23 research outputs found
On Coloring Resilient Graphs
We introduce a new notion of resilience for constraint satisfaction problems,
with the goal of more precisely determining the boundary between NP-hardness
and the existence of efficient algorithms for resilient instances. In
particular, we study -resiliently -colorable graphs, which are those
-colorable graphs that remain -colorable even after the addition of any
new edges. We prove lower bounds on the NP-hardness of coloring resiliently
colorable graphs, and provide an algorithm that colors sufficiently resilient
graphs. We also analyze the corresponding notion of resilience for -SAT.
This notion of resilience suggests an array of open questions for graph
coloring and other combinatorial problems.Comment: Appearing in MFCS 201
Partitioning networks into cliques: a randomized heuristic approach
In the context of community detection in social networks, the term community can be grounded in the strict way that simply everybody should know each other within the community. We consider the corresponding community detection problem. We search for a partitioning of a network into the minimum number of non-overlapping cliques, such that the cliques cover all vertices. This problem is called the clique covering problem (CCP) and is one of the classical NP-hard problems. For CCP, we propose a randomized heuristic approach. To construct a high quality solution to CCP, we present an iterated greedy (IG) algorithm. IG can also be combined with a heuristic used to determine how far the algorithm is from the optimum in the worst case. Randomized local search (RLS) for maximum independent set was proposed to find such a bound. The experimental results of IG and the bounds obtained by RLS indicate that IG is a very suitable technique for solving CCP in real-world graphs. In addition, we summarize our basic rigorous results, which were developed for analysis of IG and understanding of its behavior on several relevant graph classes
Flexible Coloring
Motivated by reliability considerations in data deduplication for storage systems, we introduce the problem of flexible coloring. Given a hypergraph H and the number of allowable colors k, a flexible coloring of H is an assignment of one or more colors to each vertex such that, for each hyperedge, it is possible to choose a color from each vertex’s color list so that this hyperedge is strongly colored (i.e., each vertex has a different color). Different colors for the same vertex can be chosen for different incident hyperedges (hence the term flexible). The goal is to minimize color consumption, namely, the total number of colors assigned, counting multiplicities. Flexible coloring is NP-hard and trivially s − (s−1)k n approximable, where s is the size of the largest hyperedge, and n is the number of vertices. Using a recent result by Bansal and Khot, we show that if k is constant, then it is UGC-hard to approximate to within a factor of s − ε, for arbitrarily small constant ε> 0. s − (s−1)k k ′ Lastly, we present an algorithm with an approximation ratio, where k ′ is number of colors used by a strong coloring algorithm for H. Keywords: graph coloring, hardness of approximatio
Approximate Graph Coloring by Semidefinite Programming
We consider the problem of coloring k-colorable graphs with the fewest
possible colors. We present a randomized polynomial time algorithm that colors
a 3-colorable graph on vertices with min O(Delta^{1/3} log^{1/2} Delta log
n), O(n^{1/4} log^{1/2} n) colors where Delta is the maximum degree of any
vertex. Besides giving the best known approximation ratio in terms of n, this
marks the first non-trivial approximation result as a function of the maximum
degree Delta. This result can be generalized to k-colorable graphs to obtain a
coloring using min O(Delta^{1-2/k} log^{1/2} Delta log n), O(n^{1-3/(k+1)}
log^{1/2} n) colors. Our results are inspired by the recent work of Goemans and
Williamson who used an algorithm for semidefinite optimization problems, which
generalize linear programs, to obtain improved approximations for the MAX CUT
and MAX 2-SAT problems. An intriguing outcome of our work is a duality
relationship established between the value of the optimum solution to our
semidefinite program and the Lovasz theta-function. We show lower bounds on the
gap between the optimum solution of our semidefinite program and the actual
chromatic number; by duality this also demonstrates interesting new facts about
the theta-function
Coloring with defects
Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Mathematics, 1995.Includes bibliographical references (leaves 19-21).by C.E. Jesurum.M.S
Solving Hard Computational Problems Efficiently: Asymptotic Parametric Complexity 3-Coloring Algorithm
Many practical problems in almost all scientific and technological
disciplines have been classified as computationally hard (NP-hard or even
NP-complete). In life sciences, combinatorial optimization problems frequently
arise in molecular biology, e.g., genome sequencing; global alignment of
multiple genomes; identifying siblings or discovery of dysregulated pathways.In
almost all of these problems, there is the need for proving a hypothesis about
certain property of an object that can be present only when it adopts some
particular admissible structure (an NP-certificate) or be absent (no admissible
structure), however, none of the standard approaches can discard the hypothesis
when no solution can be found, since none can provide a proof that there is no
admissible structure. This article presents an algorithm that introduces a
novel type of solution method to "efficiently" solve the graph 3-coloring
problem; an NP-complete problem. The proposed method provides certificates
(proofs) in both cases: present or absent, so it is possible to accept or
reject the hypothesis on the basis of a rigorous proof. It provides exact
solutions and is polynomial-time (i.e., efficient) however parametric. The only
requirement is sufficient computational power, which is controlled by the
parameter . Nevertheless, here it is proved that the
probability of requiring a value of to obtain a solution for a
random graph decreases exponentially: , making
tractable almost all problem instances. Thorough experimental analyses were
performed. The algorithm was tested on random graphs, planar graphs and
4-regular planar graphs. The obtained experimental results are in accordance
with the theoretical expected results.Comment: Working pape