3,633 research outputs found
Smartphone sensing platform for emergency management
The increasingly sophisticated sensors supported by modern smartphones open
up novel research opportunities, such as mobile phone sensing. One of the most
challenging of these research areas is context-aware and activity recognition.
The SmartRescue project takes advantage of smartphone sensing, processing and
communication capabilities to monitor hazards and track people in a disaster.
The goal is to help crisis managers and members of the public in early hazard
detection, prediction, and in devising risk-minimizing evacuation plans when
disaster strikes. In this paper we suggest a novel smartphone-based
communication framework. It uses specific machine learning techniques that
intelligently process sensor readings into useful information for the crisis
responders. Core to the framework is a content-based publish-subscribe
mechanism that allows flexible sharing of sensor data and computation results.
We also evaluate a preliminary implementation of the platform, involving a
smartphone app that reads and shares mobile phone sensor data for activity
recognition.Comment: 11th International Conference on Information Systems for Crisis
Response and Management ISCRAM2014 (2014
AWARE: Platform for Autonomous self-deploying and operation of Wireless sensor-actuator networks cooperating with unmanned AeRial vehiclEs
This paper presents the AWARE platform that seeks to enable the cooperation of autonomous aerial vehicles with ground wireless sensor-actuator networks comprising both static and mobile nodes carried by vehicles or people. Particularly, the paper presents the middleware, the wireless sensor network, the node deployment by means of an autonomous helicopter, and the surveillance and tracking functionalities of the platform. Furthermore, the paper presents the first general experiments of the AWARE project that took place in March 2007 with the assistance of the Seville fire brigades
On sharing and synchronizing groupware calendars under android platform
(c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.Sharing a calendar of tasks and events is a cornerstone in collaborative group work. Indeed, the individual work of the members of the group as well as the group work as a whole need the calendar to guide their activity and to meet the deadlines, milestones, deliverables of a project, etc. Additionally the members of the group should be able to work both offline and online, which arises when members of the group use smartphones and can eventually run out of Internet connection from time to time, or simply want to develop some activities locally. In the former case, they should have access to the calendar locally, while in the later case they should access the calendar online, shared by all members of the group. In both cases they should be able to see eventually the same information, namely the local calendars of the members should be synchronized with the group calendar. For the case of smartphones under Android system, one solution could be using the Google calendar, however, that is not easily tailorable to collaborative group work. In this paper we present an analysis, design and implementation of group work calendar that meets several requirements such as 1) sharing among all of members of the group, 2) synchronization among local calendars of members and global group calendar, 3) conflict resolution through a voting system, 4) awareness of changes in the entries (tasks, members, events, etc.) of the calendar and 5) all these requirements under proper privacy, confidentiality and security mechanisms. Moreover, we extend the sharing of calendars among different groups, a situation which often arises in enterprises when different groups need to be aware of other projects' development, or, when some members participate in more than one project at the same time.Peer ReviewedPostprint (author's final draft
A collaborative citizen science platform for real-time volunteer computing and games
Volunteer computing (VC) or distributed computing projects are common in the
citizen cyberscience (CCS) community and present extensive opportunities for
scientists to make use of computing power donated by volunteers to undertake
large-scale scientific computing tasks. Volunteer computing is generally a
non-interactive process for those contributing computing resources to a project
whereas volunteer thinking (VT) or distributed thinking, which allows
volunteers to participate interactively in citizen cyberscience projects to
solve human computation tasks. In this paper we describe the integration of
three tools, the Virtual Atom Smasher (VAS) game developed by CERN, LiveQ, a
job distribution middleware, and CitizenGrid, an online platform for hosting
and providing computation to CCS projects. This integration demonstrates the
combining of volunteer computing and volunteer thinking to help address the
scientific and educational goals of games like VAS. The paper introduces the
three tools and provides details of the integration process along with further
potential usage scenarios for the resulting platform.Comment: 12 pages, 13 figure
Viewfinder: final activity report
The VIEW-FINDER project (2006-2009) is an 'Advanced Robotics' project that seeks to apply a semi-autonomous robotic system to inspect ground safety in the event of a fire. Its primary aim is to gather data (visual and chemical) in order to assist rescue personnel. A base station combines the gathered information with information retrieved from off-site sources.
The project addresses key issues related to map building and reconstruction, interfacing local command information with external sources, human-robot interfaces and semi-autonomous robot navigation.
The VIEW-FINDER system is a semi-autonomous; the individual robot-sensors operate autonomously within the limits of the task assigned to them, that is, they will autonomously navigate through and inspect an area. Human operators monitor their operations and send high level task requests as well as low level commands through the interface to any nodes in the entire system. The human interface has to ensure the human supervisor and human interveners are provided a reduced but good and relevant overview of the ground and the robots and human rescue workers therein
A service-oriented middleware for integrated management of crowdsourced and sensor data streams in disaster management
The increasing number of sensors used in diverse applications has provided a massive number of continuous, unbounded, rapid data and requires the management of distinct protocols, interfaces and intermittent connections. As traditional sensor networks are error-prone and difficult to maintain, the study highlights the emerging role of “citizens as sensors” as a complementary data source to increase public awareness. To this end, an interoperable, reusable middleware for managing spatial, temporal, and thematic data using Sensor Web Enablement initiative services and a processing engine was designed, implemented, and deployed. The study found that its approach provided effective sensor data-stream access, publication, and filtering in dynamic scenarios such as disaster management, as well as it enables batch and stream management integration. Also, an interoperability analytics testing of a flood citizen observatory highlighted even variable data such as those provided by the crowd can be integrated with sensor data stream. Our approach, thus, offers a mean to improve near-real-time applications
Virtual Communication Stack: Towards Building Integrated Simulator of Mobile Ad Hoc Network-based Infrastructure for Disaster Response Scenarios
Responses to disastrous events are a challenging problem, because of possible
damages on communication infrastructures. For instance, after a natural
disaster, infrastructures might be entirely destroyed. Different network
paradigms were proposed in the literature in order to deploy adhoc network, and
allow dealing with the lack of communications. However, all these solutions
focus only on the performance of the network itself, without taking into
account the specificities and heterogeneity of the components which use it.
This comes from the difficulty to integrate models with different levels of
abstraction. Consequently, verification and validation of adhoc protocols
cannot guarantee that the different systems will work as expected in
operational conditions. However, the DEVS theory provides some mechanisms to
allow integration of models with different natures. This paper proposes an
integrated simulation architecture based on DEVS which improves the accuracy of
ad hoc infrastructure simulators in the case of disaster response scenarios.Comment: Preprint. Unpublishe
Adaptive multiagent system for seismic emergency management
Presently, most multiagent frameworks are typically programmed in Java. Since the JADE platform has been recently ported to .NET, we used it to create an adaptive multiagent system where the knowledge base of the agents is managed using the CLIPS language, also called from .NET. The multiagent system is applied to create seismic risk scenarios, simulations of emergency situations, in which different parties, modeled as adaptive agents, interact and cooperate.adaptive systems, risk management, seisms.
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