253 research outputs found

    A Generative Product-of-Filters Model of Audio

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    We propose the product-of-filters (PoF) model, a generative model that decomposes audio spectra as sparse linear combinations of "filters" in the log-spectral domain. PoF makes similar assumptions to those used in the classic homomorphic filtering approach to signal processing, but replaces hand-designed decompositions built of basic signal processing operations with a learned decomposition based on statistical inference. This paper formulates the PoF model and derives a mean-field method for posterior inference and a variational EM algorithm to estimate the model's free parameters. We demonstrate PoF's potential for audio processing on a bandwidth expansion task, and show that PoF can serve as an effective unsupervised feature extractor for a speaker identification task.Comment: ICLR 2014 conference-track submission. Added link to the source cod

    Features and Measures for Speaker Recognition

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    Electrical Engineerin

    Optimization of data-driven filterbank for automatic speaker verification

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    Most of the speech processing applications use triangular filters spaced in mel-scale for feature extraction. In this paper, we propose a new data-driven filter design method which optimizes filter parameters from a given speech data. First, we introduce a frame-selection based approach for developing speech-signal-based frequency warping scale. Then, we propose a new method for computing the filter frequency responses by using principal component analysis (PCA). The main advantage of the proposed method over the recently introduced deep learning based methods is that it requires very limited amount of unlabeled speech-data. We demonstrate that the proposed filterbank has more speaker discriminative power than commonly used mel filterbank as well as existing data-driven filterbank. We conduct automatic speaker verification (ASV) experiments with different corpora using various classifier back-ends. We show that the acoustic features created with proposed filterbank are better than existing mel-frequency cepstral coefficients (MFCCs) and speech-signal-based frequency cepstral coefficients (SFCCs) in most cases. In the experiments with VoxCeleb1 and popular i-vector back-end, we observe 9.75% relative improvement in equal error rate (EER) over MFCCs. Similarly, the relative improvement is 4.43% with recently introduced x-vector system. We obtain further improvement using fusion of the proposed method with standard MFCC-based approach.Comment: Published in Digital Signal Processing journal (Elsevier

    Differential encoding techniques applied to speech signals

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    The increasing use of digital communication systems has produced a continuous search for efficient methods of speech encoding. This thesis describes investigations of novel differential encoding systems. Initially Linear First Order DPCM systems employing a simple delayed encoding algorithm are examined. The systems detect an overload condition in the encoder, and through a simple algorithm reduce the overload noise at the expense of some increase in the quantization (granular) noise. The signal-to-noise ratio (snr) performance of such d codec has 1 to 2 dB's advantage compared to the First Order Linear DPCM system. In order to obtain a large improvement in snr the high correlation between successive pitch periods as well as the correlation between successive samples in the voiced speech waveform is exploited. A system called "Pitch Synchronous First Order DPCM" (PSFOD) has been developed. Here the difference Sequence formed between the samples of the input sequence in the current pitch period and the samples of the stored decoded sequence from the previous pitch period are encoded. This difference sequence has a smaller dynamic range than the original input speech sequence enabling a quantizer with better resolution to be used for the same transmission bit rate. The snr is increased by 6 dB compared with the peak snr of a First Order DPCM codea. A development of the PSFOD system called a Pitch Synchronous Differential Predictive Encoding system (PSDPE) is next investigated. The principle of its operation is to predict the next sample in the voiced-speech waveform, and form the prediction error which is then subtracted from the corresponding decoded prediction error in the previous pitch period. The difference is then encoded and transmitted. The improvement in snr is approximately 8 dB compared to an ADPCM codea, when the PSDPE system uses an adaptive PCM encoder. The snr of the system increases further when the efficiency of the predictors used improve. However, the performance of a predictor in any differential system is closely related to the quantizer used. The better the quantization the more information is available to the predictor and the better the prediction of the incoming speech samples. This leads automatically to the investigation in techniques of efficient quantization. A novel adaptive quantization technique called Dynamic Ratio quantizer (DRQ) is then considered and its theory presented. The quantizer uses an adaptive non-linear element which transforms the input samples of any amplitude to samples within a defined amplitude range. A fixed uniform quantizer quantizes the transformed signal. The snr for this quantizer is almost constant over a range of input power limited in practice by the dynamia range of the adaptive non-linear element, and it is 2 to 3 dB's better than the snr of a One Word Memory adaptive quantizer. Digital computer simulation techniques have been used widely in the above investigations and provide the necessary experimental flexibility. Their use is described in the text

    The development of speech coding and the first standard coder for public mobile telephony

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    This thesis describes in its core chapter (Chapter 4) the original algorithmic and design features of the ??rst coder for public mobile telephony, the GSM full-rate speech coder, as standardized in 1988. It has never been described in so much detail as presented here. The coder is put in a historical perspective by two preceding chapters on the history of speech production models and the development of speech coding techniques until the mid 1980s, respectively. In the epilogue a brief review is given of later developments in speech coding. The introductory Chapter 1 starts with some preliminaries. It is de- ??ned what speech coding is and the reader is introduced to speech coding standards and the standardization institutes which set them. Then, the attributes of a speech coder playing a role in standardization are explained. Subsequently, several applications of speech coders - including mobile telephony - will be discussed and the state of the art in speech coding will be illustrated on the basis of some worldwide recognized standards. Chapter 2 starts with a summary of the features of speech signals and their source, the human speech organ. Then, historical models of speech production which form the basis of di??erent kinds of modern speech coders are discussed. Starting with a review of ancient mechanical models, we will arrive at the electrical source-??lter model of the 1930s. Subsequently, the acoustic-tube models as they arose in the 1950s and 1960s are discussed. Finally the 1970s are reviewed which brought the discrete-time ??lter model on the basis of linear prediction. In a unique way the logical sequencing of these models is exposed, and the links are discussed. Whereas the historical models are discussed in a narrative style, the acoustic tube models and the linear prediction tech nique as applied to speech, are subject to more mathematical analysis in order to create a sound basis for the treatise of Chapter 4. This trend continues in Chapter 3, whenever instrumental in completing that basis. In Chapter 3 the reader is taken by the hand on a guided tour through time during which successive speech coding methods pass in review. In an original way special attention is paid to the evolutionary aspect. Speci??cally, for each newly proposed method it is discussed what it added to the known techniques of the time. After presenting the relevant predecessors starting with Pulse Code Modulation (PCM) and the early vocoders of the 1930s, we will arrive at Residual-Excited Linear Predictive (RELP) coders, Analysis-by-Synthesis systems and Regular- Pulse Excitation in 1984. The latter forms the basis of the GSM full-rate coder. In Chapter 4, which constitutes the core of this thesis, explicit forms of Multi-Pulse Excited (MPE) and Regular-Pulse Excited (RPE) analysis-by-synthesis coding systems are developed. Starting from current pulse-amplitude computation methods in 1984, which included solving sets of equations (typically of order 10-16) two hundred times a second, several explicit-form designs are considered by which solving sets of equations in real time is avoided. Then, the design of a speci??c explicitform RPE coder and an associated eÆcient architecture are described. The explicit forms and the resulting architectural features have never been published in so much detail as presented here. Implementation of such a codec enabled real-time operation on a state-of-the-art singlechip digital signal processor of the time. This coder, at a bit rate of 13 kbit/s, has been selected as the Full-Rate GSM standard in 1988. Its performance is recapitulated. Chapter 5 is an epilogue brie y reviewing the major developments in speech coding technology after 1988. Many speech coding standards have been set, for mobile telephony as well as for other applications, since then. The chapter is concluded by an outlook

    Object-based audio for interactive football broadcast

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    An end-to-end AV broadcast system providing an immersive, interactive experience for live events is the development aim for the EU FP7 funded project, FascinatE. The project has developed real time audio object event detection and localisation, scene modelling and processing methods for multimedia data including 3D audio, which will allow users to navigate the event by creating their own unique user-defined scene. As part of the first implementation of the system a test shoot was carried out capturing a live Premier League football game and methods have been developed to detect, analyse, extract and localise salient audio events from a range of sensors and represent them within an audio scene in order to allow free navigation within the scene
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