1,732 research outputs found
InterCloud: Utility-Oriented Federation of Cloud Computing Environments for Scaling of Application Services
Cloud computing providers have setup several data centers at different
geographical locations over the Internet in order to optimally serve needs of
their customers around the world. However, existing systems do not support
mechanisms and policies for dynamically coordinating load distribution among
different Cloud-based data centers in order to determine optimal location for
hosting application services to achieve reasonable QoS levels. Further, the
Cloud computing providers are unable to predict geographic distribution of
users consuming their services, hence the load coordination must happen
automatically, and distribution of services must change in response to changes
in the load. To counter this problem, we advocate creation of federated Cloud
computing environment (InterCloud) that facilitates just-in-time,
opportunistic, and scalable provisioning of application services, consistently
achieving QoS targets under variable workload, resource and network conditions.
The overall goal is to create a computing environment that supports dynamic
expansion or contraction of capabilities (VMs, services, storage, and database)
for handling sudden variations in service demands.
This paper presents vision, challenges, and architectural elements of
InterCloud for utility-oriented federation of Cloud computing environments. The
proposed InterCloud environment supports scaling of applications across
multiple vendor clouds. We have validated our approach by conducting a set of
rigorous performance evaluation study using the CloudSim toolkit. The results
demonstrate that federated Cloud computing model has immense potential as it
offers significant performance gains as regards to response time and cost
saving under dynamic workload scenarios.Comment: 20 pages, 4 figures, 3 tables, conference pape
Cloudbus Toolkit for Market-Oriented Cloud Computing
This keynote paper: (1) presents the 21st century vision of computing and
identifies various IT paradigms promising to deliver computing as a utility;
(2) defines the architecture for creating market-oriented Clouds and computing
atmosphere by leveraging technologies such as virtual machines; (3) provides
thoughts on market-based resource management strategies that encompass both
customer-driven service management and computational risk management to sustain
SLA-oriented resource allocation; (4) presents the work carried out as part of
our new Cloud Computing initiative, called Cloudbus: (i) Aneka, a Platform as a
Service software system containing SDK (Software Development Kit) for
construction of Cloud applications and deployment on private or public Clouds,
in addition to supporting market-oriented resource management; (ii)
internetworking of Clouds for dynamic creation of federated computing
environments for scaling of elastic applications; (iii) creation of 3rd party
Cloud brokering services for building content delivery networks and e-Science
applications and their deployment on capabilities of IaaS providers such as
Amazon along with Grid mashups; (iv) CloudSim supporting modelling and
simulation of Clouds for performance studies; (v) Energy Efficient Resource
Allocation Mechanisms and Techniques for creation and management of Green
Clouds; and (vi) pathways for future research.Comment: 21 pages, 6 figures, 2 tables, Conference pape
Fleets: Scalable Services in a Factored Operating System
Current monolithic operating systems are designed for uniprocessor systems, and their architecture reflects this. The rise of multicore and cloud computing is drastically changing the tradeoffs in operating system design. The culture of scarce computational resources is being replaced with one of abundant cores, where spatial layout of processes supplants time multiplexing as the primary scheduling concern. Efforts to parallelize monolithic kernels have been difficult and only marginally successful, and new approaches are needed. This paper presents fleets, a novel way of constructing scalable OS services. With fleets, traditional OS services are factored out of the kernel and moved into user space, where they are further parallelized into a distributed set of concurrent, message-passing servers. We evaluate fleets within fos, a new factored operating system designed from the ground up with scalability as the first-order design constraint. This paper details the main design principles of fleets, and how the system architecture of fos enables their construction. We describe the design and implementation of three critical fleets (network stack, page allocation, and file system) and compare with Linux. These comparisons show that fos achieves superior performance and has better scalability than Linux for large multicores; at 32 cores, fos's page allocator performs 4.5 times better than Linux, and fos's network stack performs 2.5 times better. Additionally, we demonstrate how fleets can adapt to changing resource demand, and the importance of spatial scheduling for good performance in multicores
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