2,716 research outputs found

    Fully Dynamic Single-Source Reachability in Practice: An Experimental Study

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    Given a directed graph and a source vertex, the fully dynamic single-source reachability problem is to maintain the set of vertices that are reachable from the given vertex, subject to edge deletions and insertions. It is one of the most fundamental problems on graphs and appears directly or indirectly in many and varied applications. While there has been theoretical work on this problem, showing both linear conditional lower bounds for the fully dynamic problem and insertions-only and deletions-only upper bounds beating these conditional lower bounds, there has been no experimental study that compares the performance of fully dynamic reachability algorithms in practice. Previous experimental studies in this area concentrated only on the more general all-pairs reachability or transitive closure problem and did not use real-world dynamic graphs. In this paper, we bridge this gap by empirically studying an extensive set of algorithms for the single-source reachability problem in the fully dynamic setting. In particular, we design several fully dynamic variants of well-known approaches to obtain and maintain reachability information with respect to a distinguished source. Moreover, we extend the existing insertions-only or deletions-only upper bounds into fully dynamic algorithms. Even though the worst-case time per operation of all the fully dynamic algorithms we evaluate is at least linear in the number of edges in the graph (as is to be expected given the conditional lower bounds) we show in our extensive experimental evaluation that their performance differs greatly, both on generated as well as on real-world instances

    Decremental Single-Source Reachability in Planar Digraphs

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    In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in O(nlog2nloglogn)O(n\log^2{n}\log\log{n}) total time and explicitly maintains the set of vertices reachable from a fixed source vertex. Hence, if all edges are eventually deleted, the amortized time of processing each edge deletion is only O(log2nloglogn)O(\log^2 n \log \log n), which improves upon a previously known O(n)O(\sqrt{n}) solution. We also show an algorithm for decremental maintenance of strongly connected components in directed planar graphs with the same total update time. These results constitute the first almost optimal (up to polylogarithmic factors) algorithms for both problems. To the best of our knowledge, these are the first dynamic algorithms with polylogarithmic update times on general directed planar graphs for non-trivial reachability-type problems, for which only polynomial bounds are known in general graphs

    Decremental Single-Source Shortest Paths on Undirected Graphs in Near-Linear Total Update Time

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    In the decremental single-source shortest paths (SSSP) problem we want to maintain the distances between a given source node ss and every other node in an nn-node mm-edge graph GG undergoing edge deletions. While its static counterpart can be solved in near-linear time, this decremental problem is much more challenging even in the undirected unweighted case. In this case, the classic O(mn)O(mn) total update time of Even and Shiloach [JACM 1981] has been the fastest known algorithm for three decades. At the cost of a (1+ϵ)(1+\epsilon)-approximation factor, the running time was recently improved to n2+o(1)n^{2+o(1)} by Bernstein and Roditty [SODA 2011]. In this paper, we bring the running time down to near-linear: We give a (1+ϵ)(1+\epsilon)-approximation algorithm with m1+o(1)m^{1+o(1)} expected total update time, thus obtaining near-linear time. Moreover, we obtain m1+o(1)logWm^{1+o(1)} \log W time for the weighted case, where the edge weights are integers from 11 to WW. The only prior work on weighted graphs in o(mn)o(m n) time is the mn0.9+o(1)m n^{0.9 + o(1)}-time algorithm by Henzinger et al. [STOC 2014, ICALP 2015] which works for directed graphs with quasi-polynomial edge weights. The expected running time bound of our algorithm holds against an oblivious adversary. In contrast to the previous results which rely on maintaining a sparse emulator, our algorithm relies on maintaining a so-called sparse (h,ϵ)(h, \epsilon)-hop set introduced by Cohen [JACM 2000] in the PRAM literature. An (h,ϵ)(h, \epsilon)-hop set of a graph G=(V,E)G=(V, E) is a set FF of weighted edges such that the distance between any pair of nodes in GG can be (1+ϵ)(1+\epsilon)-approximated by their hh-hop distance (given by a path containing at most hh edges) on G=(V,EF)G'=(V, E\cup F). Our algorithm can maintain an (no(1),ϵ)(n^{o(1)}, \epsilon)-hop set of near-linear size in near-linear time under edge deletions.Comment: Accepted to Journal of the ACM. A preliminary version of this paper was presented at the 55th IEEE Symposium on Foundations of Computer Science (FOCS 2014). Abstract shortened to respect the arXiv limit of 1920 character

    Faster Fully Dynamic Transitive Closure in Practice

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    The fully dynamic transitive closure problem asks to maintain reachability information in a directed graph between arbitrary pairs of vertices, while the graph undergoes a sequence of edge insertions and deletions. The problem has been thoroughly investigated in theory and many specialized algorithms for solving it have been proposed in the last decades. In two large studies [Frigioni ea, 2001; Krommidas and Zaroliagis, 2008], a number of these algorithms have been evaluated experimentally against simple, static algorithms for graph traversal, showing the competitiveness and even superiority of the simple algorithms in practice, except for very dense random graphs or very high ratios of queries. A major drawback of those studies is that only small and mostly randomly generated graphs are considered. In this paper, we engineer new algorithms to maintain all-pairs reachability information which are simple and space-efficient. Moreover, we perform an extensive experimental evaluation on both generated and real-world instances that are several orders of magnitude larger than those in the previous studies. Our results indicate that our new algorithms outperform all state-of-the-art algorithms on all types of input considerably in practice
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