78,675 research outputs found

    High-performance computing for vision

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    Vision is a challenging application for high-performance computing (HPC). Many vision tasks have stringent latency and throughput requirements. Further, the vision process has a heterogeneous computational profile. Low-level vision consists of structured computations, with regular data dependencies. The subsequent, higher level operations consist of symbolic computations with irregular data dependencies. Over the years, many approaches to high-speed vision have been pursued. VLSI hardware solutions such as ASIC's and digital signal processors (DSP's) have provided good processing speeds on structured low-level vision tasks. Special purpose systems for vision have also been designed. Currently, there is growing interest in using general purpose parallel systems for vision problems. These systems offer advantages of higher performance, sofavare programmability, generality, and architectural flexibility over the earlier approaches. The choice of low-cost commercial-off-theshelf (COTS) components as building blocks for these systems leads to easy upgradability and increased system life. The main focus of the paper is on effectively using the COTSbased general purpose parallel computing platforms to realize high-speed implementations of vision tasks. Due to the successful use of the COTS-based systems in a variety of high performance applications, it is attractive to consider their use for vision applications as well. However, the irregular data dependencies in vision tasks lead to large communication overheads in the HPC systems. At the University of Southern California, our research efforts have been directed toward designing scalable parallel algorithms for vision tasks on the HPC systems. In our approach, we use the message passing programming model to develop portable code. Our algorithms are specified using C and MPI. In this paper, we summarize our efforts, and illustrate our approach using several example vision tasks. To facilitate the analysis and development of scalable algorithms, a realistic computational model of the parallel system must be used. Several such models have been proposed in the literature. We use the General-purpose Distributed Memory (GDM) model which is a simple but realistic model of state-of-theart parallel machines. Using the GDM model, generic algorithmic techniques such as data remapping, overlapping of communication with computation, message packing, asynchronous execution, and communication scheduling are developed. Using these techniques, we have developed scalable algorithms for many vision tasks. For instance, a scalable algorithm for linear approximation has been developed using the asynchronous execution technique. Using this algorithm, linear feature extraction can be performed in 0.065 s on a 64 node SP-2 for a 512 × 512 image. A serial implementation takes 3.45 s for the same task. Similarly, the communication scheduling and decomposition techniques lead to a scalable algorithm for the line grouping task. We believe that such an algorithmic approach can result in the development of scalable and portable solutions for vision tasks. © 1996 IEEE Publisher Item Identifier S 0018-9219(96)04992-4.published_or_final_versio

    MLI: An API for Distributed Machine Learning

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    MLI is an Application Programming Interface designed to address the challenges of building Machine Learn- ing algorithms in a distributed setting based on data-centric computing. Its primary goal is to simplify the development of high-performance, scalable, distributed algorithms. Our initial results show that, relative to existing systems, this interface can be used to build distributed implementations of a wide variety of common Machine Learning algorithms with minimal complexity and highly competitive performance and scalability

    Scalable Persistent Storage for Erlang

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    The many core revolution makes scalability a key property. The RELEASE project aims to improve the scalability of Erlang on emergent commodity architectures with 100,000 cores. Such architectures require scalable and available persistent storage on up to 100 hosts. We enumerate the requirements for scalable and available persistent storage, and evaluate four popular Erlang DBMSs against these requirements. This analysis shows that Mnesia and CouchDB are not suitable persistent storage at our target scale, but Dynamo-like NoSQL DataBase Management Systems (DBMSs) such as Cassandra and Riak potentially are. We investigate the current scalability limits of the Riak 1.1.1 NoSQL DBMS in practice on a 100-node cluster. We establish for the first time scientifically the scalability limit of Riak as 60 nodes on the Kalkyl cluster, thereby confirming developer folklore. We show that resources like memory, disk, and network do not limit the scalability of Riak. By instrumenting Erlang/OTP and Riak libraries we identify a specific Riak functionality that limits scalability. We outline how later releases of Riak are refactored to eliminate the scalability bottlenecks. We conclude that Dynamo-style NoSQL DBMSs provide scalable and available persistent storage for Erlang in general, and for our RELEASE target architecture in particular

    Overview of Swallow --- A Scalable 480-core System for Investigating the Performance and Energy Efficiency of Many-core Applications and Operating Systems

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    We present Swallow, a scalable many-core architecture, with a current configuration of 480 x 32-bit processors. Swallow is an open-source architecture, designed from the ground up to deliver scalable increases in usable computational power to allow experimentation with many-core applications and the operating systems that support them. Scalability is enabled by the creation of a tile-able system with a low-latency interconnect, featuring an attractive communication-to-computation ratio and the use of a distributed memory configuration. We analyse the energy and computational and communication performances of Swallow. The system provides 240GIPS with each core consuming 71--193mW, dependent on workload. Power consumption per instruction is lower than almost all systems of comparable scale. We also show how the use of a distributed operating system (nOS) allows the easy creation of scalable software to exploit Swallow's potential. Finally, we show two use case studies: modelling neurons and the overlay of shared memory on a distributed memory system.Comment: An open source release of the Swallow system design and code will follow and references to these will be added at a later dat

    OpenCL + OpenSHMEM Hybrid Programming Model for the Adapteva Epiphany Architecture

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    There is interest in exploring hybrid OpenSHMEM + X programming models to extend the applicability of the OpenSHMEM interface to more hardware architectures. We present a hybrid OpenCL + OpenSHMEM programming model for device-level programming for architectures like the Adapteva Epiphany many-core RISC array processor. The Epiphany architecture comprises a 2D array of low-power RISC cores with minimal uncore functionality connected by a 2D mesh Network-on-Chip (NoC). The Epiphany architecture offers high computational energy efficiency for integer and floating point calculations as well as parallel scalability. The Epiphany-III is available as a coprocessor in platforms that also utilize an ARM CPU host. OpenCL provides good functionality for supporting a co-design programming model in which the host CPU offloads parallel work to a coprocessor. However, the OpenCL memory model is inconsistent with the Epiphany memory architecture and lacks support for inter-core communication. We propose a hybrid programming model in which OpenSHMEM provides a better solution by replacing the non-standard OpenCL extensions introduced to achieve high performance with the Epiphany architecture. We demonstrate the proposed programming model for matrix-matrix multiplication based on Cannon's algorithm showing that the hybrid model addresses the deficiencies of using OpenCL alone to achieve good benchmark performance.Comment: 12 pages, 5 figures, OpenSHMEM 2016: Third workshop on OpenSHMEM and Related Technologie

    Quantum Computing with Very Noisy Devices

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    In theory, quantum computers can efficiently simulate quantum physics, factor large numbers and estimate integrals, thus solving otherwise intractable computational problems. In practice, quantum computers must operate with noisy devices called ``gates'' that tend to destroy the fragile quantum states needed for computation. The goal of fault-tolerant quantum computing is to compute accurately even when gates have a high probability of error each time they are used. Here we give evidence that accurate quantum computing is possible with error probabilities above 3% per gate, which is significantly higher than what was previously thought possible. However, the resources required for computing at such high error probabilities are excessive. Fortunately, they decrease rapidly with decreasing error probabilities. If we had quantum resources comparable to the considerable resources available in today's digital computers, we could implement non-trivial quantum computations at error probabilities as high as 1% per gate.Comment: 47 page

    A runtime heuristic to selectively replicate tasks for application-specific reliability targets

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    In this paper we propose a runtime-based selective task replication technique for task-parallel high performance computing applications. Our selective task replication technique is automatic and does not require modification/recompilation of OS, compiler or application code. Our heuristic, we call App_FIT, selects tasks to replicate such that the specified reliability target for an application is achieved. In our experimental evaluation, we show that App FIT selective replication heuristic is low-overhead and highly scalable. In addition, results indicate that complete task replication is overkill for achieving reliability targets. We show that with App FIT, we can tolerate pessimistic exascale error rates with only 53% of the tasks being replicated.This work was supported by FI-DGR 2013 scholarship and the European Community’s Seventh Framework Programme [FP7/2007-2013] under the Mont-blanc 2 Project (www.montblanc-project.eu), grant agreement no. 610402 and in part by the European Union (FEDER funds) under contract TIN2015-65316-P.Peer ReviewedPostprint (author's final draft

    cphVB: A System for Automated Runtime Optimization and Parallelization of Vectorized Applications

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    Modern processor architectures, in addition to having still more cores, also require still more consideration to memory-layout in order to run at full capacity. The usefulness of most languages is deprecating as their abstractions, structures or objects are hard to map onto modern processor architectures efficiently. The work in this paper introduces a new abstract machine framework, cphVB, that enables vector oriented high-level programming languages to map onto a broad range of architectures efficiently. The idea is to close the gap between high-level languages and hardware optimized low-level implementations. By translating high-level vector operations into an intermediate vector bytecode, cphVB enables specialized vector engines to efficiently execute the vector operations. The primary success parameters are to maintain a complete abstraction from low-level details and to provide efficient code execution across different, modern, processors. We evaluate the presented design through a setup that targets multi-core CPU architectures. We evaluate the performance of the implementation using Python implementations of well-known algorithms: a jacobi solver, a kNN search, a shallow water simulation and a synthetic stencil simulation. All demonstrate good performance
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