2,205 research outputs found

    AltURI: a thin middleware for simulated robot vision applications

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    Fast software performance is often the focus when developing real-time vision-based control applications for robot simulators. In this paper we have developed a thin, high performance middleware for USARSim and other simulators designed for real-time vision-based control applications. It includes a fast image server providing images in OpenCV, Matlab or web formats and a simple command/sensor processor. The interface has been tested in USARSim with an Unmanned Aerial Vehicle using two control applications; landing using a reinforcement learning algorithm and altitude control using elementary motion detection. The middleware has been found to be fast enough to control the flying robot as well as very easy to set up and use

    Overcoming barriers and increasing independence: service robots for elderly and disabled people

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    This paper discusses the potential for service robots to overcome barriers and increase independence of elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly people and advances in technology which will make new uses possible and provides suggestions for some of these new applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses the complementarity of assistive service robots and personal assistance and considers the types of applications and users for which service robots are and are not suitable

    Penalty Kick of a Humanoid Robot by a Neural-Network-Based Active Embedded Vision System

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    [[abstract]]This paper realizes the humanoid robotic system to execute the penalty kick (PK) of the soccer game. The proposed system includes the following three subsystems: a humanoid robot (HR) with 22 degree-of-freedom, a soccer with different colors, and a soccer gate. In the beginning, the HR scans the soccer field to find the gate and the soccer, which are randomly distributed in a specific region in the front of the gate. If a command for the PK of the soccer with specific color is assigned, the HR will be navigated by an active embedded vision system (AEVS). After the HR reaches a planned position and posture, the PK of the HR will be executed. Two key important techniques are developed and integrated into the corresponding task. One is the modeling using multilayer neural network (MNN) for different view angles, the other is the visual navigation strategy for the PK of the HR. In addition, the error sensitivities in the pan and tilt directions of these four visible regions are analyzed and compared. The proposed strategy of the visual navigation includes the following two parts: (i) the switched visible regions are designed to navigate the HR to the planned position, and (ii) the posture revision of the HR in the neighborhood of the soccer in order to execute the PK. Finally, a sequence of experiments for the PK of the HR confirm the effectiveness and efficiency of the propose methodology.[[conferencetype]]國際[[conferencelocation]]Taipei, Taiwa

    Modular Customizable ROS-Based Framework for Rapid Development of Social Robots

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    Developing socially competent robots requires tight integration of robotics, computer vision, speech processing, and web technologies. We present the Socially-interactive Robot Software platform (SROS), an open-source framework addressing this need through a modular layered architecture. SROS bridges the Robot Operating System (ROS) layer for mobility with web and Android interface layers using standard messaging and APIs. Specialized perceptual and interactive skills are implemented as ROS services for reusable deployment on any robot. This facilitates rapid prototyping of collaborative behaviors that synchronize perception with physical actuation. We experimentally validated core SROS technologies including computer vision, speech processing, and GPT2 autocomplete speech implemented as plug-and-play ROS services. Modularity is demonstrated through the successful integration of an additional ROS package, without changes to hardware or software platforms. The capabilities enabled confirm SROS's effectiveness in developing socially interactive robots through synchronized cross-domain interaction. Through demonstrations showing synchronized multimodal behaviors on an example platform, we illustrate how the SROS architectural approach addresses shortcomings of previous work by lowering barriers for researchers to advance the state-of-the-art in adaptive, collaborative customizable human-robot systems through novel applications integrating perceptual and social abilities
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