19,072 research outputs found
On Efficient Distributed Construction of Near Optimal Routing Schemes
Given a distributed network represented by a weighted undirected graph
on vertices, and a parameter , we devise a distributed
algorithm that computes a routing scheme in
rounds, where is the hop-diameter of the network. The running time matches
the lower bound of rounds (which holds for any
scheme with polynomial stretch), up to lower order terms. The routing tables
are of size , the labels are of size , and
every packet is routed on a path suffering stretch at most . Our
construction nearly matches the state-of-the-art for routing schemes built in a
centralized sequential manner. The previous best algorithms for building
routing tables in a distributed small messages model were by \cite[STOC
2013]{LP13} and \cite[PODC 2015]{LP15}. The former has similar properties but
suffers from substantially larger routing tables of size ,
while the latter has sub-optimal running time of
Join-Reachability Problems in Directed Graphs
For a given collection G of directed graphs we define the join-reachability
graph of G, denoted by J(G), as the directed graph that, for any pair of
vertices a and b, contains a path from a to b if and only if such a path exists
in all graphs of G. Our goal is to compute an efficient representation of J(G).
In particular, we consider two versions of this problem. In the explicit
version we wish to construct the smallest join-reachability graph for G. In the
implicit version we wish to build an efficient data structure (in terms of
space and query time) such that we can report fast the set of vertices that
reach a query vertex in all graphs of G. This problem is related to the
well-studied reachability problem and is motivated by emerging applications of
graph-structured databases and graph algorithms. We consider the construction
of join-reachability structures for two graphs and develop techniques that can
be applied to both the explicit and the implicit problem. First we present
optimal and near-optimal structures for paths and trees. Then, based on these
results, we provide efficient structures for planar graphs and general directed
graphs
Communication Steps for Parallel Query Processing
We consider the problem of computing a relational query on a large input
database of size , using a large number of servers. The computation is
performed in rounds, and each server can receive only
bits of data, where is a parameter that controls
replication. We examine how many global communication steps are needed to
compute . We establish both lower and upper bounds, in two settings. For a
single round of communication, we give lower bounds in the strongest possible
model, where arbitrary bits may be exchanged; we show that any algorithm
requires , where is the fractional vertex
cover of the hypergraph of . We also give an algorithm that matches the
lower bound for a specific class of databases. For multiple rounds of
communication, we present lower bounds in a model where routing decisions for a
tuple are tuple-based. We show that for the class of tree-like queries there
exists a tradeoff between the number of rounds and the space exponent
. The lower bounds for multiple rounds are the first of their
kind. Our results also imply that transitive closure cannot be computed in O(1)
rounds of communication
Efficient Construction of Probabilistic Tree Embeddings
In this paper we describe an algorithm that embeds a graph metric
on an undirected weighted graph into a distribution of tree metrics
such that for every pair , and
. Such embeddings have
proved highly useful in designing fast approximation algorithms, as many hard
problems on graphs are easy to solve on tree instances. For a graph with
vertices and edges, our algorithm runs in time with high
probability, which improves the previous upper bound of shown by
Mendel et al.\,in 2009.
The key component of our algorithm is a new approximate single-source
shortest-path algorithm, which implements the priority queue with a new data
structure, the "bucket-tree structure". The algorithm has three properties: it
only requires linear time in the number of edges in the input graph; the
computed distances have a distance preserving property; and when computing the
shortest-paths to the -nearest vertices from the source, it only requires to
visit these vertices and their edge lists. These properties are essential to
guarantee the correctness and the stated time bound.
Using this shortest-path algorithm, we show how to generate an intermediate
structure, the approximate dominance sequences of the input graph, in time, and further propose a simple yet efficient algorithm to converted
this sequence to a tree embedding in time, both with high
probability. Combining the three subroutines gives the stated time bound of the
algorithm.
Then we show that this efficient construction can facilitate some
applications. We proved that FRT trees (the generated tree embedding) are
Ramsey partitions with asymptotically tight bound, so the construction of a
series of distance oracles can be accelerated
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