28 research outputs found

    Design and Evaluation of a Probabilistic Music Projection Interface

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    We describe the design and evaluation of a probabilistic interface for music exploration and casual playlist generation. Predicted subjective features, such as mood and genre, inferred from low-level audio features create a 34- dimensional feature space. We use a nonlinear dimensionality reduction algorithm to create 2D music maps of tracks, and augment these with visualisations of probabilistic mappings of selected features and their uncertainty. We evaluated the system in a longitudinal trial in users’ homes over several weeks. Users said they had fun with the interface and liked the casual nature of the playlist generation. Users preferred to generate playlists from a local neighbourhood of the map, rather than from a trajectory, using neighbourhood selection more than three times more often than path selection. Probabilistic highlighting of subjective features led to more focused exploration in mouse activity logs, and 6 of 8 users said they preferred the probabilistic highlighting mode

    The Fast and the Flexible: training neural networks to learn to follow instructions from small data

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    Learning to follow human instructions is a long-pursued goal in artificial intelligence. The task becomes particularly challenging if no prior knowledge of the employed language is assumed while relying only on a handful of examples to learn from. Work in the past has relied on hand-coded components or manually engineered features to provide strong inductive biases that make learning in such situations possible. In contrast, here we seek to establish whether this knowledge can be acquired automatically by a neural network system through a two phase training procedure: A (slow) offline learning stage where the network learns about the general structure of the task and a (fast) online adaptation phase where the network learns the language of a new given speaker. Controlled experiments show that when the network is exposed to familiar instructions but containing novel words, the model adapts very efficiently to the new vocabulary. Moreover, even for human speakers whose language usage can depart significantly from our artificial training language, our network can still make use of its automatically acquired inductive bias to learn to follow instructions more effectively

    Composer Recognition based on 2D-Filtered Piano-Rolls

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    Temporally-aware algorithms for the classification of anuran sounds

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    Several authors have shown that the sounds of anurans can be used as an indicator of climate change. Hence, the recording, storage and further processing of a huge number of anuran sounds, distributed over time and space, are required in order to obtain this indicator. Furthermore, it is desirable to have algorithms and tools for the automatic classification of the different classes of sounds. In this paper, six classification methods are proposed, all based on the data-mining domain, which strive to take advantage of the temporal character of the sounds. The definition and comparison of these classification methods is undertaken using several approaches. The main conclusions of this paper are that: (i) the sliding window method attained the best results in the experiments presented, and even outperformed the hidden Markov models usually employed in similar applications; (ii) noteworthy overall classification performance has been obtained, which is an especially striking result considering that the sounds analysed were affected by a highly noisy background; (iii) the instance selection for the determination of the sounds in the training dataset offers better results than cross-validation techniques; and (iv) the temporally-aware classifiers have revealed that they can obtain better performance than their nontemporally-aware counterparts.Consejería de Innovación, Ciencia y Empresa (Junta de Andalucía, Spain): excellence eSAPIENS number TIC 570
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