2,820 research outputs found
Texture Structure Analysis
abstract: Texture analysis plays an important role in applications like automated pattern inspection, image and video compression, content-based image retrieval, remote-sensing, medical imaging and document processing, to name a few. Texture Structure Analysis is the process of studying the structure present in the textures. This structure can be expressed in terms of perceived regularity. Our human visual system (HVS) uses the perceived regularity as one of the important pre-attentive cues in low-level image understanding. Similar to the HVS, image processing and computer vision systems can make fast and efficient decisions if they can quantify this regularity automatically. In this work, the problem of quantifying the degree of perceived regularity when looking at an arbitrary texture is introduced and addressed. One key contribution of this work is in proposing an objective no-reference perceptual texture regularity metric based on visual saliency. Other key contributions include an adaptive texture synthesis method based on texture regularity, and a low-complexity reduced-reference visual quality metric for assessing the quality of synthesized textures. In order to use the best performing visual attention model on textures, the performance of the most popular visual attention models to predict the visual saliency on textures is evaluated. Since there is no publicly available database with ground-truth saliency maps on images with exclusive texture content, a new eye-tracking database is systematically built. Using the Visual Saliency Map (VSM) generated by the best visual attention model, the proposed texture regularity metric is computed. The proposed metric is based on the observation that VSM characteristics differ between textures of differing regularity. The proposed texture regularity metric is based on two texture regularity scores, namely a textural similarity score and a spatial distribution score. In order to evaluate the performance of the proposed regularity metric, a texture regularity database called RegTEX, is built as a part of this work. It is shown through subjective testing that the proposed metric has a strong correlation with the Mean Opinion Score (MOS) for the perceived regularity of textures. The proposed method is also shown to be robust to geometric and photometric transformations and outperforms some of the popular texture regularity metrics in predicting the perceived regularity. The impact of the proposed metric to improve the performance of many image-processing applications is also presented. The influence of the perceived texture regularity on the perceptual quality of synthesized textures is demonstrated through building a synthesized textures database named SynTEX. It is shown through subjective testing that textures with different degrees of perceived regularities exhibit different degrees of vulnerability to artifacts resulting from different texture synthesis approaches. This work also proposes an algorithm for adaptively selecting the appropriate texture synthesis method based on the perceived regularity of the original texture. A reduced-reference texture quality metric for texture synthesis is also proposed as part of this work. The metric is based on the change in perceived regularity and the change in perceived granularity between the original and the synthesized textures. The perceived granularity is quantified through a new granularity metric that is proposed in this work. It is shown through subjective testing that the proposed quality metric, using just 2 parameters, has a strong correlation with the MOS for the fidelity of synthesized textures and outperforms the state-of-the-art full-reference quality metrics on 3 different texture databases. Finally, the ability of the proposed regularity metric in predicting the perceived degradation of textures due to compression and blur artifacts is also established.Dissertation/ThesisPh.D. Electrical Engineering 201
Image blur estimation based on the average cone of ratio in the wavelet domain
In this paper, we propose a new algorithm for objective blur estimation using wavelet decomposition. The central idea of our method is to estimate blur as a function of the center of gravity of the average cone ratio (ACR) histogram. The key properties of ACR are twofold: it is powerful in estimating local edge regularity, and it is nearly insensitive to noise. We use these properties to estimate the blurriness of the image, irrespective of the level of noise. In particular, the center of gravity of the ACR histogram is a blur metric. The method is applicable both in case where the reference image is available and when there is no reference. The results demonstrate a consistent performance of the proposed metric for a wide class of natural images and in a wide range of out of focus blurriness. Moreover, the proposed method shows a remarkable insensitivity to noise compared to other wavelet domain methods
Visual Quality Assessment and Blur Detection Based on the Transform of Gradient Magnitudes
abstract: Digital imaging and image processing technologies have revolutionized the way in which
we capture, store, receive, view, utilize, and share images. In image-based applications,
through different processing stages (e.g., acquisition, compression, and transmission), images
are subjected to different types of distortions which degrade their visual quality. Image
Quality Assessment (IQA) attempts to use computational models to automatically evaluate
and estimate the image quality in accordance with subjective evaluations. Moreover, with
the fast development of computer vision techniques, it is important in practice to extract
and understand the information contained in blurred images or regions.
The work in this dissertation focuses on reduced-reference visual quality assessment of
images and textures, as well as perceptual-based spatially-varying blur detection.
A training-free low-cost Reduced-Reference IQA (RRIQA) method is proposed. The
proposed method requires a very small number of reduced-reference (RR) features. Extensive
experiments performed on different benchmark databases demonstrate that the proposed
RRIQA method, delivers highly competitive performance as compared with the
state-of-the-art RRIQA models for both natural and texture images.
In the context of texture, the effect of texture granularity on the quality of synthesized
textures is studied. Moreover, two RR objective visual quality assessment methods that
quantify the perceived quality of synthesized textures are proposed. Performance evaluations
on two synthesized texture databases demonstrate that the proposed RR metrics outperforms
full-reference (FR), no-reference (NR), and RR state-of-the-art quality metrics in
predicting the perceived visual quality of the synthesized textures.
Last but not least, an effective approach to address the spatially-varying blur detection
problem from a single image without requiring any knowledge about the blur type, level,
or camera settings is proposed. The evaluations of the proposed approach on a diverse
sets of blurry images with different blur types, levels, and content demonstrate that the
proposed algorithm performs favorably against the state-of-the-art methods qualitatively
and quantitatively.Dissertation/ThesisDoctoral Dissertation Electrical Engineering 201
Stand-Alone Objective Segmentation Quality Evaluation
The identification of objects in video sequences, that is, video segmentation, plays a major role in emerging interactive multimedia services, such as those enabled by the ISO MPEG-4 and MPEG-7 standards. In this context, assessing the adequacy of the identified objects to the application targets, that is, evaluating the segmentation quality, assumes a crucial importance. Video segmentation technology has received considerable attention in the literature, with algorithms being proposed to address various types of applications. However, the segmentation quality performance evaluation of those algorithms is often ad hoc, and a well-established solution is not available. In fact, the field of objective segmentation quality evaluation is still maturing; recently, some more efforts have been made, mainly following the emergence of the MPEG object-based coding and description standards. This paper discusses the problem of objective segmentation quality evaluation in its most difficult scenario: standalone evaluation, that is, when a reference segmentation is not available for comparative evaluation. In particular, objective metrics are proposed for the evaluation of standalone segmentation quality for both individual objects and overall segmentation partitions
The aceToolbox: low-level audiovisual feature extraction for retrieval and classification
In this paper we present an overview of a software platform
that has been developed within the aceMedia project,
termed the aceToolbox, that provides global and local lowlevel feature extraction from audio-visual content. The toolbox is based on the MPEG-7 eXperimental Model (XM),
with extensions to provide descriptor extraction from arbitrarily shaped image segments, thereby supporting local descriptors reflecting real image content. We describe the architecture of the toolbox as well as providing an overview of the descriptors supported to date. We also briefly describe the segmentation algorithm provided. We then demonstrate the usefulness of the toolbox in the context of two different content processing scenarios: similarity-based retrieval in large collections and scene-level classification of still images
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