26,024 research outputs found

    Adversarial Unsupervised Representation Learning for Activity Time-Series

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    Sufficient physical activity and restful sleep play a major role in the prevention and cure of many chronic conditions. Being able to proactively screen and monitor such chronic conditions would be a big step forward for overall health. The rapid increase in the popularity of wearable devices provides a significant new source, making it possible to track the user's lifestyle real-time. In this paper, we propose a novel unsupervised representation learning technique called activity2vec that learns and "summarizes" the discrete-valued activity time-series. It learns the representations with three components: (i) the co-occurrence and magnitude of the activity levels in a time-segment, (ii) neighboring context of the time-segment, and (iii) promoting subject-invariance with adversarial training. We evaluate our method on four disorder prediction tasks using linear classifiers. Empirical evaluation demonstrates that our proposed method scales and performs better than many strong baselines. The adversarial regime helps improve the generalizability of our representations by promoting subject invariant features. We also show that using the representations at the level of a day works the best since human activity is structured in terms of daily routinesComment: Accepted at AAAI'19. arXiv admin note: text overlap with arXiv:1712.0952

    Social Fingerprinting: detection of spambot groups through DNA-inspired behavioral modeling

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    Spambot detection in online social networks is a long-lasting challenge involving the study and design of detection techniques capable of efficiently identifying ever-evolving spammers. Recently, a new wave of social spambots has emerged, with advanced human-like characteristics that allow them to go undetected even by current state-of-the-art algorithms. In this paper, we show that efficient spambots detection can be achieved via an in-depth analysis of their collective behaviors exploiting the digital DNA technique for modeling the behaviors of social network users. Inspired by its biological counterpart, in the digital DNA representation the behavioral lifetime of a digital account is encoded in a sequence of characters. Then, we define a similarity measure for such digital DNA sequences. We build upon digital DNA and the similarity between groups of users to characterize both genuine accounts and spambots. Leveraging such characterization, we design the Social Fingerprinting technique, which is able to discriminate among spambots and genuine accounts in both a supervised and an unsupervised fashion. We finally evaluate the effectiveness of Social Fingerprinting and we compare it with three state-of-the-art detection algorithms. Among the peculiarities of our approach is the possibility to apply off-the-shelf DNA analysis techniques to study online users behaviors and to efficiently rely on a limited number of lightweight account characteristics

    Unsupervised Learning of Long-Term Motion Dynamics for Videos

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    We present an unsupervised representation learning approach that compactly encodes the motion dependencies in videos. Given a pair of images from a video clip, our framework learns to predict the long-term 3D motions. To reduce the complexity of the learning framework, we propose to describe the motion as a sequence of atomic 3D flows computed with RGB-D modality. We use a Recurrent Neural Network based Encoder-Decoder framework to predict these sequences of flows. We argue that in order for the decoder to reconstruct these sequences, the encoder must learn a robust video representation that captures long-term motion dependencies and spatial-temporal relations. We demonstrate the effectiveness of our learned temporal representations on activity classification across multiple modalities and datasets such as NTU RGB+D and MSR Daily Activity 3D. Our framework is generic to any input modality, i.e., RGB, Depth, and RGB-D videos.Comment: CVPR 201

    Unsupervised Segmentation of Action Segments in Egocentric Videos using Gaze

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    Unsupervised segmentation of action segments in egocentric videos is a desirable feature in tasks such as activity recognition and content-based video retrieval. Reducing the search space into a finite set of action segments facilitates a faster and less noisy matching. However, there exist a substantial gap in machine understanding of natural temporal cuts during a continuous human activity. This work reports on a novel gaze-based approach for segmenting action segments in videos captured using an egocentric camera. Gaze is used to locate the region-of-interest inside a frame. By tracking two simple motion-based parameters inside successive regions-of-interest, we discover a finite set of temporal cuts. We present several results using combinations (of the two parameters) on a dataset, i.e., BRISGAZE-ACTIONS. The dataset contains egocentric videos depicting several daily-living activities. The quality of the temporal cuts is further improved by implementing two entropy measures.Comment: To appear in 2017 IEEE International Conference On Signal and Image Processing Application
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