6,864 research outputs found
Authoring and Living Next-Generation Location-Based Experiences
Authoring location-based experiences involving multiple participants,
collaborating or competing in both indoor and outdoor mixed realities, is
extremely complex and bound to serious technical challenges. In this work, we
present the first results of the MAGELLAN European project and how these
greatly simplify this creative process using novel authoring, augmented reality
(AR) and indoor geolocalisation techniques
Keyframe-based monocular SLAM: design, survey, and future directions
Extensive research in the field of monocular SLAM for the past fifteen years
has yielded workable systems that found their way into various applications in
robotics and augmented reality. Although filter-based monocular SLAM systems
were common at some time, the more efficient keyframe-based solutions are
becoming the de facto methodology for building a monocular SLAM system. The
objective of this paper is threefold: first, the paper serves as a guideline
for people seeking to design their own monocular SLAM according to specific
environmental constraints. Second, it presents a survey that covers the various
keyframe-based monocular SLAM systems in the literature, detailing the
components of their implementation, and critically assessing the specific
strategies made in each proposed solution. Third, the paper provides insight
into the direction of future research in this field, to address the major
limitations still facing monocular SLAM; namely, in the issues of illumination
changes, initialization, highly dynamic motion, poorly textured scenes,
repetitive textures, map maintenance, and failure recovery
Smart Localization Using a New Sensor Association Framework for Outdoor Augmented Reality Systems
Augmented Reality (AR) aims at enhancing our the real world, by adding fictitious elements that are not perceptible naturally such as: computer-generated images, virtual objects, texts, symbols, graphics, sounds, and smells. The quality of the real/virtual registration depends mainly on the accuracy of the 3D camera pose estimation. In this paper, we present an original real-time localization system for outdoor AR which combines three heterogeneous sensors: a camera, a GPS, and an inertial sensor. The proposed system is subdivided into two modules: the main module is vision based; it estimates the user’s location using a markerless tracking method. When the visual tracking fails, the system switches automatically to the secondary localization module composed of the GPS and the inertial sensor
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