1,730 research outputs found

    2D and 3D video scene text classification

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    Text detection and recognition is a challenging problem in document analysis due 10 the presence of the unpredictable nature of video texts, such as the variations of orientation, font and size, illumination effects, and even different 20/30 text shadows. In this paper, we propose a novel horizontal and vertical symmetry feature by calculating the gradient direction and the gradient magnitude of each text candidate, which results in Potential Text Candidates (PTCs) after applying the k-means clustering algorithm on the gradient image of each input frame to verify PTC , we explore temporal information of video by proposing an iterative process that continuously verifies the PTCs of the first frame and the successive frames, until the process meets the converging criterion. This outputs Stable Potential Text Candidates (SPTCs). For each , PTC, the method obtains text representatives with the help of the edge image of the input frame. Then for each text representative, we divide it into four quadrants and check a new Mutual Nearest Neighbor Symmetry (MNNS) based on the dominant stroke width distances of the four quadrants. A voting method is finally proposed to clasify each text block as either 2D or 3D by counting the text representatives that satisfy MNNS. Experimental results on clasifying 2D and 3D text images are promising, and the result re further validated by text detection and recognition before clasification and after clasification with the exiting methods, respectively

    Similarity search and data mining techniques for advanced database systems.

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    Modern automated methods for measurement, collection, and analysis of data in industry and science are providing more and more data with drastically increasing structure complexity. On the one hand, this growing complexity is justified by the need for a richer and more precise description of real-world objects, on the other hand it is justified by the rapid progress in measurement and analysis techniques that allow the user a versatile exploration of objects. In order to manage the huge volume of such complex data, advanced database systems are employed. In contrast to conventional database systems that support exact match queries, the user of these advanced database systems focuses on applying similarity search and data mining techniques. Based on an analysis of typical advanced database systems — such as biometrical, biological, multimedia, moving, and CAD-object database systems — the following three challenging characteristics of complexity are detected: uncertainty (probabilistic feature vectors), multiple instances (a set of homogeneous feature vectors), and multiple representations (a set of heterogeneous feature vectors). Therefore, the goal of this thesis is to develop similarity search and data mining techniques that are capable of handling uncertain, multi-instance, and multi-represented objects. The first part of this thesis deals with similarity search techniques. Object identification is a similarity search technique that is typically used for the recognition of objects from image, video, or audio data. Thus, we develop a novel probabilistic model for object identification. Based on it, two novel types of identification queries are defined. In order to process the novel query types efficiently, we introduce an index structure called Gauss-tree. In addition, we specify further probabilistic models and query types for uncertain multi-instance objects and uncertain spatial objects. Based on the index structure, we develop algorithms for an efficient processing of these query types. Practical benefits of using probabilistic feature vectors are demonstrated on a real-world application for video similarity search. Furthermore, a similarity search technique is presented that is based on aggregated multi-instance objects, and that is suitable for video similarity search. This technique takes multiple representations into account in order to achieve better effectiveness. The second part of this thesis deals with two major data mining techniques: clustering and classification. Since privacy preservation is a very important demand of distributed advanced applications, we propose using uncertainty for data obfuscation in order to provide privacy preservation during clustering. Furthermore, a model-based and a density-based clustering method for multi-instance objects are developed. Afterwards, original extensions and enhancements of the density-based clustering algorithms DBSCAN and OPTICS for handling multi-represented objects are introduced. Since several advanced database systems like biological or multimedia database systems handle predefined, very large class systems, two novel classification techniques for large class sets that benefit from using multiple representations are defined. The first classification method is based on the idea of a k-nearest-neighbor classifier. It employs a novel density-based technique to reduce training instances and exploits the entropy impurity of the local neighborhood in order to weight a given representation. The second technique addresses hierarchically-organized class systems. It uses a novel hierarchical, supervised method for the reduction of large multi-instance objects, e.g. audio or video, and applies support vector machines for efficient hierarchical classification of multi-represented objects. User benefits of this technique are demonstrated by a prototype that performs a classification of large music collections. The effectiveness and efficiency of all proposed techniques are discussed and verified by comparison with conventional approaches in versatile experimental evaluations on real-world datasets

    Similarity search and data mining techniques for advanced database systems.

    Get PDF
    Modern automated methods for measurement, collection, and analysis of data in industry and science are providing more and more data with drastically increasing structure complexity. On the one hand, this growing complexity is justified by the need for a richer and more precise description of real-world objects, on the other hand it is justified by the rapid progress in measurement and analysis techniques that allow the user a versatile exploration of objects. In order to manage the huge volume of such complex data, advanced database systems are employed. In contrast to conventional database systems that support exact match queries, the user of these advanced database systems focuses on applying similarity search and data mining techniques. Based on an analysis of typical advanced database systems — such as biometrical, biological, multimedia, moving, and CAD-object database systems — the following three challenging characteristics of complexity are detected: uncertainty (probabilistic feature vectors), multiple instances (a set of homogeneous feature vectors), and multiple representations (a set of heterogeneous feature vectors). Therefore, the goal of this thesis is to develop similarity search and data mining techniques that are capable of handling uncertain, multi-instance, and multi-represented objects. The first part of this thesis deals with similarity search techniques. Object identification is a similarity search technique that is typically used for the recognition of objects from image, video, or audio data. Thus, we develop a novel probabilistic model for object identification. Based on it, two novel types of identification queries are defined. In order to process the novel query types efficiently, we introduce an index structure called Gauss-tree. In addition, we specify further probabilistic models and query types for uncertain multi-instance objects and uncertain spatial objects. Based on the index structure, we develop algorithms for an efficient processing of these query types. Practical benefits of using probabilistic feature vectors are demonstrated on a real-world application for video similarity search. Furthermore, a similarity search technique is presented that is based on aggregated multi-instance objects, and that is suitable for video similarity search. This technique takes multiple representations into account in order to achieve better effectiveness. The second part of this thesis deals with two major data mining techniques: clustering and classification. Since privacy preservation is a very important demand of distributed advanced applications, we propose using uncertainty for data obfuscation in order to provide privacy preservation during clustering. Furthermore, a model-based and a density-based clustering method for multi-instance objects are developed. Afterwards, original extensions and enhancements of the density-based clustering algorithms DBSCAN and OPTICS for handling multi-represented objects are introduced. Since several advanced database systems like biological or multimedia database systems handle predefined, very large class systems, two novel classification techniques for large class sets that benefit from using multiple representations are defined. The first classification method is based on the idea of a k-nearest-neighbor classifier. It employs a novel density-based technique to reduce training instances and exploits the entropy impurity of the local neighborhood in order to weight a given representation. The second technique addresses hierarchically-organized class systems. It uses a novel hierarchical, supervised method for the reduction of large multi-instance objects, e.g. audio or video, and applies support vector machines for efficient hierarchical classification of multi-represented objects. User benefits of this technique are demonstrated by a prototype that performs a classification of large music collections. The effectiveness and efficiency of all proposed techniques are discussed and verified by comparison with conventional approaches in versatile experimental evaluations on real-world datasets

    Reconstructing Three-Dimensional Models of Interacting Humans

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    Understanding 3d human interactions is fundamental for fine-grained scene analysis and behavioural modeling. However, most of the existing models predict incorrect, lifeless 3d estimates, that miss the subtle human contact aspects--the essence of the event--and are of little use for detailed behavioral understanding. This paper addresses such issues with several contributions: (1) we introduce models for interaction signature estimation (ISP) encompassing contact detection, segmentation, and 3d contact signature prediction; (2) we show how such components can be leveraged to ensure contact consistency during 3d reconstruction; (3) we construct several large datasets for learning and evaluating 3d contact prediction and reconstruction methods; specifically, we introduce CHI3D, a lab-based accurate 3d motion capture dataset with 631 sequences containing 2,5252,525 contact events, 728,664728,664 ground truth 3d poses, as well as FlickrCI3D, a dataset of 11,21611,216 images, with 14,08114,081 processed pairs of people, and 81,23381,233 facet-level surface correspondences. Finally, (4) we propose methodology for recovering the ground-truth pose and shape of interacting people in a controlled setup and (5) annotate all 3d interaction motions in CHI3D with textual descriptions. Motion data in multiple formats (GHUM and SMPLX parameters, Human3.6m 3d joints) is made available for research purposes at \url{https://ci3d.imar.ro}, together with an evaluation server and a public benchmark
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