22,460 research outputs found

    An Open Framework for Developing Distributed Computing Environments for Multidisciplinary Computational Simulations

    Get PDF
    Multidisciplinary computational simulations involve interactions between distributed applications, datasets, products, resources, and users. Because the very nature of the simulation software emphasizes a single-computer, small-usership and audience, the kinds of applications that have been developed often are unfriendly to incorporation into a distributed model. However, advances in networking infrastructure, and the natural tendency for information to be geographically distributed place strong requirements on integration of single-computer codes with distributed information sources, as well as multiple computer codes that are geographically distributed in their execution. The hypothesis of this dissertation is that it is possible, via novel integration of Internet, Distributed Computing, and Grid technologies, to create a distributed computational simulation systems that satisfies the requirements of modern multidisciplinary computational simulation systems without compromising functionality, performance, or security of existing applications. Furthermore, such a system would integrate disparate applications, resources, and users and would improve the productivity of users by providing new functionality not currently available. The hypothesis is proved constructively by first prototyping the Enterprise Computational Services framework based on a multi-tier architecture using the Java 2 Enterprise Edition platform and Web Services and then two distributed systems, the Distributed Marine Environment Forecast System and Distributed Simulation System for Seismic Performance of Urban Regions, are prototyped using this enabling framework. Several interfaces to the framework are prototyped to illustrate that the same framework can be used to develop multiple front-end clients required to support different types of users within a given computational domain. The two domain specific distributed environments prototyped using the framework illustrate that the framework provides a reusable common infrastructure irrespective of the computational domain. The effectiveness and utility of the distributed system and the framework are demonstrated by using a representative collection of computational simulations. Additional benefits provided by the distributed systems in terms of new functionality provided are evaluated to determine the impact on user productivity. The key contribution of this dissertation is a reusable infrastructure that could evolve to meet the requirements of next-generation hardware and software architectures while supporting interaction between a diverse set of users and distributed computational resources and multidisciplinary applications

    Supporting simulation in industry through the application of grid computing

    Get PDF
    An increased need for collaborative research, together with continuing advances in communication technology and computer hardware, has facilitated the development of distributed systems that can provide users access to geographically dispersed computing resources that are administered in multiple computer domains. The term grid computing, or grids, is popularly used to refer to such distributed systems. Simulation is characterized by the need to run multiple sets of computationally intensive experiments. Large scale scientific simulations have traditionally been the primary benefactor of grid computing. The application of this technology to simulation in industry has, however, been negligible. This research investigates how grid technology can be effectively exploited by users to model simulations in industry. It introduces our desktop grid, WinGrid, and presents a case study conducted at a leading European investment bank. Results indicate that grid computing does indeed hold promise for simulation in industry

    Exploring heterogeneity of unreliable machines for p2p backup

    Full text link
    P2P architecture is a viable option for enterprise backup. In contrast to dedicated backup servers, nowadays a standard solution, making backups directly on organization's workstations should be cheaper (as existing hardware is used), more efficient (as there is no single bottleneck server) and more reliable (as the machines are geographically dispersed). We present the architecture of a p2p backup system that uses pairwise replication contracts between a data owner and a replicator. In contrast to standard p2p storage systems using directly a DHT, the contracts allow our system to optimize replicas' placement depending on a specific optimization strategy, and so to take advantage of the heterogeneity of the machines and the network. Such optimization is particularly appealing in the context of backup: replicas can be geographically dispersed, the load sent over the network can be minimized, or the optimization goal can be to minimize the backup/restore time. However, managing the contracts, keeping them consistent and adjusting them in response to dynamically changing environment is challenging. We built a scientific prototype and ran the experiments on 150 workstations in the university's computer laboratories and, separately, on 50 PlanetLab nodes. We found out that the main factor affecting the quality of the system is the availability of the machines. Yet, our main conclusion is that it is possible to build an efficient and reliable backup system on highly unreliable machines (our computers had just 13% average availability)

    Investigating grid computing technologies for use with commercial simulation packages

    Get PDF
    As simulation experimentation in industry become more computationally demanding, grid computing can be seen as a promising technology that has the potential to bind together the computational resources needed to quickly execute such simulations. To investigate how this might be possible, this paper reviews the grid technologies that can be used together with commercial-off-the-shelf simulation packages (CSPs) used in industry. The paper identifies two specific forms of grid computing (Public Resource Computing and Enterprise-wide Desktop Grid Computing) and the middleware associated with them (BOINC and Condor) as being suitable for grid-enabling existing CSPs. It further proposes three different CSP-grid integration approaches and identifies one of them to be the most appropriate. It is hoped that this research will encourage simulation practitioners to consider grid computing as a technologically viable means of executing CSP-based experiments faster

    Using a desktop grid to support simulation modelling

    Get PDF
    Simulation is characterized by the need to run multiple sets of computationally intensive experiments. We argue that Grid computing can reduce the overall execution time of such experiments by tapping into the typically underutilized network of departmental desktop PCs, collectively known as desktop grids. Commercial-off-the-shelf simulation packages (CSPs) are used in industry to simulate models. To investigate if Grid computing can benefit simulation, this paper introduces our desktop grid, WinGrid, and discusses how this can be used to support the processing needs of CSPs. Results indicate a linear speed up and that Grid computing does indeed hold promise for simulation

    Commercial-off-the-shelf simulation package interoperability: Issues and futures

    Get PDF
    Commercial-Off-The-Shelf Simulation Packages (CSPs) are widely used in industry to simulate discrete-event models. Interoperability of CSPs requires the use of distributed simulation techniques. Literature presents us with many examples of achieving CSP interoperability using bespoke solutions. However, for the wider adoption of CSP-based distributed simulation it is essential that, first and foremost, a standard for CSP interoperability be created, and secondly, these standards are adhered to by the CSP vendors. This advanced tutorial is on an emerging standard relating to CSP interoperability. It gives an overview of this standard and presents case studies that implement some of the proposed standards. Furthermore, interoperability is discussed in relation to large and complex models developed using CSPs that require large amount of computing resources. It is hoped that this tutorial will inform the simulation community of the issues associated with CSP interoperability, the importance of these standards and its future
    corecore