979 research outputs found
A moving control volume approach to computing hydrodynamic forces and torques on immersed bodies
We present a moving control volume (CV) approach to computing hydrodynamic
forces and torques on complex geometries. The method requires surface and
volumetric integrals over a simple and regular Cartesian box that moves with an
arbitrary velocity to enclose the body at all times. The moving box is aligned
with Cartesian grid faces, which makes the integral evaluation straightforward
in an immersed boundary (IB) framework. Discontinuous and noisy derivatives of
velocity and pressure at the fluid-structure interface are avoided and
far-field (smooth) velocity and pressure information is used. We re-visit the
approach to compute hydrodynamic forces and torques through force/torque
balance equation in a Lagrangian frame that some of us took in a prior work
(Bhalla et al., J Comp Phys, 2013). We prove the equivalence of the two
approaches for IB methods, thanks to the use of Peskin's delta functions. Both
approaches are able to suppress spurious force oscillations and are in
excellent agreement, as expected theoretically. Test cases ranging from Stokes
to high Reynolds number regimes are considered. We discuss regridding issues
for the moving CV method in an adaptive mesh refinement (AMR) context. The
proposed moving CV method is not limited to a specific IB method and can also
be used, for example, with embedded boundary methods
Coupling the fictitious domain and sharp interface methods for the simulation of convective mass transfer around reactive particles: towards a reactive Sherwood number correlation for dilute systems
We suggest a reactive Sherwood number model for convective mass transfer around reactive particles in a dilute regime. The model is constructed with a simple external-internal coupling and is validated with Particle-Resolved Simulation (PRS). The PRS of reactive particle-fluid systems requires numerical methods able to handle efficiently sharp gradients of concentration and potential discontinuities of gradient concentrations at the fluid-particle interface. To simulate mass transfer from reactive catalyst beads immersed in a fluid flow, we coupled the Sharp Interface Method (SIM) to a Distributed Lagrange Multiplier/Fictious Domain (DLM/FD) two-phase flow solver. We evaluate the accuracy of our numerical method by comparison to analytic solutions and to generic test cases fully resolved by boundary fitted simulations. A previous theoretical model that couples the internal diffusion-reaction problem with the external advection-diffusion mass transfer in the fluid phase is extended to the configuration of three aligned spherical particles representative of a dilute particle-laden flow. Predictions of surface concentration, mass transfer coefficient and chemical effectiveness factor of catalyst particles are validated by DLM-FD/SIM simulations. We show that the model captures properly the effect of an internal first order chemical reaction on the overall respective reactive Sherwood number of each sphere depending on their relative positions. The proposed correlation for the reactive Sherwood number is based on an existing non-reactive Sherwood number correlation. The model can be later used in Euler/Lagrange or Euler/ Euler modelling of dilute reactive particle-laden flows
A unified constraint formulation of immersed body techniques for coupled fluid-solid motion: continuous equations and numerical algorithms
Numerical simulation of moving immersed solid bodies in fluids is now
practiced routinely following pioneering work of Peskin and co-workers on
immersed boundary method (IBM), Glowinski and co-workers on fictitious domain
method (FDM), and others on related methods. A variety of variants of IBM and
FDM approaches have been published, most of which rely on using a background
mesh for the fluid equations and tracking the solid body using Lagrangian
points. The key idea that is common to these methods is to assume that the
entire fluid-solid domain is a fluid and then to constrain the fluid within the
solid domain to move in accordance with the solid governing equations. The
immersed solid body can be rigid or deforming. Thus, in all these methods the
fluid domain is extended into the solid domain. In this review, we provide a
mathemarical perspective of various immersed methods by recasting the governing
equations in an extended domain form for the fluid. The solid equations are
used to impose appropriate constraints on the fluid that is extended into the
solid domain. This leads to extended domain constrained fluid-solid governing
equations that provide a unified framework for various immersed body
techniques. The unified constrained governing equations in the strong form are
independent of the temporal or spatial discretization schemes. We show that
particular choices of time stepping and spatial discretization lead to
different techniques reported in literature ranging from freely moving rigid to
elastic self-propelling bodies. These techniques have wide ranging applications
including aquatic locomotion, underwater vehicles, car aerodynamics, and organ
physiology (e.g. cardiac flow, esophageal transport, respiratory flows), wave
energy convertors, among others. We conclude with comments on outstanding
challenges and future directions
A Review on Contact and Collision Methods for Multi-body Hydrodynamic problems in Complex Flows
Modeling and direct numerical simulation of particle-laden flows have a
tremendous variety of applications in science and engineering across a vast
spectrum of scales from pollution dispersion in the atmosphere, to fluidization
in the combustion process, to aerosol deposition in spray medication, along
with many others. Due to their strongly nonlinear and multiscale nature, the
above complex phenomena still raise a very steep challenge to the most
computational methods. In this review, we provide comprehensive coverage of
multibody hydrodynamic (MBH) problems focusing on particulate suspensions in
complex fluidic systems that have been simulated using hybrid
Eulerian-Lagrangian particulate flow models. Among these hybrid models, the
Immersed Boundary-Lattice Boltzmann Method (IB-LBM) provides mathematically
simple and computationally-efficient algorithms for solid-fluid hydrodynamic
interactions in MBH simulations. This paper elaborates on the mathematical
framework, applicability, and limitations of various 'simple to complex'
representations of close-contact interparticle interactions and collision
methods, including short-range inter-particle and particle-wall steric
interactions, spring and lubrication forces, normal and oblique collisions, and
mesoscale molecular models for deformable particle collisions based on
hard-sphere and soft-sphere models in MBH models to simulate settling or flow
of nonuniform particles of different geometric shapes and sizes in diverse
fluidic systems.Comment: 37 pages, 12 Figure
Computer Simulation of Three Particles Sedimentation in a Narrow Channel
The settling of three particles in a narrow channel is simulated via the lattice Boltzmann direct-forcing/fictitious domain (LB-DF/FD) method for the Reynolds number ranging from 5 to 200. The effects of the wall and the Reynolds number are studied. It is interesting to find that at certain Reynolds numbers the left (right) particle is settling at 0.175 (0.825) of the channel width irrespective of its initial position or the channel width. Moreover, numerical results have shown that the lateral particles lead at small Reynolds numbers, while the central particle leads at large Reynolds numbers due to the combined effects of particle-particle and particle-wall interactions. The central particle will leave the lateral ones behind when the Reynolds number is large enough. Finally the effect of the Reynolds number on the trajectory of the lateral particles is presented
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