluations of GSAR were performed using network simulator Ns2 based upon a defined set of performance metrics, scenarios and topologies. The results demonstrate that GSAR eliminates recovery mode mechanism in GFS and consequently improve overall network performance. Under various mobility conditions, GSAR avoids hole problem by about 87% and 79% over Greedy Perimeter Stateless Routing and Position-based Opportunistic Routing Protocol respectively. Therefore, the GSAR protocol is a reasonable alternative to position-based unicast routing protocol in MANET

    Development of an efficient Ad Hoc broadcasting scheme for critical networking environments

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    Mobile ad hoc network has been widely deployed in support of the communications in hostile environment without conventional networking infrastructure, especially in the environments with critical conditions such as emergency rescue activities in burning building or earth quick evacuation. However, most of the existing ad hoc based broadcasting schemes either rely on GPS location or topology information or angle-of-arrival (AoA) calculation or combination of some or all to achieve high reachability. Therefore, these broadcasting schemes cannot be directly used in critical environments such as battlefield, sensor networks and natural disasters due to lack of node location and topology information in such critical environments. This research work first begins by analyzing the broadcast coverage problem and node displacement form ideal locations problem in ad hoc networks using theoretical analysis. Then, this research work proposes an efficient broadcast relaying scheme, called Random Directional Broadcasting Relay (RDBR), which greatly reduces the number of retransmitting nodes and end-to-end delay while achieving high reachability. This is done by selecting a subset of neighboring nodes to relay the packet using directional antennas without relying on node location, network topology and complex angle-of-arrival (AoA) calculations. To further improve the performance of the RDBR scheme in complex environments with high node density, high node mobility and high traffic rate, an improved RDBR scheme is proposed. The improved RDBR scheme utilizes the concept of gaps between neighboring sectors to minimize the overlap between selected relaying nodes in high density environments. The concept of gaps greatly reduces both contention and collision and at the same time achieves high reachability. The performance of the proposed RDBR schemes has been evaluated by comparing them against flooding and Distance-based schemes. Simulation results show that both proposed RDBR schemes achieve high reachability while reducing the number of retransmitting nodes and end-to-end delay especially in high density environments. Furthermore, the improved RDBR scheme achieves better performance than RDBR in high density and high traffic environment in terms of reachability, end-to-end delay and the number of retransmitting nodes

    A probability-based adaptive scheme for broadcasting in MANETs

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