4,053 research outputs found
End-to-End Tracking and Semantic Segmentation Using Recurrent Neural Networks
In this work we present a novel end-to-end framework for tracking and
classifying a robot's surroundings in complex, dynamic and only partially
observable real-world environments. The approach deploys a recurrent neural
network to filter an input stream of raw laser measurements in order to
directly infer object locations, along with their identity in both visible and
occluded areas. To achieve this we first train the network using unsupervised
Deep Tracking, a recently proposed theoretical framework for end-to-end space
occupancy prediction. We show that by learning to track on a large amount of
unsupervised data, the network creates a rich internal representation of its
environment which we in turn exploit through the principle of inductive
transfer of knowledge to perform the task of it's semantic classification. As a
result, we show that only a small amount of labelled data suffices to steer the
network towards mastering this additional task. Furthermore we propose a novel
recurrent neural network architecture specifically tailored to tracking and
semantic classification in real-world robotics applications. We demonstrate the
tracking and classification performance of the method on real-world data
collected at a busy road junction. Our evaluation shows that the proposed
end-to-end framework compares favourably to a state-of-the-art, model-free
tracking solution and that it outperforms a conventional one-shot training
scheme for semantic classification
Lucid Data Dreaming for Video Object Segmentation
Convolutional networks reach top quality in pixel-level video object
segmentation but require a large amount of training data (1k~100k) to deliver
such results. We propose a new training strategy which achieves
state-of-the-art results across three evaluation datasets while using 20x~1000x
less annotated data than competing methods. Our approach is suitable for both
single and multiple object segmentation. Instead of using large training sets
hoping to generalize across domains, we generate in-domain training data using
the provided annotation on the first frame of each video to synthesize ("lucid
dream") plausible future video frames. In-domain per-video training data allows
us to train high quality appearance- and motion-based models, as well as tune
the post-processing stage. This approach allows to reach competitive results
even when training from only a single annotated frame, without ImageNet
pre-training. Our results indicate that using a larger training set is not
automatically better, and that for the video object segmentation task a smaller
training set that is closer to the target domain is more effective. This
changes the mindset regarding how many training samples and general
"objectness" knowledge are required for the video object segmentation task.Comment: Accepted in International Journal of Computer Vision (IJCV
Dynamic Body VSLAM with Semantic Constraints
Image based reconstruction of urban environments is a challenging problem
that deals with optimization of large number of variables, and has several
sources of errors like the presence of dynamic objects. Since most large scale
approaches make the assumption of observing static scenes, dynamic objects are
relegated to the noise modeling section of such systems. This is an approach of
convenience since the RANSAC based framework used to compute most multiview
geometric quantities for static scenes naturally confine dynamic objects to the
class of outlier measurements. However, reconstructing dynamic objects along
with the static environment helps us get a complete picture of an urban
environment. Such understanding can then be used for important robotic tasks
like path planning for autonomous navigation, obstacle tracking and avoidance,
and other areas. In this paper, we propose a system for robust SLAM that works
in both static and dynamic environments. To overcome the challenge of dynamic
objects in the scene, we propose a new model to incorporate semantic
constraints into the reconstruction algorithm. While some of these constraints
are based on multi-layered dense CRFs trained over appearance as well as motion
cues, other proposed constraints can be expressed as additional terms in the
bundle adjustment optimization process that does iterative refinement of 3D
structure and camera / object motion trajectories. We show results on the
challenging KITTI urban dataset for accuracy of motion segmentation and
reconstruction of the trajectory and shape of moving objects relative to ground
truth. We are able to show average relative error reduction by a significant
amount for moving object trajectory reconstruction relative to state-of-the-art
methods like VISO 2, as well as standard bundle adjustment algorithms
- …