855 research outputs found

    Obstacle-aware Adaptive Informative Path Planning for UAV-based Target Search

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    Target search with unmanned aerial vehicles (UAVs) is relevant problem to many scenarios, e.g., search and rescue (SaR). However, a key challenge is planning paths for maximal search efficiency given flight time constraints. To address this, we propose the Obstacle-aware Adaptive Informative Path Planning (OA-IPP) algorithm for target search in cluttered environments using UAVs. Our approach leverages a layered planning strategy using a Gaussian Process (GP)-based model of target occupancy to generate informative paths in continuous 3D space. Within this framework, we introduce an adaptive replanning scheme which allows us to trade off between information gain, field coverage, sensor performance, and collision avoidance for efficient target detection. Extensive simulations show that our OA-IPP method performs better than state-of-the-art planners, and we demonstrate its application in a realistic urban SaR scenario.Comment: Paper accepted for International Conference on Robotics and Automation (ICRA-2019) to be held at Montreal, Canad

    Minimum time search in real-world scenarios using multiple UAVs with onboard orientable cameras

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    This paper proposes a new evolutionary planner to determine the trajectories of several Unmanned Aerial Vehicles (UAVs) and the scan direction of their cameras for minimizing the expected detection time of a nondeterministically moving target of uncertain initial location. To achieve this, the planner can reorient the UAVs cameras and modify the UAVs heading, speed, and height with the purpose of making the UAV reach and the camera observe faster the areas with high probability of target presence. Besides, the planner uses a digital elevation model of the search region to capture its influence on the camera likelihood (changing the footprint dimensions and the probability of detection) and to help the operator to construct the initial belief of target presence and target motion model. The planner also lets the operator include intelligence information in the initial target belief and motion model, in order to let him/her model real-world scenarios systematically. All these characteristics let the planner adapt the UAV trajectories and sensor poses to the requirements of minimum time search operations over real-world scenarios, as the results of the paper, obtained over 3 scenarios built with the modeling aid-tools of the planner, show.This work was supported by Airbus under SAVIER AER30459 projec

    Ant colony optimization for multi-UAV minimum time search in uncertain domains

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    This paper presents a new approach based on ant colony optimization (ACO) to determine the trajectories of a fleet of unmanned air vehicles (UAVs) looking for a lost target in the minimum possible time. ACO is especially suitable for the complexity and probabilistic nature of the minimum time search (MTS) problem, where a balance between the computational requirements and the quality of solutions is needed. The presented approach includes a new MTS heuristic that exploits the probability and spatial properties of the problem, allowing our ant based algorithm to quickly obtain high-quality high-level straight-segmented UAV trajectories. The potential of the algorithm is tested for different ACO parameterizations, over several search scenarios with different characteristics such as number of UAVs, or target dynamics and location distributions. The statistical comparison against other techniques previously used for MTS (ad hoc heuristics, cross entropy optimization, bayesian optimization algorithm and genetic algorithms) shows that the new approach outperforms the others.This work was supported by Airbus under the SAVIER AER-30459 project

    AFIT UAV Swarm Mission Planning and Simulation System

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    The purpose of this research is to design and implement a comprehensive mission planning system for swarms of autonomous aerial vehicles. The system integrates several problem domains including path planning, vehicle routing, and swarm behavior. The developed system consists of a parallel, multi-objective evolutionary algorithm-based path planner, a genetic algorithm-based vehicle router, and a parallel UAV swarm simulator. Each of the system\u27s three primary components are developed on AFIT\u27s Beowulf parallel computer clusters. Novel aspects of this research include: integrating terrain following technology into a swarm model as a means of detection avoidance, combining practical problems of path planning and routing into a comprehensive mission planning strategy, and the development of a swarm behavior model with path following capabilities

    Comparison of 3D Versus 4D Path Planning for Unmanned Aerial Vehicles

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    This research compares 3D versus 4D (three spatial dimensions and the time dimension) multi-objective and multi-criteria path-planning for unmanned aerial vehicles in complex dynamic environments. In this study, we empirically analyse the performances of 3D and 4D path planning approaches. Using the empirical data, we show that the 4D approach is superior over the 3D approach especially in complex dynamic environments. The research model consisting of flight objectives and criteria is developed based on interviews with an experienced military UAV pilot and mission planner to establish realism and relevancy in  unmanned aerial vehicle flight planning. Furthermore, this study incorporates one of the most comprehensive set of criteria identified during our literature search. The simulation results clearly show that the 4D path planning approach is able to provide solutions in complex dynamic environments in which the 3D approach could not find a solution

    Multi-Objective Mission Route Planning Using Particle Swarm Optimization

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    The Mission Routing Problem (MRP) is the selection of a vehicle path starting at a point, going through enemy terrain defended by radar sites to get to the target(s) and returning to a safe destination (usually the starting point). The MRP is a three-dimensional, multi-objective path search with constraints such as fuel expenditure, time limits, multi-targets, and radar sites with different levels of risks. It can severely task all the resources (people, hardware, software) of the system trying to compute the possible routes. The nature of the problem can cause operational planning systems to take longer to generate a solution than the time available. Since time is critical in MRP, it is important that a solution is reached within a relatively short time. It is not worth generating the solution if it takes days to calculate since the information may become invalid during that time. Particle Swarm Optimization (PSO) is an Evolutionary Algorithm (EA) technique that tries to find optimal solutions to complex problems using particles that interact with each other. Both Particle Swarm Optimization (PSO) and the Ant System (AS) have been shown to provide good solutions to Traveling Salesman Problem (TSP). PSO_AS is a synthesis of PSO and Ant System (AS). PSO_AS is a new approach for solving the MRP, and it produces good solutions. This thesis presents a new algorithm (PSO_AS) that functions to find the optimal solution by exploring the MRP search space stochastically

    A Mission Coordinator Approach for a Fleet of UAVs in Urban Scenarios

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    Abstract The use of Unmanned Aerial Vehicles (UAVs) is now common, but although they have been for various applications, there are still a lot of challenges that need to be overcome. One key issue is related to standardizing the use of these vehicles in urban environments and guaranteeing a minimum risk level for the population. To rise to these challenges, autonomous strategies that optimize and coordinate vehicles in cooperative missions and avoid human operators should be developed. The novelty of this paper is the development of an autonomous urban mission coordinator, which is responsible for the high-level logistics of a fleet of heterogeneous vehicles. A multi-variable weighted algorithm based on a tree optimization method is also proposed

    Path Planning for Single Unmanned Aerial Vehicle by Separately Evolving Waypoints

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    Evolutionary algorithm-based unmanned aerial vehicle (UAV) path planners have been extensively studied for their effectiveness and flexibility. However, they still suffer from a drawback that the high-quality waypoints in previous candidate paths can hardly be exploited for further evolution, since they regard all the waypoints of a path as an integrated individual. Due to this drawback, the previous planners usually fail when encountering lots of obstacles. In this paper, a new idea of separately evaluating and evolving waypoints is presented to solve this problem. Concretely, the original objective and constraint functions of UAVs path planning are decomposed into a set of new evaluation functions, with which waypoints on a path can be evaluated separately. The new evaluation functions allow waypoints on a path to be evolved separately and, thus, high-quality waypoints can be better exploited. On this basis, the waypoints are encoded in a rotated coordinate system with an external restriction and evolved with JADE, a state-of-the-art variant of the differential evolution algorithm. To test the capabilities of the new planner on planning obstacle-free paths, five scenarios with increasing numbers of obstacles are constructed. Three existing planners and four variants of the proposed planner are compared to assess the effectiveness and efficiency of the proposed planner. The results demonstrate the superiority of the proposed planner and the idea of separate evolution

    Autonomous Drone Landings on an Unmanned Marine Vehicle using Deep Reinforcement Learning

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    This thesis describes with the integration of an Unmanned Surface Vehicle (USV) and an Unmanned Aerial Vehicle (UAV, also commonly known as drone) in a single Multi-Agent System (MAS). In marine robotics, the advantage offered by a MAS consists of exploiting the key features of a single robot to compensate for the shortcomings in the other. In this way, a USV can serve as the landing platform to alleviate the need for a UAV to be airborne for long periods time, whilst the latter can increase the overall environmental awareness thanks to the possibility to cover large portions of the prevailing environment with a camera (or more than one) mounted on it. There are numerous potential applications in which this system can be used, such as deployment in search and rescue missions, water and coastal monitoring, and reconnaissance and force protection, to name but a few. The theory developed is of a general nature. The landing manoeuvre has been accomplished mainly identifying, through artificial vision techniques, a fiducial marker placed on a flat surface serving as a landing platform. The raison d'etre for the thesis was to propose a new solution for autonomous landing that relies solely on onboard sensors and with minimum or no communications between the vehicles. To this end, initial work solved the problem while using only data from the cameras mounted on the in-flight drone. In the situation in which the tracking of the marker is interrupted, the current position of the USV is estimated and integrated into the control commands. The limitations of classic control theory used in this approached suggested the need for a new solution that empowered the flexibility of intelligent methods, such as fuzzy logic or artificial neural networks. The recent achievements obtained by deep reinforcement learning (DRL) techniques in end-to-end control in playing the Atari video-games suite represented a fascinating while challenging new way to see and address the landing problem. Therefore, novel architectures were designed for approximating the action-value function of a Q-learning algorithm and used to map raw input observation to high-level navigation actions. In this way, the UAV learnt how to land from high latitude without any human supervision, using only low-resolution grey-scale images and with a level of accuracy and robustness. Both the approaches have been implemented on a simulated test-bed based on Gazebo simulator and the model of the Parrot AR-Drone. The solution based on DRL was further verified experimentally using the Parrot Bebop 2 in a series of trials. The outcomes demonstrate that both these innovative methods are both feasible and practicable, not only in an outdoor marine scenario but also in indoor ones as well
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