3,736 research outputs found
Obstacle Avoidance and Proscriptive Bayesian Programming
Unexpected events and not modeled properties of the robot environment are some of
the challenges presented by situated robotics research field. Collision avoidance is a basic security
requirement and this paper proposes a probabilistic approach called Bayesian Programming, which
aims to deal with the uncertainty, imprecision and incompleteness of the information handled to
solve the obstacle avoidance problem. Some examples illustrate the process of embodying the
programmer preliminary knowledge into a Bayesian program and experimental results of these
examples implementation in an electrical vehicle are described and commented. A video illustration
of the developed experiments can be found at http://www.inrialpes.fr/sharp/pub/laplac
Proscriptive Bayesian Programming Application for Collision Avoidance
Evolve safely in an unchanged environment
and possibly following an optimal trajectory is one big
challenge presented by situated robotics research field. Collision
avoidance is a basic security requirement and this
paper proposes a solution based on a probabilistic approach
called Bayesian Programming. This approach aims to deal
with the uncertainty, imprecision and incompleteness of the
information handled. Some examples illustrate the process
of embodying the programmer preliminary knowledge into
a Bayesian program and experimental results of these examples
implementation in an electrical vehicle are described
and commented. Some videos illustrating these experiments
can be found at http://www-laplace.imag.fr
Bayesian robot Programming
We propose a new method to program robots based on Bayesian inference and learning. The capacities of this programming method are demonstrated through a succession of increasingly complex experiments. Starting from the learning of simple reactive behaviors, we present instances of behavior combinations, sensor fusion, hierarchical behavior composition, situation recognition and temporal sequencing. This series of experiments comprises the steps in the incremental development of a complex robot program. The advantages and drawbacks of this approach are discussed along with these different experiments and summed up as a conclusion. These different robotics programs may be seen as an illustration of probabilistic programming applicable whenever one must deal with problems based on uncertain or incomplete knowledge. The scope of possible applications is obviously much broader than robotics
Role Playing Learning for Socially Concomitant Mobile Robot Navigation
In this paper, we present the Role Playing Learning (RPL) scheme for a mobile
robot to navigate socially with its human companion in populated environments.
Neural networks (NN) are constructed to parameterize a stochastic policy that
directly maps sensory data collected by the robot to its velocity outputs,
while respecting a set of social norms. An efficient simulative learning
environment is built with maps and pedestrians trajectories collected from a
number of real-world crowd data sets. In each learning iteration, a robot
equipped with the NN policy is created virtually in the learning environment to
play itself as a companied pedestrian and navigate towards a goal in a socially
concomitant manner. Thus, we call this process Role Playing Learning, which is
formulated under a reinforcement learning (RL) framework. The NN policy is
optimized end-to-end using Trust Region Policy Optimization (TRPO), with
consideration of the imperfectness of robot's sensor measurements. Simulative
and experimental results are provided to demonstrate the efficacy and
superiority of our method
Human Motion Trajectory Prediction: A Survey
With growing numbers of intelligent autonomous systems in human environments,
the ability of such systems to perceive, understand and anticipate human
behavior becomes increasingly important. Specifically, predicting future
positions of dynamic agents and planning considering such predictions are key
tasks for self-driving vehicles, service robots and advanced surveillance
systems. This paper provides a survey of human motion trajectory prediction. We
review, analyze and structure a large selection of work from different
communities and propose a taxonomy that categorizes existing methods based on
the motion modeling approach and level of contextual information used. We
provide an overview of the existing datasets and performance metrics. We
discuss limitations of the state of the art and outline directions for further
research.Comment: Submitted to the International Journal of Robotics Research (IJRR),
37 page
Grounding action in visuo-haptic space using experience networks
Traditional approaches to the use of machine learning algorithms do not provide a method to learn multiple tasks in one-shot on an embodied robot. It is proposed that grounding actions within the sensory space leads to the development of action-state relationships which can be re-used despite a change in task. A novel approach called an Experience Network is developed and assessed on a real-world robot required to perform three separate tasks. After grounded representations were developed in the initial task, only minimal further learning was required to perform the second and third task
Deep Network Uncertainty Maps for Indoor Navigation
Most mobile robots for indoor use rely on 2D laser scanners for localization,
mapping and navigation. These sensors, however, cannot detect transparent
surfaces or measure the full occupancy of complex objects such as tables. Deep
Neural Networks have recently been proposed to overcome this limitation by
learning to estimate object occupancy. These estimates are nevertheless subject
to uncertainty, making the evaluation of their confidence an important issue
for these measures to be useful for autonomous navigation and mapping. In this
work we approach the problem from two sides. First we discuss uncertainty
estimation in deep models, proposing a solution based on a fully convolutional
neural network. The proposed architecture is not restricted by the assumption
that the uncertainty follows a Gaussian model, as in the case of many popular
solutions for deep model uncertainty estimation, such as Monte-Carlo Dropout.
We present results showing that uncertainty over obstacle distances is actually
better modeled with a Laplace distribution. Then, we propose a novel approach
to build maps based on Deep Neural Network uncertainty models. In particular,
we present an algorithm to build a map that includes information over obstacle
distance estimates while taking into account the level of uncertainty in each
estimate. We show how the constructed map can be used to increase global
navigation safety by planning trajectories which avoid areas of high
uncertainty, enabling higher autonomy for mobile robots in indoor settings.Comment: Accepted for publication in "2019 IEEE-RAS International Conference
on Humanoid Robots (Humanoids)
Real-Time Predictive Modeling and Robust Avoidance of Pedestrians with Uncertain, Changing Intentions
To plan safe trajectories in urban environments, autonomous vehicles must be
able to quickly assess the future intentions of dynamic agents. Pedestrians are
particularly challenging to model, as their motion patterns are often uncertain
and/or unknown a priori. This paper presents a novel changepoint detection and
clustering algorithm that, when coupled with offline unsupervised learning of a
Gaussian process mixture model (DPGP), enables quick detection of changes in
intent and online learning of motion patterns not seen in prior training data.
The resulting long-term movement predictions demonstrate improved accuracy
relative to offline learning alone, in terms of both intent and trajectory
prediction. By embedding these predictions within a chance-constrained motion
planner, trajectories which are probabilistically safe to pedestrian motions
can be identified in real-time. Hardware experiments demonstrate that this
approach can accurately predict pedestrian motion patterns from onboard
sensor/perception data and facilitate robust navigation within a dynamic
environment.Comment: Submitted to 2014 International Workshop on the Algorithmic
Foundations of Robotic
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